New Release Candidate Viewer: 1.20 RC6 Available
Wednesday, May 7th, 2008 at 5:01 PM by: Ramzi LindenThere is a new Release Candidate available, and a shiny new format for our Downloads page to get it!
A new Second Life 1.20 (RC6) Release Candidate viewer is now available for download from the Test Viewers page (this is the bottom section of the page, not the primary installer in orange at the top of page).
Reminder: Release Candidate viewers are optional viewers that contain the latest round of bug fixes in the upcoming next version of the Second Life viewer. If you have been using the 1.20 (RC5), you will be required to update that installation to this latest version (RC6). But the Release Candidate is always an optional version that you may choose not to use — or better– to have installed side by side on your computer with the main viewer offered on our Downloads page or http://get.secondlife.com.
In 1.20 (RC6) Release Candidate, we have isolated and resolved the SmartHeap library error message that occurs on exiting Second Life. We’ve also patched the problem of property lines showing through avatars, objects and the ground. Here are the latest notes:
Changes:
* Changed the descriptor in Group Information window > Notices tab to “14 days” instead of 30
* Removed menu option Advanced > Character > Show Collision Plane
* Property lines are are now hidden behind objects, avatars, terrain, and water by default. When in Build mode, if ‘Tools > Show Hidden Selection’ is enabled, property lines will become visible through objects, etc.
Fixes:
* Fixed: VWR-6389: Runtime Library error after quitting Second Life
* Fixed: VWR-4580: Property lines are visible through avatar, objects and through ground
* Fixed: VWR-6896: Crash when selecting Advanced > Rendering > Info Displays > Lights (and other Info Displays)
* Fixed: VWR-7042: Incorrect tooltip for “Use built-in web browser” option
* Fixed: the spinners are broken in the snapshot UI when upload a snapshot
* Fixed: Create tool’s last 11 shapes are not the proper height (”sphere” looks like an “egg”)
* Fixed: Typographical error in Transfer permissions alert dialog
* Fixed: Crash selecting Edit > Land Owners with Basic Shaders disabled
* Fixed: crash on LLFloaterWorldMap::buildLandmarkIDLists
* Fixed: 3dConnexion device does not default to enabled with 1.20 RC 5
* Fixed: Settings in the Joystick Configuration window reset to defaults on each launch when a SpaceNavigator is connected
Localization Fixes:
* Fixed: XML resizing to repair truncated text in 1.20 localizations
Known Issues:
* As the first release of improved Joystick and 3D input device support, there are minor known issues with camera behavior and/or button-mapping behavior when using the 3dxconnexion SpaceNavigator in a combination of “Flycam” and Build modes.
* IMPORTANT NOTE: There is a known issue in the 1.20 Release Candidate on Macs using Apple’s USB Mighty Mouse and a 3dxconnexion SpaceNavigator. The Mighty Mouse will be erroneously detected as a joystick where the primary mouse button will toggle “Flycam” with unusual behavior. Therefore the support for the 3dxconnexion SpaceNavigator in Second Life does not yet extend to Macs using a USB Mighty Mouse.
We expect this to be the final Release Candidate in the 1.20 viewer series, barring any Showstoppers that you may find. Please of course continue to report any new issues large or small in the Issue Tracker, and be sure to set “Affects Version/s” to “1.20 Release Candidate”.
Thanks to all of you who participate in the RC cycle — posting reproducible steps and system environments, responding to questions, and clarifying and linking — your help to improve the Second Life viewer is greatly appreciated!


May 7th, 2008 at 5:07 PM
please please please do not restrict access to the grid from 1.19.0.5 when this viewer is released *i wish 1.18 versions were still allowed* but 1.19.0.5 is the last pre-windlight viewer that can still connect
May 7th, 2008 at 5:10 PM
*** THIS IS A SHOWSTOPPER *** sry if i use the uppercase, but i think you didn’t have noticed it:
http://jira.secondlife.com/browse/VWR-5807
*** I REPEAT: this is a SERIOUS and known bug by months, you cannot make this the official client.
May 7th, 2008 at 5:11 PM
still can’t log in about 768 meters
May 7th, 2008 at 5:17 PM
Looks like the Jira loves have has their say in some of these bug fixes that don`t make sence……….
May 7th, 2008 at 5:19 PM
Lots of kids have been reporting issues with voice from it. And we can’t use the JIRA because we’re TG… They need to fix that issue, along with the camera angles redone. It’s hard to position the camera properly now…
May 7th, 2008 at 5:24 PM
A few more notes I wanted to add:
1. It seems that the fix to VWR-6896 (crash when selecting Info displays) has also fixed VWR-6970 (a crash on Character display).
2. We’re continuing to investigate VWR-2778 regarding the skirts/pants issues and VWR-5807 local ruler mode (both of which also exist in viewer 1.19.1), but these problems have proven complex and they have not been solved in the 1.20 viewer.
3. When this version becomes an official viewer (and not just a Release Candidate) we do not intend to make 1.20 a “mandatory” upgrade from 1.19.1. At that time, you will be able to continue to enjoy Second Life using the 1.19.0 (pre-WindLight) and 1.19.1 viewers.
