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	<title>Comments on: Class upgrades and class switching available February</title>
	<atom:link href="http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/</link>
	<description>By Linden Lab</description>
	<pubDate>Sun, 18 May 2008 00:55:20 +0000</pubDate>
	<generator>http://wordpress.org/?v=MU</generator>
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		<title>By: Dallas Seaton</title>
		<link>http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581442</link>
		<dc:creator>Dallas Seaton</dc:creator>
		<pubDate>Sun, 27 Jan 2008 20:31:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581442</guid>
		<description>"They are not even close to be what they use to be years ago……Since now they are outsourcing alot of their internal workers."

Sorry, but you simply have no idea what you're talking about, when you say "they are not even close to be[ing] what they use[d] to be years ago" based on any REAL stats and measurements you want to compare.  The stock is trading near an all time high (the all time high was within the last few months), last year's profit was at an all time high (on revenue down slightly from the all time high two years before) and employee headcount has increased every year from 1994 to the present, with the exception of a drop of slightly under 4,000 employees in 2002 - to a count of 355,766 employees at the end of 2006 (2007 numbers are not out yet.)  All that sure doesn't sound like "not even close to being what they used to be years ago" does it??</description>
		<content:encoded><![CDATA[<p>&#8220;They are not even close to be what they use to be years ago……Since now they are outsourcing alot of their internal workers.&#8221;</p>
<p>Sorry, but you simply have no idea what you&#8217;re talking about, when you say &#8220;they are not even close to be[ing] what they use[d] to be years ago&#8221; based on any REAL stats and measurements you want to compare.  The stock is trading near an all time high (the all time high was within the last few months), last year&#8217;s profit was at an all time high (on revenue down slightly from the all time high two years before) and employee headcount has increased every year from 1994 to the present, with the exception of a drop of slightly under 4,000 employees in 2002 - to a count of 355,766 employees at the end of 2006 (2007 numbers are not out yet.)  All that sure doesn&#8217;t sound like &#8220;not even close to being what they used to be years ago&#8221; does it??</p>
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		<title>By: U M</title>
		<link>http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581439</link>
		<dc:creator>U M</dc:creator>
		<pubDate>Sun, 27 Jan 2008 18:47:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581439</guid>
		<description>"Well, IBM is currently 15th on the Fortune 500 list, revenues last year were a little over $91 BILLION, and profits were almost $9.5 BILLION, up 20% from the year before."

They are not even close to be what they use to be years ago......Since now they are outsourcing alot of their internal workers.</description>
		<content:encoded><![CDATA[<p>&#8220;Well, IBM is currently 15th on the Fortune 500 list, revenues last year were a little over $91 BILLION, and profits were almost $9.5 BILLION, up 20% from the year before.&#8221;</p>
<p>They are not even close to be what they use to be years ago&#8230;&#8230;Since now they are outsourcing alot of their internal workers.</p>
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		<title>By: coventina dalgleish</title>
		<link>http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581427</link>
		<dc:creator>coventina dalgleish</dc:creator>
		<pubDate>Sun, 27 Jan 2008 11:01:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581427</guid>
		<description>Sure UM , if you care to assign that title to me I have no problems.

