Second Life 1.20 Viewer is Available Today!
Thursday, July 24th, 2008 at 10:14 AM by: Ramzi LindenAs your login splash screen may have already told you, an optional viewer upgrade is available today… Announcing the Second Life 1.20 Viewer! It features improved reliability and a more flexible UI architecture so you can select the color of the User Interface. It also brings several improved features and many important bug fixes. Download it here! For those of you who’d like more detail on what’s in the new viewer, please read on.
This 1.20.15 version has finished fifteen weeks in a Release Candidate cycle of testing (with thousands of your reports & logs volunteered to our engineers). With more than 35 crash fixes in this version, you should experience better stability than the previous version 1.19.1. From all crash metrics collected to this point, we have observed an approximate 20% improvement in total crash rate in this viewer across all types of hardware.
One new feature is the ability to change the color theme (or “skinning”) of the User Interface. To do this, use CTRL+P to go to Preferences > Skins tab and select one of the options! The new Silver skin provides a refreshed color scheme for the UI and icons. This is the culmination of Project Dazzle, which was refined with residents in previous First Look and the Release Candidate cycle. Based on YOUR FEEDBACK, this new color scheme is optional in the final viewer: Second Life will install with the classic appearance until you choose to change it.
Finally, this viewer delivers some anticipated bug fixes as reported by you, our Residents… and a number of Open Source contributions. Here’s only a few of these from all which we are proud to include:
- Fixed: VWR-2778: System skirt textures turn invisible on wearing
- Fixed: VWR-2404: Lossless texture compression on small textures is not lossless
- Fixed: VWR-2633/VWR-6889: Unable to interact with some Groups when role has no allowed abilities
- Fixed: VWR-6800: Eliminate memory leaks in llcharacter/llmotioncontroller code
- Fixed: VWR-4860: WindLight: Planar texturing renders incorrectly in version 1.19
- Fixed: VWR-4580: Property lines are visible through avatar, objects and through ground
- Fixed: VWR-1735: Directly interacting with a muted resident should unmute them
- Fixed: VWR-6350: Word “Flycam” appears in Flycam Mode and does not disappear with UI
- … and 104 more bugs as listed in the complete Release Notes!
There are plenty of small changes and improvements to explore — and you can find out where you can update your graphics card drivers (as we always recommend) — starting with this page on the Second Life Wiki:
click here» Ten Things You Want to Know in 1.20
Note: This viewer upgrade is OPTIONAL: You may still log in to Second Life with older viewers 1.19.0 and version 1.19.1.
[EDIT]: Can I still download the previous Viewer 1.19.1?
Yes. Click that same page as above to find the links to download the previous viewer.


July 24th, 2008 at 10:19 AM
OMG OMG OMG YAYAYAYAYAY WOOOHOHOHO AWESOMEEEEEE
:D
:D
!!!!!!!!!!
July 24th, 2008 at 10:21 AM
moo!
July 24th, 2008 at 10:24 AM
Yay, now i can release my partner from his little cage below the 768 line! Thanks viewer Lindens, I hope you all get a few minutes’ rest before the next round.
July 24th, 2008 at 10:26 AM
finally, i havent upgraded for months, cant wait to see!
July 24th, 2008 at 10:27 AM
WOOT! Nice series of RC’s Congratulations - Good Job!
July 24th, 2008 at 10:28 AM
“20% improvement in total crash rate”
That means we got 20% more crashes now? (^_^)
Sorry, I couldn’t resist
I’m sure the viewer rawks!
July 24th, 2008 at 10:30 AM
You need a 1.19.2 with the 768 meter building limit removed… no other changes from 1.19.1… since 1.20 won’t run on Panther and you can’t use full Havok 4 functionality on 1.19.1.
July 24th, 2008 at 10:32 AM
Zai, you’re evil!
*throws watermelon*
I’ve been testing all the 1.20 RCs and haven’t used the 1.19 viewer for months now (don’t like running around with invisiskirts)- looking forward to 1.20 as the official viewer!
July 24th, 2008 at 10:35 AM
The RC is the only viewer that runs out of memory for me.
If that is solved with… Fixed: VWR-6800 then this viewer wins!
July 24th, 2008 at 10:35 AM
Good job! A special thanks for SpaceNav support - what an excellent product that is.
