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	<title>Comments on: Tip of the Week #17: How to run multiple viewers at the same time</title>
	<atom:link href="http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/</link>
	<description>By Linden Lab</description>
	<pubDate>Thu, 08 Jan 2009 05:43:39 +0000</pubDate>
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		<title>By: Sean Heying</title>
		<link>http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575620</link>
		<dc:creator>Sean Heying</dc:creator>
		<pubDate>Thu, 10 Jan 2008 21:49:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575620</guid>
		<description>Thanks Torley for continuing this hard job of letting everyone know the oldbie and hidden tricks of SL.

Don't listen to the people yelling doom, they are probably just sad that the trick they use to be superior has been exposed.

One tute that would be handy would be the use of minimap, wireframe and disable constraints to retrieve items lost underground.</description>
		<content:encoded><![CDATA[<p>Thanks Torley for continuing this hard job of letting everyone know the oldbie and hidden tricks of SL.</p>
<p>Don&#8217;t listen to the people yelling doom, they are probably just sad that the trick they use to be superior has been exposed.</p>
<p>One tute that would be handy would be the use of minimap, wireframe and disable constraints to retrieve items lost underground.</p>
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		<title>By: les</title>
		<link>http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575616</link>
		<dc:creator>les</dc:creator>
		<pubDate>Thu, 10 Jan 2008 21:44:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575616</guid>
		<description>This grid hardly functions with +50K. We need more dead weight. Rack and stack em!

Just get rid of the hopeless traffic already and none of this is an issue. #$(*# number games...try for a little respect instead of a glimpse of quickly fading number flash and maybe you would have a solid core of backing instead of the public relations mess you have now.

Here's a fav of mine from phil the humanitarians last blog..."SL now runs on 9000 CPUs"...hehe. Whatever. How many residents now?

/me goes away laughing</description>
		<content:encoded><![CDATA[<p>This grid hardly functions with +50K. We need more dead weight. Rack and stack em!</p>
<p>Just get rid of the hopeless traffic already and none of this is an issue. #$(*# number games&#8230;try for a little respect instead of a glimpse of quickly fading number flash and maybe you would have a solid core of backing instead of the public relations mess you have now.</p>
<p>Here&#8217;s a fav of mine from phil the humanitarians last blog&#8230;&#8221;SL now runs on 9000 CPUs&#8221;&#8230;hehe. Whatever. How many residents now?</p>
<p>/me goes away laughing</p>
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		<title>By: Chronic Masturbator Smurf</title>
		<link>http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575610</link>
		<dc:creator>Chronic Masturbator Smurf</dc:creator>
		<pubDate>Thu, 10 Jan 2008 21:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575610</guid>
		<description>Galatir: “It’s like handing out a loaded gun. Sure it can be used for some good things, but guess what. They’re mostly used for bad things.”

Yeah, give a man a loaded gun and he'll be unable to resist his criminal impulses. We are a deterministic species, all control over our own actions, as well as the entire field of ethics, are illusions. Put a weapon in a man's hand and he'll be raping and pillaging within minutes. 
LOL</description>
		<content:encoded><![CDATA[<p>Galatir: “It’s like handing out a loaded gun. Sure it can be used for some good things, but guess what. They’re mostly used for bad things.”</p>
<p>Yeah, give a man a loaded gun and he&#8217;ll be unable to resist his criminal impulses. We are a deterministic species, all control over our own actions, as well as the entire field of ethics, are illusions. Put a weapon in a man&#8217;s hand and he&#8217;ll be raping and pillaging within minutes.<br />
LOL</p>
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		<title>By: Blinder Off</title>
		<link>http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575605</link>
		<dc:creator>Blinder Off</dc:creator>
		<pubDate>Thu, 10 Jan 2008 21:36:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575605</guid>
		<description>Since traffic seems to be a major contention here, may I make a common-sense suggestion?

1. Drop traffic in the trashcan.  It's a ludicrous, valueless, much-abused system that was a bad idea from the start.

2. Get rid of all concepts of search and ranking figures.  Do just like websearches do an rank search on the % of match.  If a person enters "Dog" it is pretty likely they are not searching for "hotdog".  So make the search engine smarter, drop the so-called illusion of "popularity" ranking, and put an end to this mindless shuffle for position.

