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	<title>Comments on: Update on mainland supply and auctions</title>
	<atom:link href="http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/</link>
	<description>By Linden Lab</description>
	<pubDate>Wed, 07 Jan 2009 20:58:27 +0000</pubDate>
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		<title>By: Linda Brynner</title>
		<link>http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-507129</link>
		<dc:creator>Linda Brynner</dc:creator>
		<pubDate>Tue, 06 Nov 2007 21:52:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-507129</guid>
		<description>Hello,
Something I really don´t understand is why hardware and organizational structure is behind all the time actuality. Following sl since the last year, the growth of ppl online at the same time is very predictable based on mathematical regression.
Make sure you have capäcity for 65000 / 70000 residents for the next progonesed months, mark my words... Geeez, this is so simple.
Should you have a shadow system... double the regression.</description>
		<content:encoded><![CDATA[<p>Hello,<br />
Something I really don´t understand is why hardware and organizational structure is behind all the time actuality. Following sl since the last year, the growth of ppl online at the same time is very predictable based on mathematical regression.<br />
Make sure you have capäcity for 65000 / 70000 residents for the next progonesed months, mark my words&#8230; Geeez, this is so simple.<br />
Should you have a shadow system&#8230; double the regression.</p>
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		<title>By: Linda Brynner</title>
		<link>http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-505281</link>
		<dc:creator>Linda Brynner</dc:creator>
		<pubDate>Sun, 04 Nov 2007 22:16:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-505281</guid>
		<description>Since again almost comments are closed...
Damnit when is Linden Lab going to set up some normal Customer Services !!!!!!!!!!!
No music I have all of the sudden from sl since days, and boy am I sure that all setting are ok. All outworld music and streams works fine.
And can we find any Linden for support, none so ever :(
GEEEEZZZZ GET CUSTOMER SERVICES ORGANIZED IS THAT SO DIFFICULT ? There are only around 50.000 people online at the same time; what is the difficulty to get basic CS setting up to normal standards. Hire profs to get it organized !!</description>
		<content:encoded><![CDATA[<p>Since again almost comments are closed&#8230;<br />
Damnit when is Linden Lab going to set up some normal Customer Services !!!!!!!!!!!<br />
No music I have all of the sudden from sl since days, and boy am I sure that all setting are ok. All outworld music and streams works fine.<br />
And can we find any Linden for support, none so ever <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
GEEEEZZZZ GET CUSTOMER SERVICES ORGANIZED IS THAT SO DIFFICULT ? There are only around 50.000 people online at the same time; what is the difficulty to get basic CS setting up to normal standards. Hire profs to get it organized !!</p>
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		<title>By: Dingle Doigts</title>
		<link>http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-499333</link>
		<dc:creator>Dingle Doigts</dc:creator>
		<pubDate>Mon, 22 Oct 2007 18:04:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-499333</guid>
		<description>Wow, Jack.  Great responses.  Thanks for the original post and the attempt to clear up some of the questions raised by those who genuinely want to improve the game. The waterway and protected borders issue is confusing and any way you can establish more and/or comfirm protected areas will be a help.  I do like Tory's comment number 8.  Why not use some abandoned land to provide some low prim tree'd, grass'd or fern'd land?  Land that has been abandoned but can't get in the que fast enough could be re-faced like that to improve the experience for neighbors.  I for one would even volunteer to clean up such areas just to give back to the game.  What was done to auction the land later, would not matter to me.  It would be fun to participate or watch improvement in the meantime.</description>
		<content:encoded><![CDATA[<p>Wow, Jack.  Great responses.  Thanks for the original post and the attempt to clear up some of the questions raised by those who genuinely want to improve the game. The waterway and protected borders issue is confusing and any way you can establish more and/or comfirm protected areas will be a help.  I do like Tory&#8217;s comment number 8.  Why not use some abandoned land to provide some low prim tree&#8217;d, grass&#8217;d or fern&#8217;d land?  Land that has been abandoned but can&#8217;t get in the que fast enough could be re-faced like that to improve the experience for neighbors.  I for one would even volunteer to clean up such areas just to give back to the game.  What was done to auction the land later, would not matter to me.  It would be fun to participate or watch improvement in the meantime.</p>
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		<title>By: Jack Linden</title>
		<link>http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-499035</link>
		<dc:creator>Jack Linden</dc:creator>
		<pubDate>Sun, 21 Oct 2007 17:48:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-499035</guid>
		<description>@Emondrell: Yes, this includes the teen grid - we'll be looking at tidying up abandoned parcels across the TG mainland.

@Sling: Good point re. shipstone, will take note of that and see what we can do.

@Argent: Totally agree, which is why the eastern continents were placed close together. So, yesterday we added connecting ocean between Kinrara and Strangways (connecting the corsican continent to Nautilus), and also between Arianti and Maat (connecting Nautilus with the japanese continent to the south).