For anyone not using a SpaceNav, I highly recommend getting one. The entire user experience is enhanced. For instance, you can navigate an entire sim without moving your av using flycam mode. And that’s just one example. Moving, building, driving/flying, and even combat are much improved. Also, if you get one you may want to join the group “3DConnexion Space Cadets”.
July 24th, 2008 at 10:40 AM
Great job, cant wait for mono.
July 24th, 2008 at 10:42 AM
wow!
Good work guys…
And the next viewer upgrade will bring the mono, right?
Thanks there…
July 24th, 2008 at 10:44 AM
“As your login splash screen may have already told you, an optional viewer upgrade is available today…”
The login screen has been nagging about updates for WEEKS!
LL check the cgi that versionchecks the viewers, it’s malfunctioning with 3rd-party viewers.
July 24th, 2008 at 10:45 AM
Yeah, what Moll said — Mono? I’m overly excited about this. Meanwhile, thanks for this release!
July 24th, 2008 at 10:48 AM
Mono is a *server* update, not a new viewer… it’ll be rolled out with version 1.24 of the simulators on the grid, assuming of course (you knew this was coming, right?) they ever manage to get 1.23 off the ground.
July 24th, 2008 at 10:51 AM
[...] - an ghostly apparition in the form of an animated, glowing fog. So for everyone who uses this viewer, no more ruths. Okay, the new Ruth is totally wicked and I want to be a permanent ruth! How do I [...]
July 24th, 2008 at 10:53 AM
Excellent! Been using the RC for some time, and have found it to get better an better. More like this, LL!
July 24th, 2008 at 10:53 AM
No wonder everyone has been so happy! =P
July 24th, 2008 at 10:54 AM
Excellent job, well done guys!
July 24th, 2008 at 11:05 AM
@15: Mono is a *server* update, not a new viewer…
Well……you need a Mono-enabled viewer to compile scripts for the new VM, but yeah. And there’s not much point in releasing a mainstream Mono viewer before the server has been upgraded, and many reasons not to.
July 24th, 2008 at 11:09 AM
I think it’s funny that every fresh install of the viewer tells me, my system didn’t meet the minimum requirements. I chuckle, open the preferences and pull the slider to Ultra anyway. Because it works
July 24th, 2008 at 11:10 AM
I’ve been using the RC for months, now it’s called the main viewer? cool!
July 24th, 2008 at 11:11 AM
Well done, LL. The elusive TP bug seems to be fixed, and the skirt bug, and many memory-related crashes. Space Navigator rocks! The skinnable UI rocks, too. This is the best viewer update in the year I’ve been in SL.
July 24th, 2008 at 11:12 AM
Looks like VWR-954 didn’t get fixed… :/
July 24th, 2008 at 11:17 AM
yay finally, i have been waiting for this for so long
thank you
July 24th, 2008 at 11:18 AM
where do i find the functionality of the missing tools tab? does that mean we can no longer reset scripts, or use the take/take copy when multiple prims are selected?
July 24th, 2008 at 11:22 AM
@ 26 click object, select edit, tools tab magically appears
July 24th, 2008 at 11:23 AM
I’m hesitant to upgrade as I’ve experienced problems with RC1.20 and always gone back to 1.19.
Is 1.19 available somewhere if I have to go back to it?
July 24th, 2008 at 11:28 AM
@ 28 save a copy of it!
It’s taking over an hour to download the Mac version, usually takes 15 minutes max?
July 24th, 2008 at 11:29 AM
Gratz on the rollout!
July 24th, 2008 at 11:31 AM
“Fixed: VWR-6350: Word “Flycam” appears in Flycam Mode and does not disappear with UI”
Thank you very much
July 24th, 2008 at 11:32 AM
@28 Belle- I’ve listed the previous 1.19.1 download links on the Welcome Page, near the bottom section:
https://wiki.secondlife.com/wiki/10_Things_You_Want_to_Know_in_Your_new_1.20_Viewer#Where_can_I_get_the_previous_viewer_1.19.1.3F
July 24th, 2008 at 11:38 AM
The lag on my Mac is all but gone! Yayyy!!!
July 24th, 2008 at 11:38 AM
As a RL Nvidia dealer you can easily locate your drivers here
http://www.nvidia.com/Download/Find.aspx
July 24th, 2008 at 11:47 AM
Congrats on the viewer release, I am looking forward to the next series of RC’s with even better stability and fewer memory leaks.