May 7th, 2008 at 5:25 PM
New Second Life release candidate viewer: 1.20(RC6)…
Linden Lab has released the seventh 1.20 Second Life release candidate viewer. Release candidates start counting from zero, so the first one in the series is RC0. This is accompanied by a new download page for all versions which appears to be designed …
May 7th, 2008 at 5:26 PM
Some sculpties are still twisted and one still cant scroll in the All search tab window. Plz fix..
May 7th, 2008 at 5:29 PM
RC 5 still gave us disappearing skirts. Will be testing for this defect in this version.
May 7th, 2008 at 5:33 PM
I just want to get a comment in before all the screaming starts, and say that the latest iterations of the 1.20RCs have been by far the best and most stable clients for a long time for me.
May 7th, 2008 at 5:37 PM
The new download page is really spiffy-looking, and good thinking with the “What now?” links. A few minor points:
1. It look me a few minutes of staring at the page to realize that the big orange download image was (1) a link button, not just a background image, and (2) was the link for my platform (Linux). I just kept looking at the “Windows” and “MAC” links, and wondering why there was no “Linux” link! I like to think I’m reasonably intelligent, so maybe there’s some room for usability improvement there. A redundant link, with the text, would be a start.
2. It would have been nice to get some notice about the download page changing, so we Linux users could update our installer scripts (which try to scan the web page, download the link, and unpack it). Not that you’re obligated, but it would be a considerate thing to do.
(I’m sure it must be frustrating that someone will complain no matter how well-intentioned and seemingly harmless the change was, eh? :D)
May 7th, 2008 at 5:41 PM
Any word if the skirt issue is fixed/will be fixed? This is a minor inconvenience.
May 7th, 2008 at 5:42 PM
Please care about Sculptie-Issues !
VWR-2404 and VWR-3798
Please, please, please, please, please …..
May 7th, 2008 at 5:51 PM
STOP TELLING THEM TO FIX THE DISAPPEARING SKIRTS BUG!!! Sheesh, you want them to ruin ALL the FUN in this game?? So many ignorant SL Newbies on the Grid wearing skirts… so little time. >
Tiny Thoughts.
May 7th, 2008 at 5:53 PM
@3 Cotytto
Andrew says he has that bug fixed, and the fix will be implemented when 1.22 version of the server is rolled out.
May 7th, 2008 at 5:55 PM
[...] « New Release Candidate Viewer: 1.20 RC6 Available [...]
May 7th, 2008 at 5:59 PM
Goody, another shiny new toy to play with. I like shin y new toys.
Nice to know it wasn’t my machine with the K-chonk Smart Heap error.
Hate having to buy more new memory chips.
Thank you Linden Labs, keep up the good work.
May 7th, 2008 at 6:05 PM
Just out of sheer curiousity, is it at all possible that the massive memory leaks will be fixed any time soon, that it might actually be possible to stay in second life more than a few hours without second life swallowing any available RAM and virtual memory you may have.
This has been reported many times, and I’m sure there is a Jira on it somewhere, but again, the leaks are getting worse and worse with each version that is put out.
Happy with SL, just wishing old time problems could be fixed
May 7th, 2008 at 6:14 PM
Am I missing the point of the joystick configuration, or is it designed to work only with the 3D Connexion Space Navigator? The joystick setup doesn’t seem to be configurable to work with my NYKO AIRFLO PC gamepad.
The NYKO controller is a standard PC game pad. It is not exotic hardware. It is recognized by Windows. I have been able to configure and use the NYKO controller with every PC game I have ever wished to use it with, from shooters to flight sims to emulators for classic arcade games. Everything except SL.
SL’s joystick configuration doesn’t even allow me to use my gamepad’s buttons? I don’t get it. How is that useful?
I have had better luck using my gamepad through a keyboard emulator than trying to use the included joystick configuration. That’s just sad.
I’m trying to be fair, but I have to be honest and call this one like I see it. Fail.
May 7th, 2008 at 6:16 PM
Before Dazzle becomes the official viewer, could we please have the old UI back, or at least a reasonable decent skin (and skinning)?
Or at least some co-payments for the migraine-pills we’ll have to buy if it stays that way….
May 7th, 2008 at 6:17 PM
Works really fine with me, much better and faster then the last.
But i miss all the time my resolution 1200 x 1600 in Sl..
There is no way to see more as 800 x 600 on 21″ Monitor with 512MB ATI on Pentium 4 under XP..
Please fix this……………………!
May 7th, 2008 at 6:19 PM
Hm. For some reason, when I read “new format”, I thought the RC client had finally been re-skinned. Don’t know why, I just did. Oh, well, back to the old eye-gouge.
as for the download page.. what was wrong with the old format? Did it no longer work? Or did it fall prey to the infamous “it ain’t broken, but let’s fix it anyway”?
Whevet happened to
https://jira.secondlife.com/browse/VWR-4541
May 7th, 2008 at 6:21 PM
Has anyone noticed a problem with flexi sculpti prims such as hair? Here is an example:
Messed up hair with rc6 pic: http://www.dabluesman.com/hairxrc6.jpg
The way the hair looks normal with current official release: http://www.dabluesman.com/hairxreg.jpg
I noticed with rc5 also…
May 7th, 2008 at 6:29 PM
Off topic:
What’s with the little geometric graphics on everybody’s posts now?
May 7th, 2008 at 6:30 PM
#6 Thankyou for giving a little information on VWR-2778. Its serves as a text book example of why so much frustration exists, what is an important issue to the customer (females) isnt a high priority for the company. Add some resources and fix it.