@Cristalle: Yep, we know a few auction features are missing at present and will look at providing those soon - the closed auction listings particularly.

@Accasbel: We'll be getting those water regions on the newer continents cleaned up, named etc over the next few weeks. I agree, it isn't useful having their status unclear like that.

By the way, there is a simple grid map on the wall of my office on the Linden Estate Services region. I'll be putting some more fun grid maps out over the next couple of weeks for those that are interested.</description>
		<content:encoded><![CDATA[<p>@Emondrell: Yes, this includes the teen grid - we&#8217;ll be looking at tidying up abandoned parcels across the TG mainland.</p>
<p>@Sling: Good point re. shipstone, will take note of that and see what we can do.</p>
<p>@Argent: Totally agree, which is why the eastern continents were placed close together. So, yesterday we added connecting ocean between Kinrara and Strangways (connecting the corsican continent to Nautilus), and also between Arianti and Maat (connecting Nautilus with the japanese continent to the south).</p>
<p>@Cristalle: Yep, we know a few auction features are missing at present and will look at providing those soon - the closed auction listings particularly.</p>
<p>@Accasbel: We&#8217;ll be getting those water regions on the newer continents cleaned up, named etc over the next few weeks. I agree, it isn&#8217;t useful having their status unclear like that.</p>
<p>By the way, there is a simple grid map on the wall of my office on the Linden Estate Services region. I&#8217;ll be putting some more fun grid maps out over the next couple of weeks for those that are interested.</p>
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		<title>By: Auctions - Foreclosure Auction Info Now Available To the Public Online &#124; www.outdoorss.info</title>
		<link>http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-498422</link>
		<dc:creator>Auctions - Foreclosure Auction Info Now Available To the Public Online &#124; www.outdoorss.info</dc:creator>
		<pubDate>Sat, 20 Oct 2007 10:44:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-498422</guid>
		<description>[...] Update on mainland supply and auctionsFirstly, we have had a few minor glitches that needed to be resolved - we think most of the issues have been fixed now but have been taking it slowly whilst working to get auctions working smoothly. Secondly, average mainland price has &#8230; Tags:Share This [...]</description>
		<content:encoded><![CDATA[<p>[...] Update on mainland supply and auctionsFirstly, we have had a few minor glitches that needed to be resolved - we think most of the issues have been fixed now but have been taking it slowly whilst working to get auctions working smoothly. Secondly, average mainland price has &#8230; Tags:Share This [...]</p>
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	<item>
		<title>By: Auctions - News and Information on weather, business, entertainment and politics &#34; &#124; www.outdoorss.info</title>
		<link>http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-498418</link>
		<dc:creator>Auctions - News and Information on weather, business, entertainment and politics &#34; &#124; www.outdoorss.info</dc:creator>
		<pubDate>Sat, 20 Oct 2007 10:33:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-498418</guid>
		<description>[...] Update on mainland supply and auctionsFirstly, we have had a few minor glitches that needed to be resolved - we think most of the issues have been fixed now but have been taking it slowly whilst working to get auctions working smoothly. Secondly, average mainland price has &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Update on mainland supply and auctionsFirstly, we have had a few minor glitches that needed to be resolved - we think most of the issues have been fixed now but have been taking it slowly whilst working to get auctions working smoothly. Secondly, average mainland price has &#8230; [...]</p>
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		<title>By: yahoo auctions &#187; Comment on Update on mainland supply and &#60;b&#62;auctions&#60;/b&#62; by &#60;b&#62;yahoo&#60;/b&#62; &#60;b&#62;...&#60;/b&#62;</title>
		<link>http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-498402</link>
		<dc:creator>yahoo auctions &#187; Comment on Update on mainland supply and &#60;b&#62;auctions&#60;/b&#62; by &#60;b&#62;yahoo&#60;/b&#62; &#60;b&#62;...&#60;/b&#62;</dc:creator>
		<pubDate>Sat, 20 Oct 2007 09:48:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-498402</guid>
		<description>[...] came across this post - Comment on Update on mainland supply and &#60;b&#62;auctions&#60;/b&#62; by &#60;b&#62;yahoo&#60;/b&#62; &#38;lt... - and thought it was worth sharing. I hope you find it interesting too and take the time to read [...]</description>
		<content:encoded><![CDATA[<p>[...] came across this post - Comment on Update on mainland supply and &lt;b&gt;auctions&lt;/b&gt; by &lt;b&gt;yahoo&lt;/b&gt; &#38;lt&#8230; - and thought it was worth sharing. I hope you find it interesting too and take the time to read [...]</p>
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		<title>By: Magdalena Stardust</title>
		<link>http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-498039</link>
		<dc:creator>Magdalena Stardust</dc:creator>
		<pubDate>Fri, 19 Oct 2007 21:58:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-498039</guid>
		<description>Here are some thoughts if you all can handle it... 

