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	<title>Comments on: 435 Havok4 Early Adopter regions updated with 16 fixes 2008-02-07</title>
	<atom:link href="http://blog.secondlife.com/2008/02/07/435-havok4-early-adopter-regions-updated-with-16-fixes-2008-02-07/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.secondlife.com/2008/02/07/435-havok4-early-adopter-regions-updated-with-16-fixes-2008-02-07/</link>
	<description>By Linden Lab</description>
	<pubDate>Wed, 07 Jan 2009 22:32:07 +0000</pubDate>
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	<sy:updatePeriod>hourly</sy:updatePeriod>
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		<item>
		<title>By: efecto antabuse</title>
		<link>http://blog.secondlife.com/2008/02/07/435-havok4-early-adopter-regions-updated-with-16-fixes-2008-02-07/#comment-613173</link>
		<dc:creator>efecto antabuse</dc:creator>
		<pubDate>Thu, 03 Jul 2008 12:49:07 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1603#comment-613173</guid>
		<description>&lt;strong&gt;antabuse...&lt;/strong&gt;

hms royal antabuse...</description>
		<content:encoded><![CDATA[<p><strong>antabuse&#8230;</strong></p>
<p>hms royal antabuse&#8230;</p>
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		<title>By: Sidewinder Linden</title>
		<link>http://blog.secondlife.com/2008/02/07/435-havok4-early-adopter-regions-updated-with-16-fixes-2008-02-07/#comment-584753</link>
		<dc:creator>Sidewinder Linden</dc:creator>
		<pubDate>Mon, 11 Feb 2008 22:30:16 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1603#comment-584753</guid>
		<description>@69 Shadowquine: We have a new build of the simulator that is in QA at the moment. We believe that the locked no-copy rez problem you mentioned is now fixed, and will be deployed with that build. IF we pass QA on the first try, I hope that we'll be able to deploy this new release by later in the week. When you see a blog post about the new build deploy please re-test to be sure it's taken care of, ok? Thanks, Sidewinder</description>
		<content:encoded><![CDATA[<p>@69 Shadowquine: We have a new build of the simulator that is in QA at the moment. We believe that the locked no-copy rez problem you mentioned is now fixed, and will be deployed with that build. IF we pass QA on the first try, I hope that we&#8217;ll be able to deploy this new release by later in the week. When you see a blog post about the new build deploy please re-test to be sure it&#8217;s taken care of, ok? Thanks, Sidewinder</p>
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		<title>By: Sidewinder Linden</title>
		<link>http://blog.secondlife.com/2008/02/07/435-havok4-early-adopter-regions-updated-with-16-fixes-2008-02-07/#comment-584683</link>
		<dc:creator>Sidewinder Linden</dc:creator>
		<pubDate>Mon, 11 Feb 2008 05:24:53 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1603#comment-584683</guid>
		<description>@78 Cliff: Which version of Prim.Docker are you using? Was this test on the most recent deploy of Havok4 - in other words it was tested on or after last Friday? Thanks, Sidewinder</description>
		<content:encoded><![CDATA[<p>@78 Cliff: Which version of Prim.Docker are you using? Was this test on the most recent deploy of Havok4 - in other words it was tested on or after last Friday? Thanks, Sidewinder</p>
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		<title>By: Sidewinder Linden</title>
		<link>http://blog.secondlife.com/2008/02/07/435-havok4-early-adopter-regions-updated-with-16-fixes-2008-02-07/#comment-584682</link>
		<dc:creator>Sidewinder Linden</dc:creator>
		<pubDate>Mon, 11 Feb 2008 05:21:45 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1603#comment-584682</guid>
		<description>@76 Sean: If you remove the collar, do you still have issues - it seems that's a consistent thread (and I wonder if it might be a scripting problem in the collar) since I've done a pretty large number of teleports with MystiTool and Omicron without issues. Yes, the number of scripts does increase the load and possibility of issues... I rarely see someone with that many huds on constantly. Please contact me inworld to continue this discussion, so that we don't use up large numbers of blog comment spots for this one potential bug, ok? Thanks, Sidewinder</description>
		<content:encoded><![CDATA[<p>@76 Sean: If you remove the collar, do you still have issues - it seems that&#8217;s a consistent thread (and I wonder if it might be a scripting problem in the collar) since I&#8217;ve done a pretty large number of teleports with MystiTool and Omicron without issues. Yes, the number of scripts does increase the load and possibility of issues&#8230; I rarely see someone with that many huds on constantly. Please contact me inworld to continue this discussion, so that we don&#8217;t use up large numbers of blog comment spots for this one potential bug, ok? Thanks, Sidewinder</p>
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	</item>
	<item>
		<title>By: Sidewinder Linden</title>
		<link>http://blog.secondlife.com/2008/02/07/435-havok4-early-adopter-regions-updated-with-16-fixes-2008-02-07/#comment-584681</link>
		<dc:creator>Sidewinder Linden</dc:creator>
		<pubDate>Mon, 11 Feb 2008 05:19:19 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1603#comment-584681</guid>
		<description>@72 Argent: If you'd like to talk about version string returns, it would be best to discuss this at one of the in-world Havok4 office hours so that we can talk about this. It has been discussed at some length, and I hesitate to rehash the issues here... The concept is definitely useful - how it gets implemented and when is an open question, as well as whether we'd all be left with legacy syntax that we'd rather not be left with if we rush something into place... /Sidewinder</description>
		<content:encoded><![CDATA[<p>@72 Argent: If you&#8217;d like to talk about version string returns, it would be best to discuss this at one of the in-world Havok4 office hours so that we can talk about this. It has been discussed at some length, and I hesitate to rehash the issues here&#8230; The concept is definitely useful - how it gets implemented and when is an open question, as well as whether we&#8217;d all be left with legacy syntax that we&#8217;d rather not be left with if we rush something into place&#8230; /Sidewinder</p>
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		<title>By: Cliff Dieffenbach</title>
		<link>http://blog.secondlife.com/2008/02/07/435-havok4-early-adopter-regions-updated-with-16-fixes-2008-02-07/#comment-584607</link>
		<dc:creator>Cliff Dieffenbach</dc:creator>
		<pubDate>Sun, 10 Feb 2008 19:43:09 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1603#comment-584607</guid>
		<description>Sidewinder...