But to slip back into the complaint mode. One would think that after 9 years of coding the people of Linden Lab would have solved some of the more simple problems. One I speak of tonight has been around on a repeat curtain call since I have been here. The auto unlink bug that happens when you edit a linked part and remove its link to the object and the entire assembly de-links. If they can not fix the small things there is little hope for the over all structure. They try and impress with the big items yet the small problems are hidden under the rug. Until there is a management in place that has a presence or the fortitude to dismiss the incompetent staff there is not much on the horizon for a stable platform. For three years now I have heard the rumors of competition and have yet to see anything that compares with the concept of this game. One might suspect that it is more difficult than it appears on the surface. As to the comment about them wanting to do it right. It is impossible to create  something as this with out massive user input. What looks good on the drawing board often does not prove out in the real world. Therefore a large participating user base is a requirement for a functional game. I would just like some of the repeating small irritating problems corrected. It seems like ,if they keep notes, no one reads them from patch to patch.</description>
		<content:encoded><![CDATA[<p>Sure UM , if you care to assign that title to me I have no problems.</p>
<p>But to slip back into the complaint mode. One would think that after 9 years of coding the people of Linden Lab would have solved some of the more simple problems. One I speak of tonight has been around on a repeat curtain call since I have been here. The auto unlink bug that happens when you edit a linked part and remove its link to the object and the entire assembly de-links. If they can not fix the small things there is little hope for the over all structure. They try and impress with the big items yet the small problems are hidden under the rug. Until there is a management in place that has a presence or the fortitude to dismiss the incompetent staff there is not much on the horizon for a stable platform. For three years now I have heard the rumors of competition and have yet to see anything that compares with the concept of this game. One might suspect that it is more difficult than it appears on the surface. As to the comment about them wanting to do it right. It is impossible to create  something as this with out massive user input. What looks good on the drawing board often does not prove out in the real world. Therefore a large participating user base is a requirement for a functional game. I would just like some of the repeating small irritating problems corrected. It seems like ,if they keep notes, no one reads them from patch to patch.</p>
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		<title>By: Tracy Welles</title>
		<link>http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581418</link>
		<dc:creator>Tracy Welles</dc:creator>
		<pubDate>Sun, 27 Jan 2008 07:05:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581418</guid>
		<description>Another note while I'm thinking about it. I was told that there are 4 sims  per server. In which case, if you only purchase one sim at the outrageous price they charge, you are not even getting a dedicated box.

Think about that for a moment. You purchase a sim, pay all that money, and you don't even have a dedicated server.

If this is the case and 4 individual sim owners can be placed on the same box, you have no control whatsoever as to know whom on the server is creating all the lag. The only way to do this right is purchase 4 sims and make sure that you are the only person on the server. Then you know you are the person in charge if making sure the sims are not lagged. Any other way and you'll never know whom might be lagging the server. Only Linden would.

Looking for the day OpenSim mesh integration is offered.

--Tracy</description>
		<content:encoded><![CDATA[<p>Another note while I&#8217;m thinking about it. I was told that there are 4 sims  per server. In which case, if you only purchase one sim at the outrageous price they charge, you are not even getting a dedicated box.</p>
<p>Think about that for a moment. You purchase a sim, pay all that money, and you don&#8217;t even have a dedicated server.</p>
<p>If this is the case and 4 individual sim owners can be placed on the same box, you have no control whatsoever as to know whom on the server is creating all the lag. The only way to do this right is purchase 4 sims and make sure that you are the only person on the server. Then you know you are the person in charge if making sure the sims are not lagged. Any other way and you&#8217;ll never know whom might be lagging the server. Only Linden would.</p>
<p>Looking for the day OpenSim mesh integration is offered.</p>
<p>&#8211;Tracy</p>
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		<title>By: Dallas Seaton</title>
		<link>http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581416</link>
		<dc:creator>Dallas Seaton</dc:creator>
		<pubDate>Sun, 27 Jan 2008 07:01:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581416</guid>
		<description>#130 Wayfinder Wishbringer:
"But if you think it’s impossible for them to fail, you really haven’t paid attention to corporate history. Radio Shack, Texas Instruments, IBM are all major examples of those who started things on the ground floor and lost the majority of their market to others in the industry who were smarter and less expensive."

