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	<title>Comments on: Second Life Simulator v1.20.0.84105 pre-release is on the Beta Preview</title>
	<atom:link href="http://blog.secondlife.com/2008/04/06/second-life-simulator-v120084105-pre-release-is-on-the-beta-preview/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.secondlife.com/2008/04/06/second-life-simulator-v120084105-pre-release-is-on-the-beta-preview/</link>
	<description>By Linden Lab</description>
	<pubDate>Sun, 20 Jul 2008 19:58:24 +0000</pubDate>
	<generator>http://wordpress.org/?v=MU</generator>
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		<title>By: Sidewinder Linden</title>
		<link>http://blog.secondlife.com/2008/04/06/second-life-simulator-v120084105-pre-release-is-on-the-beta-preview/#comment-595175</link>
		<dc:creator>Sidewinder Linden</dc:creator>
		<pubDate>Mon, 07 Apr 2008 15:01:44 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1842#comment-595175</guid>
		<description>@130 Bato: We have held off on refreshing the beta preview database since it takes that system offline for 48 hours... If you need a specific account refreshed please let me know with an im inworld, and I can get that set up for you (as long as it has been in existence for a few months already).  /Sidewinder</description>
		<content:encoded><![CDATA[<p>@130 Bato: We have held off on refreshing the beta preview database since it takes that system offline for 48 hours&#8230; If you need a specific account refreshed please let me know with an im inworld, and I can get that set up for you (as long as it has been in existence for a few months already).  /Sidewinder</p>
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		<title>By: Sonja Felisimo</title>
		<link>http://blog.secondlife.com/2008/04/06/second-life-simulator-v120084105-pre-release-is-on-the-beta-preview/#comment-595174</link>
		<dc:creator>Sonja Felisimo</dc:creator>
		<pubDate>Mon, 07 Apr 2008 15:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1842#comment-595174</guid>
		<description>Hi Sidewinder,

just read your reply about the hover bug(decending) where you say in one case this only happens when facing a certain direction.

I have just had a look when it is that this bug affects me..........and lmao.....hihi...........only happens when i face west or nort west.......very very strange :)

Just thought i'd mention it............keep up the great work sidewinder and the guys of havok 4 team.

Off to look at the beautiful sunset on my island ;)

ciao
Sonny</description>
		<content:encoded><![CDATA[<p>Hi Sidewinder,</p>
<p>just read your reply about the hover bug(decending) where you say in one case this only happens when facing a certain direction.</p>
<p>I have just had a look when it is that this bug affects me&#8230;&#8230;&#8230;.and lmao&#8230;..hihi&#8230;&#8230;&#8230;..only happens when i face west or nort west&#8230;&#8230;.very very strange <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Just thought i&#8217;d mention it&#8230;&#8230;&#8230;&#8230;keep up the great work sidewinder and the guys of havok 4 team.</p>
<p>Off to look at the beautiful sunset on my island <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>ciao<br />
Sonny</p>
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		<title>By: Tommy Parrott</title>
		<link>http://blog.secondlife.com/2008/04/06/second-life-simulator-v120084105-pre-release-is-on-the-beta-preview/#comment-595173</link>
		<dc:creator>Tommy Parrott</dc:creator>
		<pubDate>Mon, 07 Apr 2008 14:59:38 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1842#comment-595173</guid>
		<description>Ok; just a simple observance possibly of no relevance....  The floating down thing seems VERY similar to when your AV with no flight assist flies above the default "ceiling" and and you discontinue flying upward; it slowly lowers you back down to the "ceiling" again. This seems to be happening now below the "ceiling".</description>
		<content:encoded><![CDATA[<p>Ok; just a simple observance possibly of no relevance&#8230;.  The floating down thing seems VERY similar to when your AV with no flight assist flies above the default &#8220;ceiling&#8221; and and you discontinue flying upward; it slowly lowers you back down to the &#8220;ceiling&#8221; again. This seems to be happening now below the &#8220;ceiling&#8221;.</p>
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		<title>By: Sidewinder Linden</title>
		<link>http://blog.secondlife.com/2008/04/06/second-life-simulator-v120084105-pre-release-is-on-the-beta-preview/#comment-595172</link>
		<dc:creator>Sidewinder Linden</dc:creator>
		<pubDate>Mon, 07 Apr 2008 14:59:26 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1842#comment-595172</guid>
		<description>@126 Medhue: That is a useful tip (continuing to press forward after hugger control starts as a way of triggering the bad behavior). Could you please IM me inworld with product specifics that do this, and to see a demo?  Thanks, Sidewinder</description>
		<content:encoded><![CDATA[<p>@126 Medhue: That is a useful tip (continuing to press forward after hugger control starts as a way of triggering the bad behavior). Could you please IM me inworld with product specifics that do this, and to see a demo?  Thanks, Sidewinder</p>
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		<title>By: Sidewinder Linden</title>
		<link>http://blog.secondlife.com/2008/04/06/second-life-simulator-v120084105-pre-release-is-on-the-beta-preview/#comment-595171</link>
		<dc:creator>Sidewinder Linden</dc:creator>
		<pubDate>Mon, 07 Apr 2008 14:57:21 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1842#comment-595171</guid>
		<description>@123 hmr100: We have been working on flotation issues, and have found some contradictory things to resolve. This is on the current worklist and is getting active attention. We do not have a full resolution yet, but are working towards that goal.  /Sidewinder</description>
		<content:encoded><![CDATA[<p>@123 hmr100: We have been working on flotation issues, and have found some contradictory things to resolve. This is on the current worklist and is getting active attention. We do not have a full resolution yet, but are working towards that goal.  /Sidewinder</p>
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		<title>By: Sidewinder Linden</title>
		<link>http://blog.secondlife.com/2008/04/06/second-life-simulator-v120084105-pre-release-is-on-the-beta-preview/#comment-595170</link>
		<dc:creator>Sidewinder Linden</dc:creator>
		<pubDate>Mon, 07 Apr 2008 14:53:54 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1842#comment-595170</guid>
		<description>@114 Nadia: 