First, thanks for a response.  I sent you as well a developer a notecard previously, but I suppose neither of you got it lol, which is ok.  I'd rather him do the JIRA since he made it, but hopefully this will at least narrow down/fix another bug in the engine.

SVC-1488 for Prim.Docker

If you can't get a hold of the developer (name in the JIRA) and/or need a demo let me know.

Cliff</description>
		<content:encoded><![CDATA[<p>Sidewinder&#8230;</p>
<p>First, thanks for a response.  I sent you as well a developer a notecard previously, but I suppose neither of you got it lol, which is ok.  I&#8217;d rather him do the JIRA since he made it, but hopefully this will at least narrow down/fix another bug in the engine.</p>
<p>SVC-1488 for Prim.Docker</p>
<p>If you can&#8217;t get a hold of the developer (name in the JIRA) and/or need a demo let me know.</p>
<p>Cliff</p>
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		<title>By: Storyof Oh</title>
		<link>http://blog.secondlife.com/2008/02/07/435-havok4-early-adopter-regions-updated-with-16-fixes-2008-02-07/#comment-584604</link>
		<dc:creator>Storyof Oh</dc:creator>
		<pubDate>Sun, 10 Feb 2008 17:53:36 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1603#comment-584604</guid>
		<description>problems with SL solved? am i alone in not being able to login on old or new release viewers?</description>
		<content:encoded><![CDATA[<p>problems with SL solved? am i alone in not being able to login on old or new release viewers?</p>
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		<title>By: Sean Heying</title>
		<link>http://blog.secondlife.com/2008/02/07/435-havok4-early-adopter-regions-updated-with-16-fixes-2008-02-07/#comment-584601</link>
		<dc:creator>Sean Heying</dc:creator>
		<pubDate>Sun, 10 Feb 2008 16:41:23 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1603#comment-584601</guid>
		<description>I am now able to cause the script stopping problem consistently.

Attachments: 
Omicron v1.4, 
Amethyst Embedded Lock Slimline Collar,
Huddle v1.1.3,
Mystitool v1.0.21

Second Life 1.19.0 (1) Feb  6 2008 15:13:43 (Second Life Release Candidate)

You are at 200322.2, 236922.1, 411.9 in xxxx located at sim5585.agni.lindenlab.com (8.2.34.141:13006)
Havok4 Beta Server 1.19.0.79349

CPU: Dual i386 (Unknown) (2160 MHz)
Memory: 2048 MB
OS Version: Darwin 9.1.0 Darwin Kernel Version 9.1.0: Wed Oct 31 17:46:22 PDT 2007; root:xnu-1228.0.2~1/RELEASE_I386 i386
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: ATI Radeon X1600 OpenGL Engine
OpenGL Version: 2.0 ATI-1.5.18
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)
Packets Lost: 629/9843 (6.4%)
Viewer Digest: 955b5d24-41ab-4e39-5c54-b43c204533dd


My Av:

My Home (H1) -&#62; Armidi (H4) - Collar stopped working, Mystitool stopped working
Armidi (H4) -&#62; My Home (H1) - Collar stopped working
Avpulli (H1) -&#62; My Sandbox (H4) - Collar stopped working
My Home (H1) -&#62; My Sandbox (H4) - Collar stopped working

My Alt:

His Home (H4) -&#62; My Home (H1) - Collar stopped working, Omicron fell off
My Home (H1) -&#62; His Home (H4) - Collar stopped working

I have been able to fail just once with Omicron and Amethyst only... with the mystitool and huddle added the number is now 100% in 2 hours solid testing over two avatars.