Its killing the economy and its seems discriminatory against woman, a bug that affects their clothing. (see below why guys aren’t as concerned) Im sure Lindens wouldnt have employed a “frat boy: programmer who did it, but they are showing no real concern nor hurry in fixing it. )
#14 LOL
but naked guys wandering lopesided with huge jutting appendages has been common in SL for so long, no one notices really (except when they go to PG places). Funny how so many guys can’t afford clothes but can buy an expensive appendage 
May 7th, 2008 at 6:30 PM
I had no problems withe old release ad they sau there are these many issues? Again the misuse of JIRA or whatever form of commicatiosn they are using Voice or JIRA is causing nothing but more false reports and neeedless fixes for more important issues.
Gesh whats the point if the crash reporter doesnt report back to LL…. Jira is overflowing with badly reported reports from users that don`t know the differeance between shade and shallow……I can see a few of these fixes ideas, did they fix the UI skin or what is bypassed because of those wrong bug report followups?
May 7th, 2008 at 6:33 PM
yeah this should be nice, im grabbing this one just to have the property lines fixed =D
May 7th, 2008 at 6:34 PM
“3. When this version becomes an official viewer (and not just a Release Candidate) we do not intend to make 1.20 a “mandatory” upgrade from 1.19.1. At that time, you will be able to continue to enjoy Second Life using the 1.19.0 (pre-WindLight) and 1.19.1 viewers.”
How many times have we heard this before?
May 7th, 2008 at 6:34 PM
I ran RC6 for almost 15 minutes before the nVidia driver crash happened. Again.
Too bad the JIRA for it has been closed.
People who bought nVidia on LL’s recommendation as a supported video card probably consider this a showstopper.
May 7th, 2008 at 6:53 PM
Yeay RC6!, ok Ramzi an idea that will help us all i think including Bridie during Triage.. with RC on Jira can we get version #’s inputed for future RC’s if this is the last? it was a pain because so many jira for 1.20 were of older versions and there was no way to tell unless individual had stated such?
May 7th, 2008 at 6:55 PM
It’s still Dazzle…Why? Nobody knows. And it doesn’t offer different skins? Amazing. Will it ever? I doubt it.
“We expect this to be the final Release Candidate in the 1.20 viewer series, barring any Showstoppers that you may find.”
Final? There are known bugs and issues, plus some more that was mysteriously overlooked by the team.
“Please of course continue to report any new issues”
So, just taking a stab here, but are OLD bugs and issues out the window and ignored too? I’m sure somebody will name them off, you’ve heard it a thousand times or more by now.
May 7th, 2008 at 6:58 PM
Yes, I crash on nVidia card…annoying as all hell. Just when you thought you were having a good conversation, you realize, you really aren’t because you’ve crashed and didn’t know it.
May 7th, 2008 at 7:08 PM
yay rc5 rocked! and i even began to like dazzle
going to test this tomorrow
May 7th, 2008 at 7:10 PM
Just to let you know for some reason you force me to download
all your new versions that being said 1.20 rc5 worked just fine with no
issues but now that im having to use 1.20 rc6 about every 10 mins it crashes whats the deal with that and also making me down load
the new ones
Thank you Wanna
May 7th, 2008 at 7:17 PM
From RC 5 to this present one RC 6 , I can not log in…the log in page comes up black and once pass word is entered all I get is …despite our best efforts we can not find server….hmmmm
Whats up….? How are we to use and test this if we can’t even log in….sighs
May 7th, 2008 at 7:24 PM
Unlike 1.20.4 I actually made it 15 minutes without crashing..
May 7th, 2008 at 7:37 PM
This is a well-intentioned, *hopeful* bit of feedback.
For those of you who are experiencing nVidia crashes, other crashes after x minutes, please understand - please understand, not every crash is reproducible. I have an nVidia 8600GTS, and haven’t ever crashed due to graphics. I haven’t crashed on TP since 1.19 came into RC. I haven’t crashed on /any/ of the 1.20 RCs.
I’m not trying to brag. I’m trying to say that while your problem is very important to you, it’s probably not easy to track down. I’ve been a programmer for over 20 years. I’ve done level-design for other 3d games, and know all about the difference between highly-optimized, face-culled, professional content vs. building from prims. I’m amazed SL works as well as it does, given the limitations of the architecture. And yes, the architecture needs an overhaul.
I get the feeling that that’s being worked on, more than they’re letting us know, behind the scenes - reading between the lines in some blog posts as far back as the announcement of HET-Grid, you can see it’s coming - I just, like you, wish that Linden Lab(tm) would give us a clear update on how that’s coming. Things like the transition to TCP rather than UDP, serving up assets via HTTP - these are the things that I really want to know more about. (nudge)
That being said, changes like this are awe-inspiring in scope, and the hurdles are enormous. I keep my fingers crossed.
May 7th, 2008 at 7:48 PM
Skirts work fine for me, but then again I’m still using the 1.18.5.3 viewer. How does one do that??
Is quite simple. In the target line in your SL shortcut change the part after the .exe file to -channel anything
eg:
“C:\Program Files\SecondLife\SecondLife RL.exe” -channel anything
This works for 3rd party viewers too
May 7th, 2008 at 7:50 PM
Would you please dump the Dazzle skin to the trash for good and start from scratch again. Don’t you people learn!