"All vehecles, special bikes have major problems to drive on havok 4.
The handling is realy bad. Drives to fast, turns are way to fast, its all bumpy, my advice is, buy a bike and try that on serval biker sims, talk to the bikers, and teh buiders what has to change. so you know what to do. This way all builders have problems, and it still is our business, please fix that part for us so we can do our business again."

Nadia, we worked with many vehicle builders, and it is just not a factual statement that all vehicles have major problems on Havok4.

The increased motor speeds were discussed at length inworld and on the blog. I worked with several motorcycle builders to tune the system throughout the process. Please provide specific cases in a jira or inworld IM, as this is down to specific scripts that were either written in a way that is very Havok1-specific or other issues at this point. 

"This way all builders have problems, and it still is our business, please fix that part for us so we can do our business again."

I do not know what your business is (builder? vendor?) but please feel free to contact me so that we can understand the specific issues you are seeing. 

Sidewinder</description>
		<content:encoded><![CDATA[<p>@114 Nadia: </p>
<p>&#8220;All vehecles, special bikes have major problems to drive on havok 4.<br />
The handling is realy bad. Drives to fast, turns are way to fast, its all bumpy, my advice is, buy a bike and try that on serval biker sims, talk to the bikers, and teh buiders what has to change. so you know what to do. This way all builders have problems, and it still is our business, please fix that part for us so we can do our business again.&#8221;</p>
<p>Nadia, we worked with many vehicle builders, and it is just not a factual statement that all vehicles have major problems on Havok4.</p>
<p>The increased motor speeds were discussed at length inworld and on the blog. I worked with several motorcycle builders to tune the system throughout the process. Please provide specific cases in a jira or inworld IM, as this is down to specific scripts that were either written in a way that is very Havok1-specific or other issues at this point. </p>
<p>&#8220;This way all builders have problems, and it still is our business, please fix that part for us so we can do our business again.&#8221;</p>
<p>I do not know what your business is (builder? vendor?) but please feel free to contact me so that we can understand the specific issues you are seeing. </p>
<p>Sidewinder</p>
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		<title>By: Sidewinder Linden</title>
		<link>http://blog.secondlife.com/2008/04/06/second-life-simulator-v120084105-pre-release-is-on-the-beta-preview/#comment-595169</link>
		<dc:creator>Sidewinder Linden</dc:creator>
		<pubDate>Mon, 07 Apr 2008 14:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1842#comment-595169</guid>
		<description>@113 Medue: You proposed that we should provide information inworld about the physics engine update. How do you propose we do that in a way that would be more transparent and open than we have?  /Sidewinder</description>
		<content:encoded><![CDATA[<p>@113 Medue: You proposed that we should provide information inworld about the physics engine update. How do you propose we do that in a way that would be more transparent and open than we have?  /Sidewinder</p>
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		<title>By: ladybean73</title>
		<link>http://blog.secondlife.com/2008/04/06/second-life-simulator-v120084105-pre-release-is-on-the-beta-preview/#comment-595167</link>
		<dc:creator>ladybean73</dc:creator>
		<pubDate>Mon, 07 Apr 2008 14:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1842#comment-595167</guid>
		<description>I WAS about to extend my membership for a full year. It expires next Monday. But after this latest update, forget it. Another paying-customer lost. While I understand that not all graphics cards will work with SL and apparently mine is one of the untested ones, at least it DID work until this latest release. I now get a message saying SL won't display properly with my card and though it appears ok when I log in, I can't chat. My chat lags in the main areas. I can IM fine, but chat is insanely slow. And to add insult to injury, I can no longer use the old viewer. Everytime I try to log in with it it forces me to update. If I were in the market for a new computer, I would get one. My 2 year old system runs just fine, thank you. 

