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	<title>Comments on: Tip of the Week #27: Making transparent textures&#8230; featuring a GIANT LEEK!</title>
	<atom:link href="http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/</link>
	<description>By Linden Lab</description>
	<pubDate>Wed, 07 Jan 2009 21:56:49 +0000</pubDate>
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		<item>
		<title>By: Woozy</title>
		<link>http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-619193</link>
		<dc:creator>Woozy</dc:creator>
		<pubDate>Fri, 26 Sep 2008 09:34:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-619193</guid>
		<description>Thank you. Been trying to figure out how to make tranparent textures for awhile. Yey for leeks!</description>
		<content:encoded><![CDATA[<p>Thank you. Been trying to figure out how to make tranparent textures for awhile. Yey for leeks!</p>
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		<title>By: Ivory</title>
		<link>http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-618081</link>
		<dc:creator>Ivory</dc:creator>
		<pubDate>Thu, 21 Aug 2008 19:19:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-618081</guid>
		<description>I plan on using this method to make transparent hair edges. Great tutorial! Exactly what I needed to know.</description>
		<content:encoded><![CDATA[<p>I plan on using this method to make transparent hair edges. Great tutorial! Exactly what I needed to know.</p>
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		<title>By: Darling</title>
		<link>http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-592587</link>
		<dc:creator>Darling</dc:creator>
		<pubDate>Fri, 28 Mar 2008 19:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-592587</guid>
		<description>Torley, so funny...i know where to go when i want to brighten my day with laughs...thanx, oh to have a teacher such as you, would give many a student reason to attend school, with enjoyment :) 
still LOL</description>
		<content:encoded><![CDATA[<p>Torley, so funny&#8230;i know where to go when i want to brighten my day with laughs&#8230;thanx, oh to have a teacher such as you, would give many a student reason to attend school, with enjoyment <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
still LOL</p>
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		<title>By: spaace rockett</title>
		<link>http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591766</link>
		<dc:creator>spaace rockett</dc:creator>
		<pubDate>Wed, 26 Mar 2008 01:38:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591766</guid>
		<description>Dear Space Rockett,

I have reviewed your account and there are two issues here; one is the unclaimed auction 26203869 in Sababurg, and the other is the you received 397000$ Lindens from a fraudulent source.

In both cases you were notified and action was taken. 

The unclaimed auction in November 2007 was reclaimed and you were credited with 80% of the winning amount as per policy at that time. When auctioned land is unclaimed it can be put back up for auction as was done in this case.

The 397000$ Lindens acquired by you from a fraudulent source were assessed and removed from your account June 18, 2007.

I apologize for any confusion, though there is no other action that can be taken at this point with either one of these issues.

Sincerely,

Linden Lab



once again your so called "solution" does not solve anything from my point of view, not only is the statement "In both cases you were notified and action was taken" is incorrect you completly failed to be able to view this whole episode fairly.I have on several occassion made it clear that i did not acquire lindens from a fruadulent source, if you accuse me of obtaining lindens in that way I would be interested in knowing who or what is that source,as far as being notified that my land was to be reclaimed, please provide me with the notification as I have not received any such notification to date.Also you have denied me access to my transaction history, you again make the statement "When auctioned land is unclaimed it can be put back up for auction as was done in this case" how much did the land bring at auction ? what is 80% of that amount ? where is the transaction information regarding the sale etc ? 
Your apology is meaningless as you have taken my money illegally and you have failed again to put the rights of your customers first.
I will pursue this outside your corrupt and dishonest system.