3. Let popularity be determined by word of mouth and standard advertising, just as it is in RL. 

4. No need to make camping chairs "illegal". Users will just figure out a loophole.  The abuse will stop when the benefits end.  Get rid of traffic, search and ranking figures, and you'll get rid of camping.</description>
		<content:encoded><![CDATA[<p>Since traffic seems to be a major contention here, may I make a common-sense suggestion?</p>
<p>1. Drop traffic in the trashcan.  It&#8217;s a ludicrous, valueless, much-abused system that was a bad idea from the start.</p>
<p>2. Get rid of all concepts of search and ranking figures.  Do just like websearches do an rank search on the % of match.  If a person enters &#8220;Dog&#8221; it is pretty likely they are not searching for &#8220;hotdog&#8221;.  So make the search engine smarter, drop the so-called illusion of &#8220;popularity&#8221; ranking, and put an end to this mindless shuffle for position.</p>
<p>3. Let popularity be determined by word of mouth and standard advertising, just as it is in RL. </p>
<p>4. No need to make camping chairs &#8220;illegal&#8221;. Users will just figure out a loophole.  The abuse will stop when the benefits end.  Get rid of traffic, search and ranking figures, and you&#8217;ll get rid of camping.</p>
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		<title>By: Ann Otoole</title>
		<link>http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575603</link>
		<dc:creator>Ann Otoole</dc:creator>
		<pubDate>Thu, 10 Jan 2008 21:35:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575603</guid>
		<description>trust in sl is not even a remote option because of mentally ill people using alts to stalk, harass, and grief others. identity verification is useless because we do not and should not have that information.

its a dual edged sword. however, it would be nice to know when someone is an alt. this would end a lot of negative aspects of sl because the people involved would simply give up and leave sl for emotionally mature people.

sl needs to be cleaned up. sad but true.</description>
		<content:encoded><![CDATA[<p>trust in sl is not even a remote option because of mentally ill people using alts to stalk, harass, and grief others. identity verification is useless because we do not and should not have that information.</p>
<p>its a dual edged sword. however, it would be nice to know when someone is an alt. this would end a lot of negative aspects of sl because the people involved would simply give up and leave sl for emotionally mature people.</p>
<p>sl needs to be cleaned up. sad but true.</p>
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		<title>By: Blinders Off</title>
		<link>http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575592</link>
		<dc:creator>Blinders Off</dc:creator>
		<pubDate>Thu, 10 Jan 2008 21:25:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575592</guid>
		<description>@100 Galantir: "Also everything you state can already be done by relogging or using multiple pc’s and only would save a bit of time, hardly worth mentioning.
It doesn’t bring any good point to the game."

Are you seriously suggesting that people go to the expense and difficulty of purchasing multiple PCs to perform a function already available on SL, and recognized as valid by Linden Lab?

In addition, are you suggesting that reapeatedly logging off and relogging (a time-consuming and ASSET-HEAVY process) is better than simply pulling 2 avs online at the same time?  Did you think this through before posting?


"It’s like handing out a loaded gun. Sure it can be used for some good things, but guess what. They’re mostly used for bad things."

And upon what data do you base that statement?  Got facts?

To meet your analogy, there are far more hunters that use guns than criminals who use guns.  Anything can be used for bad.  You can use a Sunday newspaper to beat your neighbor to death.  Does that mean they should ban all newspapers?

Linden Lab allows alts.  They have ever since the board opened.  They  have built in the function to log on with multiple alts.  That function has been in use for years.  So tell me... how has this damaged LL more than any other feature on the system?  Maybe LL should ban all weapons because griefers use them.  Maybe they should ban trampolines because griefers use the principles to launch people.  Maybe they should ban particles because griefers use them.

I know!  Let's ban CHAT... because griefers use it.

Again, if you can post facts to support your claims and prove they are more than just personal opinions, I'd welcome the info.  Otherwise, this appears to me a viable and valuable feature.</description>
		<content:encoded><![CDATA[<p>@100 Galantir: &#8220;Also everything you state can already be done by relogging or using multiple pc’s and only would save a bit of time, hardly worth mentioning.<br />
It doesn’t bring any good point to the game.&#8221;</p>
<p>Are you seriously suggesting that people go to the expense and difficulty of purchasing multiple PCs to perform a function already available on SL, and recognized as valid by Linden Lab?</p>
<p>In addition, are you suggesting that reapeatedly logging off and relogging (a time-consuming and ASSET-HEAVY process) is better than simply pulling 2 avs online at the same time?  Did you think this through before posting?</p>
<p>&#8220;It’s like handing out a loaded gun. Sure it can be used for some good things, but guess what. They’re mostly used for bad things.&#8221;</p>
<p>And upon what data do you base that statement?  Got facts?</p>
<p>To meet your analogy, there are far more hunters that use guns than criminals who use guns.  Anything can be used for bad.  You can use a Sunday newspaper to beat your neighbor to death.  Does that mean they should ban all newspapers?</p>
<p>Linden Lab allows alts.  They have ever since the board opened.  They  have built in the function to log on with multiple alts.  That function has been in use for years.  So tell me&#8230; how has this damaged LL more than any other feature on the system?  Maybe LL should ban all weapons because griefers use them.  Maybe they should ban trampolines because griefers use the principles to launch people.  Maybe they should ban particles because griefers use them.</p>
<p>I know!  Let&#8217;s ban CHAT&#8230; because griefers use it.</p>
<p>Again, if you can post facts to support your claims and prove they are more than just personal opinions, I&#8217;d welcome the info.  Otherwise, this appears to me a viable and valuable feature.</p>
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		<title>By: Blinders Off</title>
		<link>http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575578</link>
		<dc:creator>Blinders Off</dc:creator>
		<pubDate>Thu, 10 Jan 2008 21:16:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575578</guid>
		<description>@96 Bobo:  "If you don’t use your alts for scamming people you surely wouldn’t mind that everyone can notice that these avatars are alts by enforcing multiple av’s from one IP to have a alt tag when logged in simultaneously."