July 24th, 2008 at 11:48 AM
Great work LL everything seems brighter and crispy to me since the RC14 and all works great at time of writting this. Just 1 thing i am still seeing Green Glows instead of avi’s??.
Keep up the good work :))
July 24th, 2008 at 11:50 AM
Are the NakedLife viewer ‘enhancements’ included?
July 24th, 2008 at 11:53 AM
‘Grats, Ramzi!!
Any news on when 1.20 will turn mandatory?
July 24th, 2008 at 11:54 AM
Client still crashes while trying to take snapshots with the “Constrain Proportions” checkbox ticked.
some of the issues mentioned in VWR-6240 is present in this release. Only noticeable if you take snapshots of water, or take object matte snapshots (high resolution).
July 24th, 2008 at 11:55 AM
I’ve been using the 1.20 RC series since the early versions. I can say The viewer has come a *long* way in the 14 RCs that have resulted.
If you tried it early on and were frustrated, give it another go, I think you will be quite pleased. It fixes so many long time issues, you won’t regret it. And if for some reason you do, you can always change back.
July 24th, 2008 at 12:01 PM
Yay! Congrats to everyone (Lindens and Hippos) who contributed to 1.20!
By the way, is there a list of changes (if any) between 1.20.14 and 1.20.15?
July 24th, 2008 at 12:13 PM
Thank you for fixing the invisiskirt bug!
July 24th, 2008 at 12:14 PM
RE: Mono, yeah, I know it needs both the client AND the server to work. I’m just asking, in typical overexcited yappy-dog fashion!
Meanwhile the feature and bug-fix list for THIS version is really impressive! Can’t wait to try it!
July 24th, 2008 at 12:20 PM
@38 Meade- Thanks for the question- At this time, we have no intention to make 1.20 a mandatory viewer.
@41 Jacek- The only code change from RC14 to Viewer 1.20.15 was the one-line fix to VWR-6350: eliminate the Word “Flycam”. That, plus re-writing the Release Notes in a comprehensive list.
July 24th, 2008 at 12:23 PM
I am finding the new viewer release a lot more smooth than the previous version (even the release candidate). Well done and I look forward to it getting even better.
July 24th, 2008 at 12:40 PM
Well, gee, let me be the party-pooper and ask the question.
What went wrong this weeks implementation of 1.23? What are employee’s changing so they won’t have another week of rolling-restarts and reverts?
The new viewer is great, as long as the long waited Memory Leaks are finished, but I’ll wait on Nicholaz to tell me that, he at least seems to understand your product better then your employee’s.
So come on M, Uncle Philip, Aunty Robin, Joshua, Prosper, someone at Linden Lab give action to the words, “OPEN COMMUNICATION” that Linden Lab so declared over a year ago.
July 24th, 2008 at 12:42 PM
Why is IM logging permanetly on in this version even when I turn it off in preferences?
July 24th, 2008 at 1:07 PM
With llLordURL, it is regrettable to stop opening the media browser of viwer. 1.19 So although problem it was not.
July 24th, 2008 at 1:10 PM
Thanks Ramzi!
July 24th, 2008 at 1:12 PM
One weird thing running 1.20 and the latest RC side-by-side: in the current viewer textures appear way darker than in the RC, especially ground textures (all custom-settings in Graphics the same).
July 24th, 2008 at 1:12 PM
WELL DONE!
July 24th, 2008 at 1:19 PM
w00t, finally release! I’m glad to see it’s made it
As always, older viewer versions can be downloaded at:
http://wiki.secondlife.com/wiki/Old_versions
July 24th, 2008 at 1:23 PM
Woo-hoo! I too must congratulate the L’s on a job well done here. Early RCs had me crashing, sending my reports, and scuttling back to 1.19, but the improvements in 1.20 were so good and just kept getting better, it was harder to go back each time. Especially once I bought a 3D “mouse” thingy. Of the last 3 versions, only 1.20.13 could be considered remotely “crashy”, but 20.12 was and 20.14 has been a stable, enjoyable experience. And I’m one who used to be on mod viewers only.
July 24th, 2008 at 1:43 PM
I downloaded 1.20.15 from the official site and installed it. On the login screen at the bottom right, the viewer is listed as the “Cool SL Viewer 1.20.15″. Anyone else getting this? I do like Henri’s work in Linux but I didn’t know he contributed to the Win version.