Earlier testing and comments about H1 to H1 seem to be my mistake, I was not checking every attachment after each TP. H1 to H1 cannot be duplicated.

I'm not sure if it's the number of prims I am carrying or the number of scripts. I feel it could be the sheer number of scripts I carry around with me ;)</description>
		<content:encoded><![CDATA[<p>I am now able to cause the script stopping problem consistently.</p>
<p>Attachments:<br />
Omicron v1.4,<br />
Amethyst Embedded Lock Slimline Collar,<br />
Huddle v1.1.3,<br />
Mystitool v1.0.21</p>
<p>Second Life 1.19.0 (1) Feb  6 2008 15:13:43 (Second Life Release Candidate)</p>
<p>You are at 200322.2, 236922.1, 411.9 in xxxx located at sim5585.agni.lindenlab.com (8.2.34.141:13006)<br />
Havok4 Beta Server 1.19.0.79349</p>
<p>CPU: Dual i386 (Unknown) (2160 MHz)<br />
Memory: 2048 MB<br />
OS Version: Darwin 9.1.0 Darwin Kernel Version 9.1.0: Wed Oct 31 17:46:22 PDT 2007; root:xnu-1228.0.2~1/RELEASE_I386 i386<br />
Graphics Card Vendor: ATI Technologies Inc.<br />
Graphics Card: ATI Radeon X1600 OpenGL Engine<br />
OpenGL Version: 2.0 ATI-1.5.18<br />
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)<br />
Packets Lost: 629/9843 (6.4%)<br />
Viewer Digest: 955b5d24-41ab-4e39-5c54-b43c204533dd</p>
<p>My Av:</p>
<p>My Home (H1) -&gt; Armidi (H4) - Collar stopped working, Mystitool stopped working<br />
Armidi (H4) -&gt; My Home (H1) - Collar stopped working<br />
Avpulli (H1) -&gt; My Sandbox (H4) - Collar stopped working<br />
My Home (H1) -&gt; My Sandbox (H4) - Collar stopped working</p>
<p>My Alt:</p>
<p>His Home (H4) -&gt; My Home (H1) - Collar stopped working, Omicron fell off<br />
My Home (H1) -&gt; His Home (H4) - Collar stopped working</p>
<p>I have been able to fail just once with Omicron and Amethyst only&#8230; with the mystitool and huddle added the number is now 100% in 2 hours solid testing over two avatars.</p>
<p>Earlier testing and comments about H1 to H1 seem to be my mistake, I was not checking every attachment after each TP. H1 to H1 cannot be duplicated.</p>
<p>I&#8217;m not sure if it&#8217;s the number of prims I am carrying or the number of scripts. I feel it could be the sheer number of scripts I carry around with me <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: U M</title>
		<link>http://blog.secondlife.com/2008/02/07/435-havok4-early-adopter-regions-updated-with-16-fixes-2008-02-07/#comment-584590</link>
		<dc:creator>U M</dc:creator>
		<pubDate>Sun, 10 Feb 2008 11:18:37 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1603#comment-584590</guid>
		<description>The problem with the idea of bug searching is some people dig too deep and without meaning. I think we all learned from a year ago and all the false bug reports people sent in. Resulting in wild chases which lead the debuggers in countless waste of time and human resources. Atleaqst these days they have better sence and better staff. We are in alot better situation now when 1+ years ago.</description>
		<content:encoded><![CDATA[<p>The problem with the idea of bug searching is some people dig too deep and without meaning. I think we all learned from a year ago and all the false bug reports people sent in. Resulting in wild chases which lead the debuggers in countless waste of time and human resources. Atleaqst these days they have better sence and better staff. We are in alot better situation now when 1+ years ago.</p>
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		<title>By: Anny Helsinki</title>
		<link>http://blog.secondlife.com/2008/02/07/435-havok4-early-adopter-regions-updated-with-16-fixes-2008-02-07/#comment-584583</link>
		<dc:creator>Anny Helsinki</dc:creator>
		<pubDate>Sun, 10 Feb 2008 07:27:06 +0000</pubDate>
		<guid isPermaLink="false">http://lindenlab.wordpress.com/?p=1603#comment-584583</guid>
		<description>bad word : [Resolved]</description>
		<content:encoded><![CDATA[<p>bad word : [Resolved]</p>
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