It’s a failure. The Dazzle team has failed. The design is fail! Everybody hates it!
GET A CLUE!!!
May 7th, 2008 at 8:13 PM
@39 - who is this everybody you speak of?
That said, it is hard to see what is and what isn’t an option in the pie menu. Other than that, it looks good!
May 7th, 2008 at 8:17 PM
So.. From what I’m hearing, it’s still Dazzle.. I don’t think I’ll even bother downloading this one.
May 7th, 2008 at 8:17 PM
Downloaded, Works fine for me, improves my framerate a bit…I like the new interface..all in all solid release…
There are a few bugs, I am sure they will work them out…
I don’t see why people bash LL so heavily, just relax..
May 7th, 2008 at 8:25 PM
Works very nicely for me. Just spent 2+ hours at a very busy party, no crashes, no graphics issues, and SpaceNavigator support is back to working really well (thank you!). From here it looked like a fairly solid release.
config: WinXP/Radeon X1650
May 7th, 2008 at 8:39 PM
Hi, just a few things I think should be fixed before considering it a final release:
While it’s great we can now build over 768m, I haven’t been able to login over that height in any of the RCs, including RC6. Logging into a freefall isn’t fun, and is the first bug I see (my home is set at 4000m). This doesn’t break the client, but it’s a glaring bug.
Alpha issues with overlapping transparent prims made a bride bald while she stood in front of a certain tree at a wedding I went to on Sunday. It was very hard to take any pictures of the happy event.
Also, with Dazzle being a UI revamp, the only major notice is that everything is blue and glassy, now. I’d consider it more of a complete feature if the entire UI was customizable, if only with a supported / official color change, including the option to revert the color scheme back to the old style, “dark,” look.
Otherwise, glad to see the fixes are still coming along. That stack issue was really annoying. Hoping it’ll fix the random “BAD_MEM_POINTER” issue I’ve been seeing, too. Keep it up! : )
May 7th, 2008 at 8:46 PM
I can’t even log in with this new version. I get as far as “Waiting for Region Handshake” and then get a popup about having trouble connecting.
May 7th, 2008 at 8:48 PM
the skirt issue is workable, but it is a nuisance to rebake, change appearance, and ask your best friend to check if the skirt is there.
it is a PUZZLING issue indeed.
as for dazzle, i like the icons, but the color scheme is just too bright blue for me, and i love blue. Much more it reminds me of that other SL viewer that one big company has released, the one with easier UI…
as for the new downloads page, i like the fact that you ARTICULATED very well the purpose of the release candidate, and place the main download on top, then the download link for RC is not highlighted, it helps stress the fact that RC is NOT A REQUIRED download.
I also like the “now what” part, helps the newbie get along exploring and learning (i’m glad you included torley’s vidtuts in here), I hope the links there would be updated often to showcase more places.
and to those who ask and think that the new icons are the doings of LL, IT’S NOT! IT’S A NEW WORDPRESS FEATURE, a blog format that LL use and is NOT A PART OF LL. Kapice?
There.
May 7th, 2008 at 9:04 PM
I also couldn’t help notice that there isn’t a Tool menu anymore? I may have glanced over it, but now I can’t ‘Stop All Animations’ and stuff like that? What the hell?
May 7th, 2008 at 9:33 PM
@47 LL had the dumb idea of only making the Tools menu show up when the build tool is open.
May 7th, 2008 at 9:34 PM
@47 Forgot to mention that the “Stop All Animations” option has now moved to the World menu
May 7th, 2008 at 9:35 PM
Actually thinking about it it’s not dumb at all given that everything in the Tools menu has to do with building, scripting etc.
May 7th, 2008 at 9:39 PM
why is the windows 2000/XP/Vista more prominent then the MAC and Linux clients on the download page?
May 7th, 2008 at 9:42 PM
@51 Because Windows is the most commonly used operating system in the world.
May 7th, 2008 at 9:53 PM
@ 19 Paulie, the joystick cam only works with a Space Navigator or an official Microsoft Xbox 360 controller. Other brands aren’t supported yet. I tried with my Logitech RumbleForce 2 gamepad and it didn’t recognize it even with the drivers installed, it only recognizes the Xbox 360 controller I have.
Maybe after initial testing is complete they’ll support more input devices. The old joystick cold was crap-tacular, you could only move your avatar a cm at a time, the new joystick code is awesome I can move my avatar, make him fly and play with camera angles.
May 7th, 2008 at 9:59 PM
* corrections *
Maybe after initial testing is complete they’ll support more input devices. The old joystick *code* was crap-tacular, you could only move your avatar a few cm at a time, the new joystick code is awesome I can move my avatar, make him fly and play with camera angles.
Sorry, it’s rainy here today and at night it gets cold and my hands cramp up.
May 7th, 2008 at 10:23 PM
those with nVidia crashes… have you verified your video adapter isn’t getting too hot? i’ve had 2 different HP computers that have had fan problems on video cards. Inproving air flow on one computer fixed the problem and replacing a defective fan on other nVidia card fixed that one. seems that SL puts a heavy graphics load on the cards and they heat up an problems occur.
May 7th, 2008 at 10:36 PM
I’m glad to hear the property lines are going back where they belong!