July 24th, 2008 at 1:44 PM
In the release notes…
“** Support for PNG textures”
I wish a little more time was taken writing the release notes. SL already imports PNG, what does this mean?
July 24th, 2008 at 2:01 PM
@54 This is because he’s using a different channel version, and the viewer uses the last setting file you used regardless of what version you’re running. So if you’ve been using Henri’s viewer, and switch to SL’s, you’ll still be using Henri’s settings file.
July 24th, 2008 at 2:05 PM
I’ve been using the RC 1.20.x all through it’s developments and each one has got better and better, but this new final release 1.20.15 has removed the word ‘flycam’ appearing in the bottom right corner of my screen when in flycam mode with a SpaceNavigator mouse.
I was aware of a open JIRA for this with the video/Machinima makers wanting it to be removable item on the UI as it was spoiling the look of their videos.
However, to remove it as a feature completely is NOT a fix…..Now I don’t have any idea of what mode I’m in and it’s making the switch between modes while building a complete guess (often a wrong one). Alot of builders are going to be wanting this feature put back in some way. Put a ‘flymode’ icon on the UI for SpaceNavigator users….(off screen to keep the Machinima makers happy).
July 24th, 2008 at 2:26 PM
The fix that I suggested for the flycam should only have removed it when you hid the UI. I guess they did something else.
July 24th, 2008 at 2:29 PM
Wow. nice work LL.
I love this wiki page you set up to: http://wiki.secondlife.com/wiki/10_Things_You_Want_to_Know_in_Your_new_1.20_Viewer
July 24th, 2008 at 2:36 PM
Frankly I’d rather see gray nekkid ruths. Is there a way to turn the cotton ball people feature off?
July 24th, 2008 at 2:45 PM
Unfortunately, you seem to have totally ignored that the hiding of the tools menu is both illogical and unpopular (104 votes to revert this change brings it into the top 25 viewer issues! and no one has commented in favour of this change).
Please change it back - this should have been reverted before 1.20 came out of RC
http://jira.secondlife.com/browse/VWR-6328
Matthew
July 24th, 2008 at 2:56 PM
HolllYYY hanna. This is sweeeeet.
July 24th, 2008 at 3:03 PM
@61
Matthew, you don’t ‘ignore’ what dosen’t need fixing. Press the ‘build’ button on the bottom of your screen. There’s your TOOL MENU. Problem solved.
July 24th, 2008 at 3:13 PM
@58
Yep, the ‘Flycam’ status on the bottom right corner of the screen is gone completely, regardless of the UI being visibile or not.
Unless there is some hidden option, perhaps in ‘debug settings’ or similar to turn the feature back on….it would appear to have been removed completely as a feature… to please the Machinima makers. I agree it should have moved off screen or linked to UI visibility, but now it’s just gone, MIA, whereabouts unknown.
LL, it’s not just movie makers who use the Spacenavigator, some of us actually need the ‘Flycam’ status to be visible.
I’m also suffering with the other annoying SpaceNavigator bug that makes the camera orbit out 100’s metres into the air if you close an ‘Edit’ window while in ‘Flycam’ mode. (JIRA bug VWR-7592, please vote on it
Now I really have no idea if I’m in ‘Flycam’ mode or not when I’m building/editing projects in SL and it’s really annoying to have my cam orbited out everytime I close an ‘Edit’ window and not know if I’m still in ‘Flycam’ mode or not.
I’m ditching final release 1.20.15 the lack of the on screen ‘flycam’ status is definitely a showstopper for me
July 24th, 2008 at 3:16 PM
@60 Dazz - you can get your very own grey naked ruth avatar at my workshop in Tikka (Free torch included)
seriously - Kewl that it’s all done! Way to go Gang!
July 24th, 2008 at 3:31 PM
Awsome! at last i can go back to using the main viewer! Been using the RC cuse 1.20 was just to cool not to use.
One question when i start up the splash screen it looks like two screens apear then the splash screen opens.
July 24th, 2008 at 3:39 PM
Ilana@63: the “build” button is only available when you’re in a land where you can build. There’s lots of tools in the Tools menu that you need in no-build zones.