Well, IBM is currently 15th on the Fortune 500 list, revenues last year were a little over $91 BILLION, and profits were almost $9.5 BILLION, up 20% from the year before.  Texas Instruments is also listed on the Fortune 500, and is the second largest semiconductor company in the world - second only to Intel.  Their revenues were just under $15 BILLION, and profits were about 30% of that revenue number, at over $4.3 BILLION, up 87% from the year before.  As examples you're using of "failures" for SL to learn from, that's pretty hilarious.  I'm sure it would be beyond their wildest dreams of success if LL ever got to even 10% the size and profitability of these dreadful "failures" of companies.</description>
		<content:encoded><![CDATA[<p>#130 Wayfinder Wishbringer:<br />
&#8220;But if you think it’s impossible for them to fail, you really haven’t paid attention to corporate history. Radio Shack, Texas Instruments, IBM are all major examples of those who started things on the ground floor and lost the majority of their market to others in the industry who were smarter and less expensive.&#8221;</p>
<p>Well, IBM is currently 15th on the Fortune 500 list, revenues last year were a little over $91 BILLION, and profits were almost $9.5 BILLION, up 20% from the year before.  Texas Instruments is also listed on the Fortune 500, and is the second largest semiconductor company in the world - second only to Intel.  Their revenues were just under $15 BILLION, and profits were about 30% of that revenue number, at over $4.3 BILLION, up 87% from the year before.  As examples you&#8217;re using of &#8220;failures&#8221; for SL to learn from, that&#8217;s pretty hilarious.  I&#8217;m sure it would be beyond their wildest dreams of success if LL ever got to even 10% the size and profitability of these dreadful &#8220;failures&#8221; of companies.</p>
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		<title>By: Tracy Welles</title>
		<link>http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581415</link>
		<dc:creator>Tracy Welles</dc:creator>
		<pubDate>Sun, 27 Jan 2008 06:50:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581415</guid>
		<description>Bottom line is, this is a marketing scheme. There is no such thing as a class of a server. The only class is what Linden puts on it. If Linden isn't going to give out the exact hardware specification / information so it can be digested to see if the move is worth it, your simply buying a shoe box hoping it contains shoes. To my knowledge, Linden has yet to disclose any information about the server hardware in detail. They expect you to purchase the box and hope you get a goody.


As mentioned above, no one should have to pay for any hardware upgrades anyhow. That is their responsibility.

But if you want to buy a shoe box and hope for shoes, more power to you.

--Tracy</description>
		<content:encoded><![CDATA[<p>Bottom line is, this is a marketing scheme. There is no such thing as a class of a server. The only class is what Linden puts on it. If Linden isn&#8217;t going to give out the exact hardware specification / information so it can be digested to see if the move is worth it, your simply buying a shoe box hoping it contains shoes. To my knowledge, Linden has yet to disclose any information about the server hardware in detail. They expect you to purchase the box and hope you get a goody.</p>
<p>As mentioned above, no one should have to pay for any hardware upgrades anyhow. That is their responsibility.</p>
<p>But if you want to buy a shoe box and hope for shoes, more power to you.</p>
<p>&#8211;Tracy</p>
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		<title>By: U M</title>
		<link>http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581414</link>
		<dc:creator>U M</dc:creator>
		<pubDate>Sun, 27 Jan 2008 06:26:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581414</guid>
		<description>"Third: Every blog on every game I have ever been involved with brings the chronic whiners out of the wood work. This blog does have many more salient posters than most. But, still the uneducated and uninformed have an equal ability to bitch here."


Does that included yourself?</description>
		<content:encoded><![CDATA[<p>&#8220;Third: Every blog on every game I have ever been involved with brings the chronic whiners out of the wood work. This blog does have many more salient posters than most. But, still the uneducated and uninformed have an equal ability to bitch here.&#8221;</p>
<p>Does that included yourself?</p>
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		<title>By: coventina dalgleish</title>
		<link>http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581409</link>
		<dc:creator>coventina dalgleish</dc:creator>
		<pubDate>Sun, 27 Jan 2008 04:12:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581409</guid>
		<description>Some Thoughts

First: there is a marked difference between a class 4 and a class 5 server. Use the tools to make the comparison. Walk around a maxed out class 4 then try the same on a class 5. If you do not know how to look at stats have someone show you. The class 5 has considerable overhead in comparison to the class 4 resulting in a much smoother experience.