I’m also glad to hear this new viewer will be optional, as I’m a builder and from what I have read in JIRA, I won’t want to be using it until that showstopper bug there is fixed.
Dazzle is another reason I don’t want to use it. My eyes don’t like that!
I think of Dazzle as the SL version of “New Coke.” Remember that?
coco
May 7th, 2008 at 11:26 PM
Re #48, Wolfie, it IS a dumb idea to remove the Tools menu. Some options, such as “Select only my objects” and “Show script errors” are relevant when you do NOT have anything selected. In any case, it is bad UI design to show/hide top-level menu items. LL, look after your existing customers before making unnecessary changes that allegedly make it easier for newbies. Please restore this menu item.
May 7th, 2008 at 11:51 PM
Um? Where did the “Capture movie to disk” go?
May 7th, 2008 at 11:53 PM
why is anyone worried about “Stop All Animations” You do know it is broken and doesn’t work right? It only helps you if somehow your animation only stuck on you client side, not server side. If you use it in a normal stuck animation, you will see yourself fine, and think its cleared, yet everyone else will still see the animation on you. This isn’t something they have cared about fixing, even though its easily reproducible. You need to get an animation clearing attachment if you want to really be able to clear your animation for everyone to see. Of course i haven’t seen anyone try it, or try it myself in a few weeks, so if they somehow fixed that in this RC (which i doubt) then cool.
May 7th, 2008 at 11:57 PM
i echo the sentiments about making the tool menu visible at all times again.
other than that it’s another solid release, i haven’t crashed once since i started using the RCs.
as for the UI, use it for a week solid and IT will grow on you. i hated it at 1st but am used to it know. i may even go as far as saying that i like it.
May 8th, 2008 at 12:06 AM
“We expect this to be the final Release Candidate in the 1.20 viewer series,”
So we are stuck with snow-blindness and all the other undesirable changes to the UI then. Figures. It is kind of hard for us to understand why you solicit feedback if you plan to just ignore it.
May 8th, 2008 at 12:15 AM
@39 “Everybody hates it!”
I quite like it
May 8th, 2008 at 12:16 AM
Seriously, VWR-6984 needs some attention.
http://jira.secondlife.com/browse/VWR-6984
Thanks to Tofu for actually taking a look at it.
May 8th, 2008 at 12:25 AM
neat, thanks!
May 8th, 2008 at 12:34 AM
I have to agree with #10 Tali, the latest 1.20 RCs have been the most stable for a while. The only problem I have had is with RC5 that wouldn’t run on my laptop, but it ran on the desktop fine.
Dazzle is lovely, I don’t understand the complaints I hear… but each to their own I guess.
As a fashion designer I am waiting for the skirt fix to come through asap!! Sorry men!!!!!
May 8th, 2008 at 1:03 AM
I wouldn’t accept the color configuration as that proposed. If you are serious in having it as OFFICIAL release, would you please add an option to have back the classical color combination? This is essential because they are much more relaxing for people especially if they have sight problems. What about having skins? classic-dazzy?
May 8th, 2008 at 1:08 AM
When will server update 1.22.0 be rolled out? The reason I ask is because that’s when Andrew Linden stated that the login at 768 meters bug will be fixed…
http://jira.secondlife.com/browse/VWR-6267
Yes, I am aware this is a server code issue, and not a viewer issue, hence, my question.
…just wondering.
May 8th, 2008 at 1:29 AM
The nvidia crash problem must be a special one. I have an nVidia 8800 GTX and I never crash. Windows XP, nvidia driver: 174.74_geforce_winxp_32bit_international_beta
May 8th, 2008 at 1:42 AM
U M Says: ““3. When this version becomes an official viewer (and not just a Release Candidate) we do not intend to make 1.20 a “mandatory” upgrade from 1.19.1. At that time, you will be able to continue to enjoy Second Life using the 1.19.0 (pre-WindLight) and 1.19.1 viewers.”
How many times have we heard this before?”
Heaps and guess what? You’ll keep hearing stuff like that, I seriously don’t want LL to be restricting every upgrade for the next 10 years to keep it compatible with V1.19.1 while the rest of us are running V30.5.1 so people can keep running the same hardware they have now.
May 8th, 2008 at 1:51 AM
“68 Tillie Ariantho Says:
May 8th, 2008 at 1:29 AM
The nvidia crash problem must be a special one. I have an nVidia 8800 GTX and I never crash. Windows XP, nvidia driver: 174.74_geforce_winxp_32bit_international_beta”
Well I have a 7900 gtx I know its a older graphic card but I don`t crash either
Well for the
“Heaps and guess what? You’ll keep hearing stuff like that, I seriously don’t want LL to be restricting every upgrade for the next 10 years to keep it compatible with V1.19.1 while the rest of us are running V30.5.1 so people can keep running the same hardware they have now”
I think your a little confused………what is meant here is they say they well lets older versions run. But this is not the case all the time. Many times we have forced updtes without the having the option to use 3rd party clioents or older clients………
May 8th, 2008 at 1:51 AM
The Big Black Flickering Triangle in the upper left corner is still there :((
Any chance this will be ever fixed? By times it even takes up about a quarter of the image!
And please fix the skirt issue asap
May 8th, 2008 at 1:56 AM
Thankyou for making continuous progress..these last two RC viewer have so far been the most stable in a long time..the fix on crashing when going into some of the Rendering Info’s..woot!!