July 24th, 2008 at 3:45 PM
@63 Ilana, please read the jira entry before commenting.
For instance, the build button is not available if you on no build land, but many of the options in the Tools menu (e.g. changing the selection options) are still applicable when on no build land!
One work around to this, is to use the short cut key to option the Build toos - but if I can’t remember the short cut key, I can look it up in the Tools menu, but to get the Tools menu I need to remember the shortcut key, errm. - in any case why introduce a change which immediately requires workarounds!
Moreover what *is* the point of having entries in the Tool menu to open the Build dialog if you can’t get the Tools menu unless the Build dialog is already open.
I could go on but this is all in the jira.
To summarise, hiding the tools menu makes no sense, offers no advantages, makes part of the UI totally illogical and make things more awkward for people who build in SL.
Matthew
July 24th, 2008 at 4:00 PM
I would like to add my suport to Matthew’s request to return the Tools menu. It is very frustrating and annoying for builders to have to these un-necessary and un-wanted workarounds - just to build!
WHY???
What was the JIRA number requestingthe Tool menu item to be removed?
How many people voted for removing this functionality?
Who decided to remove the Tool menu from being visible, and what were their reasons?
What exactly is the benefit, or advantage to making building MORE difficult for people?
As I said, what was the JIRA number requesting its removal??
Angsty (builder)
July 24th, 2008 at 4:04 PM
*sigh* I wish you’d really fixed the new camera problem in the RCs, or just not instituted whatever it is that caused it. I had to stop trying the RCs due to it making me ill, and it’s now in the new release viewer. Why the soft responsiveness?
July 24th, 2008 at 4:06 PM
I downloaded the new version and my environment still won’t change from night to day, yet it will on the release candidtate. Doesn’t make sense.
July 24th, 2008 at 4:09 PM
@70 in Preferences under Input and Camera there are three sliders - Camera Follow Distance, Camera Transition Time and Camera Smoothing. Does tweaking these solve your problem?
Matthew
July 24th, 2008 at 4:12 PM
nice try, but something needs to be rebuilt.
this official version is page faulting like hell when there’s plenty of
free memory and no textures downloading. the previous RCs did not
have this behaviour.
July 24th, 2008 at 4:17 PM
Nope, it didn’t help. It’s as if I’m stuck at permanment “mid-day” on here. I really don’t get why it works on the RC but not on the official one. I’m totally confused.
July 24th, 2008 at 4:45 PM
I don’t know if it’s the new client yet or my PC playing funny but I keep crashing with errors about the video driver not responding, however it’s only affecting SL.
July 24th, 2008 at 4:48 PM
Am I the only one with issues with the new client? It does not work for me at all, please see my forum post here:
http://forums.secondlife.com/showthread.php?p=2083236#post2083236
July 24th, 2008 at 4:51 PM
@55 Loydin- I apologize that was unclear in the Release Notes. That bullet point is underneath the top line “An improved architecture for the user interface (UI) which now supports…”. What this means is, that icons & art assets that are used by the User Interface (stored in C:\SecondLife\skins\default\textures) were previously restricted to TGA or J2C format. These textures can now be replaced with PNG format. This opens up future functionality for improving the UI.
I have updated the Release Notes in the wiki, thanks for the tip.
July 24th, 2008 at 5:03 PM
Anyone found a use for Glare (I mean Glow) values over 0.1 other than whiting-out the area yet?
July 24th, 2008 at 5:04 PM
@70- I think you are referring to VWR-7126 on the camera issue? That problem in the camera code still needs further investigation, and the fix may be large enough that it requires development outside of the Release Candidate cycle. Or was it another bug you are experiencing?
July 24th, 2008 at 5:07 PM
So in snapshot or preview window no checker board background for alpha textures, sorry. I don’t want to spend one of my weekends learning how to navigate the p-jira, to set up a issue tracker viewer bug report. that means I guess I’m a tard. I cant see if its white or alpha. No one else sees this? I do… seen it sence 20.10 RC viewer
July 24th, 2008 at 5:21 PM
Did you fix the jumping cam bug when a prim is close to the avis back in this final 1.20 release???
AWESOME !!!!
Using the RC and just now the 1.20.15…. and it seems gone for the first time…
GREAT… keep doing GOOD things, too
July 24th, 2008 at 5:32 PM
Ok where can I get the previous viewer from, not 1.19, the previous 1.20, this viewer keeps having an issue with my graphics card, the previous 1.20 viewer didn’t.