space.</description>
		<content:encoded><![CDATA[<p>Dear Space Rockett,</p>
<p>I have reviewed your account and there are two issues here; one is the unclaimed auction 26203869 in Sababurg, and the other is the you received 397000$ Lindens from a fraudulent source.</p>
<p>In both cases you were notified and action was taken. </p>
<p>The unclaimed auction in November 2007 was reclaimed and you were credited with 80% of the winning amount as per policy at that time. When auctioned land is unclaimed it can be put back up for auction as was done in this case.</p>
<p>The 397000$ Lindens acquired by you from a fraudulent source were assessed and removed from your account June 18, 2007.</p>
<p>I apologize for any confusion, though there is no other action that can be taken at this point with either one of these issues.</p>
<p>Sincerely,</p>
<p>Linden Lab</p>
<p>once again your so called &#8220;solution&#8221; does not solve anything from my point of view, not only is the statement &#8220;In both cases you were notified and action was taken&#8221; is incorrect you completly failed to be able to view this whole episode fairly.I have on several occassion made it clear that i did not acquire lindens from a fruadulent source, if you accuse me of obtaining lindens in that way I would be interested in knowing who or what is that source,as far as being notified that my land was to be reclaimed, please provide me with the notification as I have not received any such notification to date.Also you have denied me access to my transaction history, you again make the statement &#8220;When auctioned land is unclaimed it can be put back up for auction as was done in this case&#8221; how much did the land bring at auction ? what is 80% of that amount ? where is the transaction information regarding the sale etc ?<br />
Your apology is meaningless as you have taken my money illegally and you have failed again to put the rights of your customers first.<br />
I will pursue this outside your corrupt and dishonest system.</p>
<p>space.</p>
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		<title>By: Abilene</title>
		<link>http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591745</link>
		<dc:creator>Abilene</dc:creator>
		<pubDate>Tue, 25 Mar 2008 20:19:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591745</guid>
		<description>Awesome. I've been wanting to use the smaller and more efficient PNGs for textures.</description>
		<content:encoded><![CDATA[<p>Awesome. I&#8217;ve been wanting to use the smaller and more efficient PNGs for textures.</p>
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		<title>By: Ailani Westland</title>
		<link>http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591484</link>
		<dc:creator>Ailani Westland</dc:creator>
		<pubDate>Mon, 24 Mar 2008 16:19:58 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591484</guid>
		<description>Thanks for the wonderful video tutorials Torley! You are my hero, MARRY ME!!!! hehehe :) I'm just serious.......hehehe</description>
		<content:encoded><![CDATA[<p>Thanks for the wonderful video tutorials Torley! You are my hero, MARRY ME!!!! hehehe <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> I&#8217;m just serious&#8230;&#8230;.hehehe</p>
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		<title>By: Penny Patton</title>
		<link>http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591469</link>
		<dc:creator>Penny Patton</dc:creator>
		<pubDate>Mon, 24 Mar 2008 05:31:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591469</guid>
		<description>For simple transparencies and people just looking to create a quick, simple alpha texture, this is fine, however the "clunky old alpha channel" does provide a greater degree of control. Many people have a problem with a "halo" at the edges of their transparency when they don't use an alpha channel. I would still recommend that approach for more advanced use of alpha textures, especially clothes and tattoos and such.

 Also, it's just easier to edit a single alpha channel, than multiple layer transparencies. Some people commenting seem to have that backwards.</description>
		<content:encoded><![CDATA[<p>For simple transparencies and people just looking to create a quick, simple alpha texture, this is fine, however the &#8220;clunky old alpha channel&#8221; does provide a greater degree of control. Many people have a problem with a &#8220;halo&#8221; at the edges of their transparency when they don&#8217;t use an alpha channel. I would still recommend that approach for more advanced use of alpha textures, especially clothes and tattoos and such.</p>
<p> Also, it&#8217;s just easier to edit a single alpha channel, than multiple layer transparencies. Some people commenting seem to have that backwards.</p>
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		<title>By: Andrew Scott</title>
		<link>http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591436</link>
		<dc:creator>Andrew Scott</dc:creator>
		<pubDate>Sun, 23 Mar 2008 05:57:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591436</guid>
		<description>The tutorial that invites you to "take a leek!"  Very gracious. =)</description>
		<content:encoded><![CDATA[<p>The tutorial that invites you to &#8220;take a leek!&#8221;  Very gracious. =)</p>
]]></content:encoded>
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		<title>By: Argent Stonecutter</title>
		<link>http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591425</link>
		<dc:creator>Argent Stonecutter</dc:creator>
		<pubDate>Sun, 23 Mar 2008 00:47:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591425</guid>
		<description>@69 @72: you can do the exact same thing with PNG files. Seriously, the actual data stored in a TGA with an alpha channel and a PNG file with alpha is the same: they both internally have channels for red, green, blue, and alpha, usually 8 bits for each, whether they're explicitly described as layers or not. It's not a matter of whether it's TGA or PNG, it's how you create the texture.</description>
		<content:encoded><![CDATA[<p>@69 @72: you can do the exact same thing with PNG files. Seriously, the actual data stored in a TGA with an alpha channel and a PNG file with alpha is the same: they both internally have channels for red, green, blue, and alpha, usually 8 bits for each, whether they&#8217;re explicitly described as layers or not. It&#8217;s not a matter of whether it&#8217;s TGA or PNG, it&#8217;s how you create the texture.</p>
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		<title>By: Lina Pussycat</title>
		<link>http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591414</link>
		<dc:creator>Lina Pussycat</dc:creator>
		<pubDate>Sat, 22 Mar 2008 20:09:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/03/20/tip-of-the-week-27-making-transparent-textures-featuring-a-giant-leek/#comment-591414</guid>
		<description>@69.... you can do something similar with PNG files.... It can however take a bit more practice and might be easier to simply use a tga...</description>
		<content:encoded><![CDATA[<p>@69&#8230;. you can do something similar with PNG files&#8230;. It can however take a bit more practice and might be easier to simply use a tga&#8230;</p>
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