However..PLEASE do return the Tools menu..it seems long winded to have to open Build first!! …and!!!
..do something about the system skirt issue before this becomes the main viewer..going into appearance, changing and saving does not work for me (some cannot be edited anyhow) ..some (expensive i might add) prim skirts are unwearable now as they only look complete with underskirts and didn’t come with glitch pants..which are unbecoming in most cases anyway..IT’S NOT FUNNY TO WALK ABOUT INDECENT!! (yes i have voted on JIRA for this!)
..i assume it is a viewer side problem as i experienced the very same problem on a ’selection’ of system skirts a few updates back that was consequently remedied for a while..atm we can use the main viewer if it’s necessary but we won’t be able to do that if the current RC becomes the norm..i do hope these posts actually get viewed and put into consideration by Linden Lab!
May 8th, 2008 at 2:43 AM
crash on alt/ctrl zoom is back. wonderful.
May 8th, 2008 at 2:51 AM
I could challenge the logic behind one of these new features by saying that by focusing “joystick” support on rare, obtuse, proprietary input devices is extremely impractical and gives the least possible benefit to residents per man-hour of development time, but I’d rather ask a question or two.
How do the majority of residents affected by “joystick” support actually use a, erm, regular joystick with SL?
Instead of dumping all this effort into teaching people how to use an input device that the vast majority of residents do not own, can there be official documentation about using a standardized joystick?
If there is, please give it the same level of public exposure, such as a video tutorial (if you’re reading this, Torley :> )
As an aside: can we have disclosure on the nature of the relationship between LL and the maker of this input device? Has it been purely collaborative, or has LL been paid to implement and publicize this?
Suppose this company’s little device never catches on as more than a niche or novelty product… LL is left looking like a shill. Specifically, a shill for the joystick-equivalent of a betamax machine or DivX player.
May 8th, 2008 at 2:56 AM
1. Property lines are still showing through partial-alpha objects, like non-Linden plants.
2. What about a “post-final” release of the 1.19 code with the 768 meter restrictions removed, because until you do that building over 768 meters will still be problematic?
May 8th, 2008 at 2:57 AM
Still no hires groundtextures on my Nvidia card here, switching back to low details helps, but looks more ugly than anything and switching back only leaves you with plain ugly rocky surface again. ARGH!
This issue isn’t present in both the standard viewer and RC2. Why the heck can’t LL seem to fix it the way it was before? Some coders there should go back to schoool again or employ people like Nicholaz to do the tricky work they seem to fail on with every new RC. So long RC, switching back to Nicholaz EyeCandy now which runs much smoother and won’t consume all of my memory and page file space. GET REAL! Wipe the bugs out before you even consider making a new viewer. This so called RC is more a pre-beta proof of concept.
May 8th, 2008 at 2:58 AM
This viewer is better but not ready for mainstream. Thanks though for fixing the property line bug and the heap corruption bug, steps in the right direction. Please fix the bugs that were broken in the previous RCs:
VWR-6948 - Flexi prims rendered differently - breaks products,
This was fine since flexis were born but broken at RC5. Get out your diff tools and find out what changed btween RC4 & RC5.
VWR-4714 land turning to water when draw distance reached
Crappy WindLight exacerbates the problem. Even with all shaders turned off, it looks bad.
Finally, please, PLEASE, no new features until the bugs are fixed. BTW, the tool menu is essential outside of a build context. Please put it back.
May 8th, 2008 at 3:05 AM
I’ve been suffering the nVidia crashes in SL under Windows Vista for a long time… From a 7900GS switched to a 8500GT, and now into a 9600GT. Crashes are gone since RC4 was released, and I installed Xtreme-G Forceware nVidia Drivers (www.tweakforce.com) instead of latest 174.74 official release. Sure, I have a BAD_MEM POINTER error from time to time, but that’s nothing compared with the graphic drivers crash I was experimenting too often.
Dazzle is OK, I don’t understand the complaints. But also there’s people hating Aero and I love it… Maybe I am a weirdo. LOL.
May 8th, 2008 at 3:14 AM
MEMORY LEAK
MEMORY LEAK
MEMORY LEAK
MEMORY LEAK
MEMORY LEAK
Capisce?
And hire Nicholaz, or pay him some money, or something. Why is it that he can produce a stable viewer in his spare time while the full-timers at LL can’t seem to fix the most basic issues?
May 8th, 2008 at 3:30 AM
VWR-6948: Flexis are still not working properly
May 8th, 2008 at 3:40 AM
Since the last lot of forced upgrades for SL viewers I can no longer use them to log on to SL. I can’t get past the handshake either like katanya Mistra above (#45) said. Also my partner cannot get past the connecting to region handshake either and another friend is also having the same problem. So far I have had no response from SL when I have asked for advise and help. I have changed nothing on my computer and it worked fine before and I was able to use Dazzle, Windlight, Release Candidate and the normal SL viewer without any problems untill the forced last update download. Since then I have to use ONRez and RealXtream. Not a happy camper to say the least. How many others are having the same problem when I know of three people and I don’t know many ppl on SL.
May 8th, 2008 at 3:44 AM
@ 58 “Um? Where did the “Capture movie to disk” go?”
They removed it as it was a mess of code that was easier to scrap.