Second: Putting the bottom line first is the most important thing Linden Lab can do, if not you will be back to on line chat for your entertainment.
No matter what the actual active user base is it is considerably more than when I started a time when the concurrence was 1800 to 2500

Of course it does not cost them $1200 per year to upgrade a server. How many of you run businesses here and charge what some consider  too much for items you have created. Some buy them some don't it is a choice.

Third: Every blog on every game I have ever been involved with brings the chronic whiners out of the wood work. This blog does have many more salient posters than most. But, still the uneducated and uninformed have an equal ability to bitch here.

Forth: I have done my share of complaining here also but this seems to be an equitable method of allowing those who desire better performance a solution. Oh yes, I was paying the 195 tier but decided to sell that island and buy a new one for the performance. So the decision is yours no one is shoving it down your throat.</description>
		<content:encoded><![CDATA[<p>Some Thoughts</p>
<p>First: there is a marked difference between a class 4 and a class 5 server. Use the tools to make the comparison. Walk around a maxed out class 4 then try the same on a class 5. If you do not know how to look at stats have someone show you. The class 5 has considerable overhead in comparison to the class 4 resulting in a much smoother experience.</p>
<p>Second: Putting the bottom line first is the most important thing Linden Lab can do, if not you will be back to on line chat for your entertainment.<br />
No matter what the actual active user base is it is considerably more than when I started a time when the concurrence was 1800 to 2500</p>
<p>Of course it does not cost them $1200 per year to upgrade a server. How many of you run businesses here and charge what some consider  too much for items you have created. Some buy them some don&#8217;t it is a choice.</p>
<p>Third: Every blog on every game I have ever been involved with brings the chronic whiners out of the wood work. This blog does have many more salient posters than most. But, still the uneducated and uninformed have an equal ability to bitch here.</p>
<p>Forth: I have done my share of complaining here also but this seems to be an equitable method of allowing those who desire better performance a solution. Oh yes, I was paying the 195 tier but decided to sell that island and buy a new one for the performance. So the decision is yours no one is shoving it down your throat.</p>
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		<title>By: Oceanna Shannon</title>
		<link>http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581391</link>
		<dc:creator>Oceanna Shannon</dc:creator>
		<pubDate>Sat, 26 Jan 2008 17:29:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581391</guid>
		<description>Here is something that will probably have a few wanting my head.  But change me for something I want and can use.  I'd gladly pay a one time $75-100 USD fee to have both my sims placed on the same server.  

I know what my sims do, and it would be that much less a chance i am paired with some script/prim heavy adfarm or combat sim.

anyway...just a thought.

OS</description>
		<content:encoded><![CDATA[<p>Here is something that will probably have a few wanting my head.  But change me for something I want and can use.  I&#8217;d gladly pay a one time $75-100 USD fee to have both my sims placed on the same server.  </p>
<p>I know what my sims do, and it would be that much less a chance i am paired with some script/prim heavy adfarm or combat sim.</p>
<p>anyway&#8230;just a thought.</p>
<p>OS</p>
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		<title>By: U M</title>
		<link>http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581334</link>
		<dc:creator>U M</dc:creator>
		<pubDate>Fri, 25 Jan 2008 17:52:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/22/class-upgrades-and-class-switching-available-february/#comment-581334</guid>
		<description>Oct 2004 13,000 TR at the time ( if those stats are correct.....) I not sure about the direction we are to arrive at on sl. But with open source and how things are changing in terms of a Gummi bear sits on a hot plate. Scares some poeple.
Nice comments!!!!!!! :)
Usagi</description>
		<content:encoded><![CDATA[<p>Oct 2004 13,000 TR at the time ( if those stats are correct&#8230;..) I not sure about the direction we are to arrive at on sl. But with open source and how things are changing in terms of a Gummi bear sits on a hot plate. Scares some poeple.<br />
Nice comments!!!!!!! <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Usagi</p>
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