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	<title>Comments on: Rolling Restart - Thursday March 6th, 5pm-10pm PST</title>
	<atom:link href="http://blog.secondlife.com/2008/03/06/rolling-restart-thursday-march-6th-5pm-10pm-pst/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.secondlife.com/2008/03/06/rolling-restart-thursday-march-6th-5pm-10pm-pst/</link>
	<description>By Linden Lab</description>
	<pubDate>Wed, 07 Jan 2009 22:41:39 +0000</pubDate>
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		<title>By: Raven Primeau</title>
		<link>http://blog.secondlife.com/2008/03/06/rolling-restart-thursday-march-6th-5pm-10pm-pst/#comment-589475</link>
		<dc:creator>Raven Primeau</dc:creator>
		<pubDate>Mon, 10 Mar 2008 12:14:04 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1698#comment-589475</guid>
		<description>@134 Coventia get real please with :-


If you can not run the high or ultra level you are badly in need of a hardware upgrade the game must been observed at these levels to actually appreciate what has been accomplished. 

Most people struggle just to stay online long enough for things to load after a TP, move too soon and poof to the desktop.
 

My son plays Crysis and such games on my PC and it creams them at high settings so please dont say everyones PCs are substandard if they have problems with LL's clearly flawed package, I wonder where in SL you spend your time, clearly not in the mainland especially in my Sim at Jirisan where with only 2 AVs in the sim I cannot build with confidence because SL is so *borked*

The release client does however run smoother *marginally* and my friends list shows which it doesnt in the regular client. Shame the incorporation of windlight seems to have screwed some textures with brightness issues but hey I only crashed 6 times yesterday!

What with the latest installments of *your not worthyness* for lowly land owners and the great unwashed that LL have posted at the weekend it almost seems I should grow a pair of Bollocks for LL to kick me in.</description>
		<content:encoded><![CDATA[<p>@134 Coventia get real please with :-</p>
<p>If you can not run the high or ultra level you are badly in need of a hardware upgrade the game must been observed at these levels to actually appreciate what has been accomplished. </p>
<p>Most people struggle just to stay online long enough for things to load after a TP, move too soon and poof to the desktop.</p>
<p>My son plays Crysis and such games on my PC and it creams them at high settings so please dont say everyones PCs are substandard if they have problems with LL&#8217;s clearly flawed package, I wonder where in SL you spend your time, clearly not in the mainland especially in my Sim at Jirisan where with only 2 AVs in the sim I cannot build with confidence because SL is so *borked*</p>
<p>The release client does however run smoother *marginally* and my friends list shows which it doesnt in the regular client. Shame the incorporation of windlight seems to have screwed some textures with brightness issues but hey I only crashed 6 times yesterday!</p>
<p>What with the latest installments of *your not worthyness* for lowly land owners and the great unwashed that LL have posted at the weekend it almost seems I should grow a pair of Bollocks for LL to kick me in.</p>
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		<title>By: coventina dalgleish</title>
		<link>http://blog.secondlife.com/2008/03/06/rolling-restart-thursday-march-6th-5pm-10pm-pst/#comment-589454</link>
		<dc:creator>coventina dalgleish</dc:creator>
		<pubDate>Mon, 10 Mar 2008 00:27:15 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1698#comment-589454</guid>
		<description>Well I must say that the latest release candidate seems to work quite well scripts run considerably faster as seen in active chains not losing particles while walking the incorporation of windlight into the viewer is also a nice touch. The ability to run ultra with aging hardware is also a benefit.

As far as packet loss LL has little or no control over the path you take to the server try running a trace route and see who is destroying your pleasure. Every time I have had a problem I do find a router in the path that has poor performance. They can not control servers and router outside their ownership.

I commend the effort in this latest viewer LL while it still has minor bugs it seems to work well even with the load of the weekend.