July 24th, 2008 at 5:44 PM
Avatares is not visualized and appears white clouds!
July 24th, 2008 at 6:15 PM
oh gee …. how long until the “skirt bug” (vwr-2778) evolves and raises it’s ugly little head again? Everytime you guys fix this bug, it doesn’t take long until it evolves and re-appears and then i’m back to wearing jeans again.
July 24th, 2008 at 6:33 PM
Stop All Animations is no longer in the Tools menu? Why? That was a really useful item.
July 24th, 2008 at 7:06 PM
This viewer is highly inferior compared to the last one. Hasn’t LL learned yet about their fancy new features sometimes making things worse? This supposedly smoother avatar interface now makes it so it takes 10-20 seconds to re-center the avatar if you turn your head, making it very hard to tp into somewhere and move around with any degree of efficiency. It might be prettier or less jumpy-looking but point of fact, it makes it more difficult to move around and get things done as quickly. And what the hell was the point of making the camera controls just as swimmy, so that when I move the camera point up, it pivots like I’m turning my head or something? I don’t get the point of that at all.
I’ve been an SL user for nearly 2 years and this is my first post on the SL blog, so I’m not some complainer or nit-picker, but c’mon guys, you can do better than this. Your “update” is a throw-back.
July 24th, 2008 at 8:10 PM
@ 85 Ghosty Kips
Stop animations is under the world menu now. Prolly moved there because the tools menu is hidden when the edit window is closed.
July 24th, 2008 at 8:51 PM
Followed the link to update your driver. Aw, the newest driver is older than the one I have. They haven’t updated since 2005 for my card. Time to invest in a new one!
*nervously trying out new viewer*
July 24th, 2008 at 9:28 PM
1.20.15 seems to be crashing a *lot* on sim crossings.
July 24th, 2008 at 10:06 PM
To Ramzi Linden
I wrote before in another post, but I would like to say again about the high level importance of a LIGHT VIEWER
The LIGHT VIEWER is a optional viewer designed to all those who don’t have a powerful machine (normal graphic card, laptops, old PC) and, also, to those that will not use SL to build things.
So, the LIGHT VIEWER, don’t have advanced menu, builders tools, Windlight, Voice and some adjustments to make this the most basic viewer as possible.
Please, Ramzi Linden and LL, I know there are many works scheduled, but this is very important to bring back dozen of hundred user that got confused to use SL, got too much crashes or even wasn’t able to run the viewer on their machines… We need more real people inside because milions of camp/copy-bots do not buy stuffs.
Aslo (my last request), if all premium users have 512m of land, you should give them the parcel and one default house. A place where they can rez their stuffs, change clothes, invite friends and have some privacy.
For all those time I am here I saw that I have a right to own this 512sqm, but I could find any and LL do not give me. So, where I can have it? Why by defauld I don’t have it?
July 24th, 2008 at 10:23 PM
Sedary@20: you’re right, absolutely agree. Good point about the viewer vs. server update for Mono.
Ric@37: … WHAT? o_O C’mon, voyeurism is hardly an enhancement. o_O
Net@39: agreed, there are still issues with hi-res snapshots… but for now they can be worked around, thank goodness.
Bob@46: I thought I asked you to zip it. YAWN. X-(
paula@47: are you changing the I log setting before you log in? Try to set it while you’re in-world as some of the settings are only saved when you’re “live,” or so I found…
Loydin@55: good question - my GUESS is that while SL was always able to *import* PNG images, apparently now it offers support for storing textures *on the server* in PNG format, or in other words: lossless compression. Hmm, might be related to small textures? (I really don’t know)
EDIT: nvm, Ramzi answered it.
Kira@66, you said “One question when i start up the splash screen it looks like two screens apear then the splash screen opens.” So what’s the question?
@68, @69 and others: I’ve never been bothered much by the hidden Tools menu but you got my sympathy..it would be a good idea to have it back permanently. In the meantime, for those who need an easy way to bring it up even when in no-build areas, just hit CTRL-3 to open a “blank” Edit window. Now repeat after me: CTRL-3, CTRL-3, CTRL-3….