May 8th, 2008 at 3:50 AM
Seems to work quite good. But two things:
- Will “Tools” menu never come back (always visible)?
- Login to locations higher than 768 meters failed. That’s quite annoying if you have a skybox in 2000 meters high and fall down when you log in again.
Besides this it’s seem to work quite good.
And: I still like the dazzle-look.
May 8th, 2008 at 3:52 AM
@44 “Alpha issues with overlapping transparent prims made a bride bald while she stood in front of a certain tree at a wedding I went to on Sunday. It was very hard to take any pictures of the happy event.” This has always been a problem, not just with the new client. Robin Wood’s inworld texture tutorials have an explanation about it as far as I remember.
Will the snapshot resolution bugs be fixed in this viewer. At the moment proportions are not constrained so you end up with squished snapshots. I wasn’t sure if this was covered by “* Fixed: the spinners are broken in the snapshot UI when upload a snapshot”?
OT: liking the wee icons next to our posts.
May 8th, 2008 at 3:53 AM
“3. When this version becomes an official viewer (and not just a Release Candidate) we do not intend to make 1.20 a “mandatory” upgrade from 1.19.1. At that time, you will be able to continue to enjoy Second Life using the 1.19.0 (pre-WindLight) and 1.19.1 viewers.”
You better be serious about this promise, for Dazzle is a visual disaster and if I am ever forced to use it I will quit sl. Same goes for Windlight with its ugly avatars and different light settings for everyone so you can’t know what a texture will look like to someone else — skirts disappear, flexi breaks, what else are you all doing to make sure designers and builders quit SL for good?
May 8th, 2008 at 4:01 AM
So when are the memory leaks going to be solved, that take up more than 1 gb per 5 hours?
May 8th, 2008 at 4:03 AM
I’ve learned my lesson, I’m not installing this, let me know when it’s working, then I might give it a go.
May 8th, 2008 at 4:15 AM
Been using it and it seems not to be that bad………..No crashing textures are loading correctly…..
May 8th, 2008 at 4:28 AM
Pepper, most users never touch any of the Windlight settings - they leave it set up as it is out of the installer. The users who DO fool around with Windlight are usually like my partner - photographers.
May 8th, 2008 at 4:59 AM
Does this version work nice with the latest MacBook Pros with the NVIDIA GeForce 8600M GT 512Mb videocards…?
May 8th, 2008 at 5:02 AM
“58 Zen Zeddmore Says:
May 7th, 2008 at 11:51 PM
Um? Where did the “Capture movie to disk” go?”
#82 said and the fact that it never worked is why it was removed
“83 Suzan Says:
May 8th, 2008 at 3:50 AM
Seems to work quite good. But two things:
- Will “Tools” menu never come back (always visible)?
- Login to locations higher than 768 meters failed. That’s quite annoying if you have a skybox in 2000 meters high and fall down when you log in again.
Besides this it’s seem to work quite good.
And: I still like the dazzle-look.”
Tools menu is there, you just have to be in edit mode to see it.
Also, I like dazzle, its not that bad once you get used to it.
May 8th, 2008 at 5:57 AM
Please, please, please fix JIRA VWR-3258!!!!!!
This has been an issue since the first iterations of Windlight as a First Look viewer. It is still an issue, several months later.
This bug effectively locks out all of those affected. Unless they use an old 1.18 based viewer.
The stated workaround is NOT an acceptable workaround when it reduces FPS to less than 5, on a totally empty sim, 300m up.
Please, please fix this bug that is a SHOWSTOPPER for thos affected.
May 8th, 2008 at 6:05 AM
I hate mention it again (as a lot of people did
before me in all those flame threads with every RC):
.. you can manually revert back the blue dazzle UI
to the darker Version. Just read the Blogs and Wikis
or at least dont use it ..
2nd i only use RC Viewers and had (beside a slight
overglow with glowing water never any issue .. but
that also could be fixed by reading the blogs and
Wiki and JIRA.. i have NVIDIA cards (yes as SLI and
without SLI) and no Crash with them .. even with
WHQL or Beta Drivers.
and talking about the JIRA and the unhideable
FLYCAM word:
As we are now at the RC 6 and this should be the
“final” RC before making it a Official Viewer this JIRA
issue must be fixed. it is annoying for all Machinima
makers and it could be seen by them as an Showstopper ..
Please all Vote for:
http://jira.secondlife.com/browse/VWR-6350
and @24: those geometric graphics :
the Secondlife Blog is Gravatar enabled (Gravatar was
aquired by Automattic - the company behind WordPress)
May 8th, 2008 at 6:24 AM
That skirt problem isn’t only a girl problem-a lot of really nice men’s jackets and suits I have rely on the skirt layer….and in my case, I can rebake as often as I like it does not work.
And besides, i want to see what the nice little geometric design will be for me from now on (curiosity got the better of the cat…
May 8th, 2008 at 6:24 AM
Skirts still disappearing. This is annoying, especially when you have the closet full of skirts and have to walk around in pants all the time. Could you finally get that problem solved, PLEASE?