If you can not run the high or ultra level you are badly in need of a hardware upgrade the game must been observed at these levels to actually appreciate what has been accomplished. And yes I know  game driven hardware upgrades is a pain but it is the name of the game I remember when I had to increase my video board just to play Everquest II but it was a more enjoyable experience after I bit the bullet and has stayed effective through this latest viewer of second life.

Oh and for those of you who still can not find the latest wind light viewer it is in the release candidate.</description>
		<content:encoded><![CDATA[<p>Well I must say that the latest release candidate seems to work quite well scripts run considerably faster as seen in active chains not losing particles while walking the incorporation of windlight into the viewer is also a nice touch. The ability to run ultra with aging hardware is also a benefit.</p>
<p>As far as packet loss LL has little or no control over the path you take to the server try running a trace route and see who is destroying your pleasure. Every time I have had a problem I do find a router in the path that has poor performance. They can not control servers and router outside their ownership.</p>
<p>I commend the effort in this latest viewer LL while it still has minor bugs it seems to work well even with the load of the weekend.</p>
<p>If you can not run the high or ultra level you are badly in need of a hardware upgrade the game must been observed at these levels to actually appreciate what has been accomplished. And yes I know  game driven hardware upgrades is a pain but it is the name of the game I remember when I had to increase my video board just to play Everquest II but it was a more enjoyable experience after I bit the bullet and has stayed effective through this latest viewer of second life.</p>
<p>Oh and for those of you who still can not find the latest wind light viewer it is in the release candidate.</p>
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		<title>By: Shanessa Vendetta</title>
		<link>http://blog.secondlife.com/2008/03/06/rolling-restart-thursday-march-6th-5pm-10pm-pst/#comment-589374</link>
		<dc:creator>Shanessa Vendetta</dc:creator>
		<pubDate>Sun, 09 Mar 2008 15:40:18 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1698#comment-589374</guid>
		<description>I am not usually one to be negative. I understand it can’t be easy making everyone happy in a game and making sure everything runs smoothly. However. for the past 24 hours or more a ton of residents have been unable to log into the Release Canidate/Windlight and it has yet to even be addressed as a problem. If you can’t log into your client please vote on this issue http://jira.secondlife.com/browse/VWR-5445.  PLEASE PLEASE PLEASE look into this.</description>
		<content:encoded><![CDATA[<p>I am not usually one to be negative. I understand it can’t be easy making everyone happy in a game and making sure everything runs smoothly. However. for the past 24 hours or more a ton of residents have been unable to log into the Release Canidate/Windlight and it has yet to even be addressed as a problem. If you can’t log into your client please vote on this issue <a href="http://jira.secondlife.com/browse/VWR-5445" rel="nofollow">http://jira.secondlife.com/browse/VWR-5445</a>.  PLEASE PLEASE PLEASE look into this.</p>
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		<title>By: Wendy Forager</title>
		<link>http://blog.secondlife.com/2008/03/06/rolling-restart-thursday-march-6th-5pm-10pm-pst/#comment-589061</link>
		<dc:creator>Wendy Forager</dc:creator>
		<pubDate>Sat, 08 Mar 2008 13:10:07 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1698#comment-589061</guid>
		<description>Instead of the new Windlight viewerupdate I get a release candidate 1.19.1, Windlight is gone</description>
		<content:encoded><![CDATA[<p>Instead of the new Windlight viewerupdate I get a release candidate 1.19.1, Windlight is gone</p>
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		<title>By: U M</title>
		<link>http://blog.secondlife.com/2008/03/06/rolling-restart-thursday-march-6th-5pm-10pm-pst/#comment-589001</link>
		<dc:creator>U M</dc:creator>
		<pubDate>Sat, 08 Mar 2008 05:53:19 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1698#comment-589001</guid>
		<description>You have to continue to change names to prove your worth something? To play games on the blog .....Please don`t waste blog space.......Again if you need emotional support for personal problems in  call your local hotline for help. We are not your parents to tell you want to do and not to do.........Your ON SL for a reason to enjoy why not just do that........
Enjoy your second Life......