@70: The soft camera responsiveness can be reduced/disabled in preferences - Torley just made a QuickTip about that too, have a look. It’s not a problem if you can solve it *grin*
Dexter@74: Just a hunch… but since the main viewer and RC have separate folders where Windlight settings (including days (including the DEFAULT day)) are stored, could it be that the default day in your main viewer was somehow altered and that’s why you’re stuck in daytime? Might be worth looking at.Ciaran@82: all of the “previous 1.20 viewers” were RCs but this is the new MAIN viewer. Since they can be installed side by side, you should still have the RC on your computer if you want to go back to it.
@83: That’s a feature, read the changelogs
@86: You might want to invest less energy in complaining and more in informing yourself about changes. Again, the camera smoothing is ADJUSTABLE via the preferences and you can disable it completely, too. See Torley’s latest QuickTips. ^_^
Whew, this was a fun post to write. Now I’ma head for some SL lovin’
July 24th, 2008 at 10:25 PM
@90: why not make a feature request in the JIRA? As for the 512sqm plot - I don’t remember for sure right now but I think that’s only for premium members, and even then it only means you can own up to 512sqm of mainland *without* incurring any tier fees on top of your membership fee. You’ll still have to go out there and actually *buy* the land.
Default house? Hmm… Inventory -> Library?
July 24th, 2008 at 11:18 PM
#92 Rom
Yes, I am premium member and you are right. That is the way thing are today.
What I meant is that it is very rare to find a Linden Lab land where I can buy the 512sqm and live there for all my premium live without tier.
But I am proposing that we should have not only the tier free, but also the land and a default house.
thanks for the comment
July 25th, 2008 at 1:13 AM
I’m not sure I’m understanding you correctly - but as long as you buy a 512sqm plot *on the mainland*, LL won’t charge you any tier fees beyond the premium membership fee.
As for the land itself being free, they USED to have a program where you could buy “First Land” for a ridiculously low price, but ppl abused it to the effect of snapping up tons of parcels and reselling them at normal price, so the First Land program was canned.
Default house? I did mention the inventory library, right?
July 25th, 2008 at 2:18 AM
I’m just gonna be a tard like so many others and offer a small complaint here, in the comments, rather than in the Jira where it belongs. I’m tired, sorry..
For reasons beyond my comprehension my windows are repositioned with each relog. I like to keep my inventory, IM and chat windows neatly positioned around the edges of my screen, but every time I log in now, they’ve been moved inward toward the centre of the screen, and I have to draw them back where I want them. As you can well imagine, this is quite annoying. So, is there a workaround I’m missing, or is this something that should be included in a future fix?
That said, so far (with only a few hours on the new viewer) I’m liking it. Great that my hud-elements are no longer blurred out when looking at something glowy, and _great_ to be able to open people’s profiles by just touching their names in the chat.
And I’m sure all the other changes are sweet too, but I haven’t encountered them yet :3
Keep up the good work!
July 25th, 2008 at 2:52 AM
@Ramzi.
Why didn’t you take up the advice some of us gave you about making the flycam text a floater, same as ‘release keys?’ Taking the text away all together proves to be irritating because in High Lag areas pressing your flycam button doesn’t always cause it to go into flycam mode first time, and without any indicator you end up walking into someting/off something/into someone.
Also, when will the flashing textues problem be fixed for imac?
July 25th, 2008 at 3:02 AM
shorty after downloading the 1.20 my nvidea 8600 card crashed,never did that with the 1.19,only had the 1.20 for about 2 hrs and problems are happening,one message says ” a problem with your video card caused windows to stop working correctly”
I think i’m going back to the 1.19
July 25th, 2008 at 3:03 AM
Woot! So long, Ruth. See ya, wouldn’t want to be ya!
July 25th, 2008 at 3:22 AM
Curious about the latest viewer and to see if anything had changed ..i teleported to my home island with scripted items attached and on landing still find that my HUD attachments, i.e. AO, Mystitool and TE HUD are disfunctional, cannot be de- and reattached and make a relog necessary - i clear cache, log out and relog everytime i teleport ..after relog, some prim attachments are missing. As i am not discouraged to spend my money inworld for any of these items, and my premium is being debited without fail for this service.. i expect that i get to enjoy the service w’out resorting to reduce my game experience. i have filed a JIRA on this and keep posting comments on this fault every time an upgrade has been made.. yet this is the final viewer.. i’m disappointed to say the least!!