May 8th, 2008 at 6:30 AM
70 U M Says:
May 8th, 2008 at 1:51 AM
“68 Tillie Ariantho Says:
May 8th, 2008 at 1:29 AM
The nvidia crash problem must be a special one. I have an nVidia 8800 GTX and I never crash. Windows XP, nvidia driver: 174.74_geforce_winxp_32bit_international_beta”
Well I have a 7900 gtx I know its a older graphic card but I don`t crash either
Well I bought a brand new computer because of the memory problem, not realizing it was the Nvidea card that was the culprit, here is what i run SL on:
Windows Vista
Intel Core 2 Duo CPU T5550 @ 1.83 Ghz
4.00 Gb Ram
NVIDIA GeForce 8800M GTS
This is designed for gaming..
I am able to spend anywhere from 2 to 4 hours on sl before “ping” i get the notice i have crashed.. i am also using the Nicholaz Edition of the sl client because when i used the sl version it was using and leaking so much memory i could barely walk.. my movements were all burpy because of the lag on my computer. It starts out showing my system is using about 1.35GB of memory, then gradually as i am in sl, it begins to climb until it is upwards of the 3.20 GB range, then things will happen.. people will be ruthed, or hair will start dissapearing and bam.. i crash..
I relog.. and start all over again.. It also uses something like 60 to 90 percent of my CPU depending on my activity.. Im a designer in sl, this is incredibly frustrating.
Other things that need to be fixed in the client..
THE PRIM ROTATION GLITCH
We builders have been waiting for that to be fixed for over a year now….It stopped showing up for awhile.. but it is back..
It is virtually impossible to design an object in sl that is intended to be rezzed and avoid having some prims that wont be double rotated when it was designed.. PLEASE fix this glitch..
Thank you
May 8th, 2008 at 6:30 AM
Seems this skirt ‘issue’ is only affecting certain users as it has yet to affect me at all.
I begin to wonder exactly what may be causing this.
If it is server side then there are a few issues with some of the partitions, if it is client side then it has to do with graphics settings and possibly hardware.
May 8th, 2008 at 7:15 AM
Working fine for me with my NVIDIA Quadro FX Go 1400 - great framerates (20fps) and no crashes. Only issue I have is the ongoing VWR-4601 which I have no expectation of getting fixed, and I can’t afford to buy a new laptop.
Would still like some sort of progress on the “Release Keys” removal thing.
May 8th, 2008 at 7:56 AM
Solar@89: The reason most people don’t touch the Windlight settings is they don’t get saved. When Windlight is completed not only will you be able to save and copy settings from the UI, but estate owners will be able to override the *default* settings.
And a lot of people DO touch the Windlight settings. First thing I do when downloading a new RC is to replace the default day cycle with one I created, because LL eliminated the nighttime brightness settings and I absolutely need to change them on my monitor… and since I’m doing it I increase the ambient light and reduce the directional light at the same time to try and eliminate the excessive supersaturation in WL.
May 8th, 2008 at 8:15 AM
Whatever happened to “show look at”?
Hasn’t worked in the last 3 RC’s
May 8th, 2008 at 8:26 AM
i use an old SL viewer 1.18.5.3 along Nicholaz and i’m happy with that, it’s very stable.
I also use the Onrez viewer as an alternative…that too is very stable.
I’m not really interested in any of the bells and whistles…..i have opted for reliable functionality instead.
May 8th, 2008 at 8:34 AM
just keep the good work coming Lindens, eventually there will be peace within the comments, relax, its not a simple point and click quick fix everything wrong with it, it’l get there
(and hopefully then I will stop relogging at Noob Island after my home was not available for the millionth time)
May 8th, 2008 at 8:38 AM
Well, I can very consistently crash the RC6 viewer. About 10 crash reports sent in the last hour or so.
If someone from the dev team wants to IM me in world I will be happy to walk them through it. Not sure if it is just me or what. But, I can do the same steps using 1.19.1.4 and stay online solid, no crashing at all.
May 8th, 2008 at 8:41 AM
oh, and my specs…
Second Life 1.20.6 (86925) May 6 2008 20:43:54 (Second Life Release Candidate)
CPU: Intel Core 2 Series Processor (1868 MHz)
Memory: 2048 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 8600 GT/PCI/SSE2
OpenGL Version: 2.1.2
LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.14993 (Mozilla GRE version 1.8.1.13_0000000000)
May 8th, 2008 at 8:43 AM
@ Mythos
Good Point; I use Eye Candy (and have used Nicholaz browsers for about a year now) and it has castrated the mem leak. LL should hire this person. As you said similarly; why can’t a TEAM of developers (Linden Lab) fix the problem when a SINGLE PERSON (who does NOT get paid by LL in any shape or form) IN HIS SPARE TIME can? Obvious project management problems I would presume…
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NOW!
May 8th, 2008 at 8:53 AM
Thanks for the hard work on fixes, and for acknowledging the “disappearing skirts” issue, which has changed shopping habits for many many residents, and thus changed profits for many SL businesses.
For me, the 1.20 RC 5 still has a memory leak that chews through 3GB in a couple of hours, I don’t see any mention of this in the fixed bugs. If this leak is the same one patched in Nicholaz’s most recent builds, please do pick up his patch ASAP. Yes, I know his patches often don’t fix the root cause. But they DO substantially improve the user experience, and this bug is so reproducible that you really shouldn’t need any more info from residents to chase it.
.
May 8th, 2008 at 9:03 AM
1.20 sometime i get the best pictuce and the other somtimes i get just grey,and then come to crash.help meeeee..