Anyone else have problems with scripts not working correctly or failure to load?</description>
		<content:encoded><![CDATA[<p>You have to continue to change names to prove your worth something? To play games on the blog &#8230;..Please don`t waste blog space&#8230;&#8230;.Again if you need emotional support for personal problems in  call your local hotline for help. We are not your parents to tell you want to do and not to do&#8230;&#8230;&#8230;Your ON SL for a reason to enjoy why not just do that&#8230;&#8230;..<br />
Enjoy your second Life&#8230;&#8230;</p>
<p>Anyone else have problems with scripts not working correctly or failure to load?</p>
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		<title>By: Ursa Henley</title>
		<link>http://blog.secondlife.com/2008/03/06/rolling-restart-thursday-march-6th-5pm-10pm-pst/#comment-588852</link>
		<dc:creator>Ursa Henley</dc:creator>
		<pubDate>Fri, 07 Mar 2008 23:10:55 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1698#comment-588852</guid>
		<description>first off nice youve kept with tradition in making things run worse than ever before, next i was jsut wondering if there is the slightest chance that you will eventually pull your collective linden heads from your nether regions long enoug to fix anything at all, seeing as the inv access server has been screwed up for going on 6 months now and the bandades are coming loose obviously. And maybe theres a chance of hiring someone that knows how to hook up a phone network and keep it going because obviously no one there does, seeing as it seems to be down any and everytime theres the slightest chance there maybe be a problem anywhere.</description>
		<content:encoded><![CDATA[<p>first off nice youve kept with tradition in making things run worse than ever before, next i was jsut wondering if there is the slightest chance that you will eventually pull your collective linden heads from your nether regions long enoug to fix anything at all, seeing as the inv access server has been screwed up for going on 6 months now and the bandades are coming loose obviously. And maybe theres a chance of hiring someone that knows how to hook up a phone network and keep it going because obviously no one there does, seeing as it seems to be down any and everytime theres the slightest chance there maybe be a problem anywhere.</p>
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		<title>By: sloopy cooder</title>
		<link>http://blog.secondlife.com/2008/03/06/rolling-restart-thursday-march-6th-5pm-10pm-pst/#comment-588807</link>
		<dc:creator>sloopy cooder</dc:creator>
		<pubDate>Fri, 07 Mar 2008 20:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1698#comment-588807</guid>
		<description>@ 123

Dropped packets are a fact of life on the internet. Applications MUST MUST MUST be able to handle this without crashing. LL MUST fix those protocol design and implementation bugs. It's not an option. Blaming ISPs for something that is inherently a part of TCP/IP is insane. UDP is a connectionless and unreliable protocol by nature. Applications that use it MUST have the ability to deal with dropped packets. Crashing as a result shows that the programmers need to go back and re-read the Steven's book on TCP/IP. This is not a difficult issue - it is VERY VERY basic.</description>
		<content:encoded><![CDATA[<p>@ 123</p>
<p>Dropped packets are a fact of life on the internet. Applications MUST MUST MUST be able to handle this without crashing. LL MUST fix those protocol design and implementation bugs. It&#8217;s not an option. Blaming ISPs for something that is inherently a part of TCP/IP is insane. UDP is a connectionless and unreliable protocol by nature. Applications that use it MUST have the ability to deal with dropped packets. Crashing as a result shows that the programmers need to go back and re-read the Steven&#8217;s book on TCP/IP. This is not a difficult issue - it is VERY VERY basic.</p>
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		<title>By: Wyald Woolley</title>
		<link>http://blog.secondlife.com/2008/03/06/rolling-restart-thursday-march-6th-5pm-10pm-pst/#comment-588795</link>
		<dc:creator>Wyald Woolley</dc:creator>
		<pubDate>Fri, 07 Mar 2008 20:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1698#comment-588795</guid>
		<description>U M Says: 
March 6th, 2008 at 6:30 PM PST
AGAIN! Please fix the CRASH REPORTER!!!!!!!!!!!!!!!!