I won’t even start on the annoying bouncing camera ..camera going out of control and locking in wild spinning cycles ..and the fact that on ‘recommended settings’ ..i still have to rebake textures every few minutes as my skin and system textures turn either black or represent my HUD attachments ..sculpted prims around my home turn to a multicolour glow ..as i said ..i’m disappointed
July 25th, 2008 at 3:31 AM
#94 Ron
Yes, you mentioned Inventory > Library. Indeed.
Well, I guess you got my point. There is no land avaible to all premiun user. They give you free tier but no land. And yes, it means that this “first land” program is on stay-by for now.
In general, I am pointing to a mass type of users that would longer if you could offer a very light viewer, few fuctions and already rezzed house/parcel. That is more about conception of how SL will be among us.
Thanks again for the comment
July 25th, 2008 at 3:40 AM
I can definitely confirm removing the debug memory allocation test in the idle loop increases frame rates by 2fps.
I wonder why it was left in.
But still, thanks to the release team for a decent release process, not rushed for once. Thanks also to the inventory team for returning so many of my lost items….
Wear a HUD (AO for example), drop it. add an animation or change a notecard, wear it from the ground not from taking and attaching, then crash without logging out and it poofs…. your no parent folder got all these back
July 25th, 2008 at 3:41 AM
@97 Nikita that’s very similar to the problem I’m getting, my video card stops responding but I’ve been using the previous versions of 1.20 without this problem, it’s just this latest incarnation that is causing the problem.
July 25th, 2008 at 3:48 AM
@ 99, Evangeline: Your huds or prim attachments not working and not able to be detached is not the viewer, its a Havok4 thing. http://jira.secondlife.com/browse/SVC-1517
The camera can be fixed to 1.19 and before action with Edit > Preferences > Input & Camers > Smooting to 0
July 25th, 2008 at 3:57 AM
Yay! I no longer have to worry about the sporadic crashes I was getting in the RC. Now it crashes every time I quit.
July 25th, 2008 at 4:20 AM
@102 Ciaran the 1.19 ran flawlessly for me,never crashed,almost no failed teleports to speak of,i guess what bothers me most is i had a laptop that barely handled sl,it was about 8 months old,so i went out and bought one especially for sl,cost $1500,i wanted everything that i needed to run sl ,it had been flawless until i downloaded the 1.20 and now my nividea 8600 crashes with the 1.20.i have gone back to the old reliable 1.19
I have tried some of the past RC 1.20 but i always seemed to have to go back to 1.19 for good performance
July 25th, 2008 at 4:44 AM
I downloaded this viewer and still cannot see my skirts when I wear them…I can see them when I go into alter appearance but when that closes they are gone…..I dont understand why and thought that, that was one of the bugs fixed?
Hmmmmmm….maybe next time
July 25th, 2008 at 4:59 AM
@105 Nikita, I’ve been to the Nvidia site and updated my drivers and it seemed to work better although it’s too soon to tell for sure.
July 25th, 2008 at 6:16 AM
My heart is heavy now that I can no longer quip about the endless series of release candidates
Good job getting this one to Gold guys. Now comes the really juicy stuff when we get started on the mono release! Hopefully there will be a work around for the “black water” glitch.
July 25th, 2008 at 6:34 AM
I downloaded and installed the new 1.20 main viewer (I’ve run each and every RC of the 1.20 cycle). I was online last night for 4 hours without a crash, I can see my skirts, everyone else can see my skirts, no viewer twitch or delays, no failed TP’s, no lost inventory, so I applaud the team who wrote this viewer and I’m eagerly awaiting the next RC because I am, and always will be, just itching to get the latest and greatest.
July 25th, 2008 at 6:40 AM
@107 Ciaran thats one of the first things i did,check for card updates,it said mine was up to date,thanks so much for the input
July 25th, 2008 at 6:42 AM
Great ! Search and the group box in the profile have been changed to black texts on white backround ! That makes it impossible for me as a visually challenged person to read it.
July 25th, 2008 at 7:00 AM
There appears to still be a memory leak that causes a stack-heap collision in the actual client itself… other then that the client is good. The clients memory usage in general keeps climbing at times sometimes to high and then other times it just goes back down…. Aside from causing a stack heap collision it appears to be causing the client to pause every few minutes….