I can't speak for anyone else but I WOULD like to chat when I am around other SL residents. I can't IM EVERYONE in a sim. That's just nuts. It was nice while it lasted.</description>
		<content:encoded><![CDATA[<p>I WAS about to extend my membership for a full year. It expires next Monday. But after this latest update, forget it. Another paying-customer lost. While I understand that not all graphics cards will work with SL and apparently mine is one of the untested ones, at least it DID work until this latest release. I now get a message saying SL won&#8217;t display properly with my card and though it appears ok when I log in, I can&#8217;t chat. My chat lags in the main areas. I can IM fine, but chat is insanely slow. And to add insult to injury, I can no longer use the old viewer. Everytime I try to log in with it it forces me to update. If I were in the market for a new computer, I would get one. My 2 year old system runs just fine, thank you. </p>
<p>I can&#8217;t speak for anyone else but I WOULD like to chat when I am around other SL residents. I can&#8217;t IM EVERYONE in a sim. That&#8217;s just nuts. It was nice while it lasted.</p>
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		<title>By: Sidewinder Linden</title>
		<link>http://blog.secondlife.com/2008/04/06/second-life-simulator-v120084105-pre-release-is-on-the-beta-preview/#comment-595166</link>
		<dc:creator>Sidewinder Linden</dc:creator>
		<pubDate>Mon, 07 Apr 2008 14:42:32 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1842#comment-595166</guid>
		<description>@109 Nimrod and others w/r/t HUGGERS! Please provide specifics in a jira reoprt. Just saying "my hugger doesn't work too" provides no information with which to test or address the issue. Thanks, Sidewinder</description>
		<content:encoded><![CDATA[<p>@109 Nimrod and others w/r/t HUGGERS! Please provide specifics in a jira reoprt. Just saying &#8220;my hugger doesn&#8217;t work too&#8221; provides no information with which to test or address the issue. Thanks, Sidewinder</p>
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		<title>By: Heleen</title>
		<link>http://blog.secondlife.com/2008/04/06/second-life-simulator-v120084105-pre-release-is-on-the-beta-preview/#comment-595165</link>
		<dc:creator>Heleen</dc:creator>
		<pubDate>Mon, 07 Apr 2008 14:41:10 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1842#comment-595165</guid>
		<description># 125 Felony: Thanks for the reaction. Reading all the posts here, I seem to be the only one with that problem or are there more people who are having truble with  'Edit terrain'
Terraforming and flatten land worked fine, till yesterday.
My land didn't drop, I was only trying to reshape the land.</description>
		<content:encoded><![CDATA[<p># 125 Felony: Thanks for the reaction. Reading all the posts here, I seem to be the only one with that problem or are there more people who are having truble with  &#8216;Edit terrain&#8217;<br />
Terraforming and flatten land worked fine, till yesterday.<br />
My land didn&#8217;t drop, I was only trying to reshape the land.</p>
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