116 U M Says: 
March 6th, 2008 at 11:03 PM PST
You can`t change the world little boy over night. But over the course of time LL wil take care of it. Bitching does nothing……..Soon you learn your nothing ON SL, because everyone things they wil change the world……..laughs at the numbers of people that believes they can……..

If U M would only read her own crap she wouldn't waste so many blog slots.</description>
		<content:encoded><![CDATA[<p>U M Says:<br />
March 6th, 2008 at 6:30 PM PST<br />
AGAIN! Please fix the CRASH REPORTER!!!!!!!!!!!!!!!!</p>
<p>116 U M Says:<br />
March 6th, 2008 at 11:03 PM PST<br />
You can`t change the world little boy over night. But over the course of time LL wil take care of it. Bitching does nothing……..Soon you learn your nothing ON SL, because everyone things they wil change the world……..laughs at the numbers of people that believes they can……..</p>
<p>If U M would only read her own crap she wouldn&#8217;t waste so many blog slots.</p>
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		<title>By: Fellatione Aabye</title>
		<link>http://blog.secondlife.com/2008/03/06/rolling-restart-thursday-march-6th-5pm-10pm-pst/#comment-588783</link>
		<dc:creator>Fellatione Aabye</dc:creator>
		<pubDate>Fri, 07 Mar 2008 19:33:44 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1698#comment-588783</guid>
		<description>Héhé ... very nice NOT QC'ed at all ... as always (QC = Quality Control) 

No music ... eve with the latest Quicktime version. 
Tp failing ... as usual 
Group Chat .. error  as usual 
Friendslist ... Lots of (waiting) some (Hyppos) ... as usual 

Wow ... Did i read that you at Linden Labs are aware of some of those problems .... Miracle, at last Linden Labs did hire someone who can read ...</description>
		<content:encoded><![CDATA[<p>Héhé &#8230; very nice NOT QC&#8217;ed at all &#8230; as always (QC = Quality Control) </p>
<p>No music &#8230; eve with the latest Quicktime version.<br />
Tp failing &#8230; as usual<br />
Group Chat .. error  as usual<br />
Friendslist &#8230; Lots of (waiting) some (Hyppos) &#8230; as usual </p>
<p>Wow &#8230; Did i read that you at Linden Labs are aware of some of those problems &#8230;. Miracle, at last Linden Labs did hire someone who can read &#8230;</p>
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		<title>By: Ryu Darragh</title>
		<link>http://blog.secondlife.com/2008/03/06/rolling-restart-thursday-march-6th-5pm-10pm-pst/#comment-588723</link>
		<dc:creator>Ryu Darragh</dc:creator>
		<pubDate>Fri, 07 Mar 2008 15:33:49 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1698#comment-588723</guid>
		<description>There have been only two recurring bugs/problems for me that make me wish I could be there to help. Client freezeups due to being mini-disconnected (I have traced the problem to somewhere between my client and LL, so the solution may not be possible, i.e. stopping the disconnects. May need to *handle* them better) and Group Chat sessions doing the "Error in Chat Session" and either not posting what I sent or closing right in the middle of dealing with problems. And that, too, is due to disconnections between the client and the servers. I would suggest the only way to handle *that* is to contract with one or more group IM providers just as they did with Vivox to provide Group Chat services.</description>
		<content:encoded><![CDATA[<p>There have been only two recurring bugs/problems for me that make me wish I could be there to help. Client freezeups due to being mini-disconnected (I have traced the problem to somewhere between my client and LL, so the solution may not be possible, i.e. stopping the disconnects. May need to *handle* them better) and Group Chat sessions doing the &#8220;Error in Chat Session&#8221; and either not posting what I sent or closing right in the middle of dealing with problems. And that, too, is due to disconnections between the client and the servers. I would suggest the only way to handle *that* is to contract with one or more group IM providers just as they did with Vivox to provide Group Chat services.</p>
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