Bobo, this is an old and incorrect argument.  A desire for privacy does not automatically dictate ones actions to the criminal.  Forcing someone to have an ALT sign above their head is an invasion of privacy and frankly, just plain goofy.  There's no reason for it, no purpose in it, no value.  What does it matter to you whether someone has two alts online at the same time, to do whatever work they need to do?  What business is it of yours?

In other words, what are you, the av police?  Live and let live.</description>
		<content:encoded><![CDATA[<p>@96 Bobo:  &#8220;If you don’t use your alts for scamming people you surely wouldn’t mind that everyone can notice that these avatars are alts by enforcing multiple av’s from one IP to have a alt tag when logged in simultaneously.&#8221;</p>
<p>Bobo, this is an old and incorrect argument.  A desire for privacy does not automatically dictate ones actions to the criminal.  Forcing someone to have an ALT sign above their head is an invasion of privacy and frankly, just plain goofy.  There&#8217;s no reason for it, no purpose in it, no value.  What does it matter to you whether someone has two alts online at the same time, to do whatever work they need to do?  What business is it of yours?</p>
<p>In other words, what are you, the av police?  Live and let live.</p>
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		<title>By: Argent Stonecutter</title>
		<link>http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575575</link>
		<dc:creator>Argent Stonecutter</dc:creator>
		<pubDate>Thu, 10 Jan 2008 21:11:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575575</guid>
		<description>There is (or was, at one point) a limit to the number of accounts that can use a single funding source.

Personally, I'd *rather* have my accounts linked completely behind the scenes. Or rather, I think they should separate the character (avatar, name, inventory, etc) from the account, so you can have one account (L$ and US$ credit, email address, billing, etc) instead of one per avatar.</description>
		<content:encoded><![CDATA[<p>There is (or was, at one point) a limit to the number of accounts that can use a single funding source.</p>
<p>Personally, I&#8217;d *rather* have my accounts linked completely behind the scenes. Or rather, I think they should separate the character (avatar, name, inventory, etc) from the account, so you can have one account (L$ and US$ credit, email address, billing, etc) instead of one per avatar.</p>
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		<title>By: nomoresecrets</title>
		<link>http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575567</link>
		<dc:creator>nomoresecrets</dc:creator>
		<pubDate>Thu, 10 Jan 2008 21:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575567</guid>
		<description>How the lindens react on Blog-posts :D

http://www11.file-upload.net/10.01.08/j61hsp.jpg</description>
		<content:encoded><![CDATA[<p>How the lindens react on Blog-posts  <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><a href="http://www11.file-upload.net/10.01.08/j61hsp.jpg" rel="nofollow">http://www11.file-upload.net/10.01.08/j61hsp.jpg</a></p>
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		<title>By: Day Oh</title>
		<link>http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575563</link>
		<dc:creator>Day Oh</dc:creator>
		<pubDate>Thu, 10 Jan 2008 21:02:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2008/01/10/tip-of-the-week-17-how-to-run-multiple-viewers-at-the-same-time/#comment-575563</guid>
		<description>Good work Torley :D

Those interested in simulating actors for machinima may also wish to keep an eye on the "SL Polymorphism Proxy with Imaginary Friends" project.  http://code.google.com/p/sl-polymorphism-proxy/

It's still a work in progress, but in short, it can create made-up avatars within your Second Life viewer (nobody else can see them).  In the future you'll be able to animate them and edit their appearance. (:</description>
		<content:encoded><![CDATA[<p>Good work Torley  <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Those interested in simulating actors for machinima may also wish to keep an eye on the &#8220;SL Polymorphism Proxy with Imaginary Friends&#8221; project.  <a href="http://code.google.com/p/sl-polymorphism-proxy/" rel="nofollow">http://code.google.com/p/sl-polymorphism-proxy/</a></p>
<p>It&#8217;s still a work in progress, but in short, it can create made-up avatars within your Second Life viewer (nobody else can see them).  In the future you&#8217;ll be able to animate them and edit their appearance. (:</p>
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