Firstly, the gambling ban was inevitable. I knew, when I first logged on over a year ago, that it was only a matter of time. What all you who are saying, "just move offshore" fail to realize is that the result of such a move would be that the credit card companies would simply revoke Linden Labs merchant account, because that is the law in the US. Secondly, that's a *good thing*, not so much the stupid law, but the fact that it resulted in the removal from SL of the horrible, unregulated, lag-inducing gambling objects. Like I said, I knew from day one that the gambling wasn't going to last long. Even the European countries that have no problem with online gambling would have eventually come down like a ton of bricks on it once they realized that what was completely unregulated and subject to fraud and abuse by money laundering operations.

Secondly, all the people bitching about VAT need to redirect their anger to their elected representatives because that is the only way that that situation has any chance of changing. If you expect LL to simply continue to absorb the cost of VAT, then you are more foolish than the people who liked to put their extra linden dollars into a sploder or some other black box virtual slot machine with no trusted oversight to determine if the thing is programmed to ever pay out at all.

Thirdly, to the person who brought up the issue of all the estate owners who are still paying the old, lower price, making it impossible to compete with them, yes #67 OddesE Oh that's you, I agree 100%. I had one land baron brag to me that they only ever pay the educational price for islands (presumably for a commercial use.) For that reason my partners and I haven't gotten into estates. We are doing pretty well with mainland, and without cutting land any smaller than 512. The problem with the mainland is the adjacency model is not ideal. I mean, it does help with the land baron business because adjacency effects the value of a parcel quite a bit, and you can find parcels that are priced too low, and profit from that knowledge. But it could be so much better if it was dynamic. By that, I mean, what if you owned a parcel that was adjacent to a bunch of spinning porn ads, and you could just respond to that by *moving the parcel someplace else*? What if you could develop a parcel to the point that other people would want to be adjacent to you, and you could auction off the rights to be attached to each of your four sides? I have a pretty detailed idea of how to implement something like that in my head, so, Lindens, if you want to hire me I'll be happy to reveal it all to you, LOL. Seriously, though, if LL wants to sell me some islands, the best thing it could do is un-grandfather the old pricing. That would be awesome.</description>
		<content:encoded><![CDATA[<p>Here are some thoughts if you all can handle it&#8230; </p>
<p>Firstly, the gambling ban was inevitable. I knew, when I first logged on over a year ago, that it was only a matter of time. What all you who are saying, &#8220;just move offshore&#8221; fail to realize is that the result of such a move would be that the credit card companies would simply revoke Linden Labs merchant account, because that is the law in the US. Secondly, that&#8217;s a *good thing*, not so much the stupid law, but the fact that it resulted in the removal from SL of the horrible, unregulated, lag-inducing gambling objects. Like I said, I knew from day one that the gambling wasn&#8217;t going to last long. Even the European countries that have no problem with online gambling would have eventually come down like a ton of bricks on it once they realized that what was completely unregulated and subject to fraud and abuse by money laundering operations.</p>
<p>Secondly, all the people bitching about VAT need to redirect their anger to their elected representatives because that is the only way that that situation has any chance of changing. If you expect LL to simply continue to absorb the cost of VAT, then you are more foolish than the people who liked to put their extra linden dollars into a sploder or some other black box virtual slot machine with no trusted oversight to determine if the thing is programmed to ever pay out at all.</p>
<p>Thirdly, to the person who brought up the issue of all the estate owners who are still paying the old, lower price, making it impossible to compete with them, yes #67 OddesE Oh that&#8217;s you, I agree 100%. I had one land baron brag to me that they only ever pay the educational price for islands (presumably for a commercial use.) For that reason my partners and I haven&#8217;t gotten into estates. We are doing pretty well with mainland, and without cutting land any smaller than 512. The problem with the mainland is the adjacency model is not ideal. I mean, it does help with the land baron business because adjacency effects the value of a parcel quite a bit, and you can find parcels that are priced too low, and profit from that knowledge. But it could be so much better if it was dynamic. By that, I mean, what if you owned a parcel that was adjacent to a bunch of spinning porn ads, and you could just respond to that by *moving the parcel someplace else*? What if you could develop a parcel to the point that other people would want to be adjacent to you, and you could auction off the rights to be attached to each of your four sides? I have a pretty detailed idea of how to implement something like that in my head, so, Lindens, if you want to hire me I&#8217;ll be happy to reveal it all to you, LOL. Seriously, though, if LL wants to sell me some islands, the best thing it could do is un-grandfather the old pricing. That would be awesome.</p>
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		<title>By: Vladi Benelli</title>
		<link>http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-497893</link>
		<dc:creator>Vladi Benelli</dc:creator>
		<pubDate>Fri, 19 Oct 2007 19:20:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-497893</guid>
		<description>and put captcha's on land sales to stop land bots!
and PLEASE disable L$0/sqm land, or land of 1 sqm for L$1 that you can't buy.</description>
		<content:encoded><![CDATA[<p>and put captcha&#8217;s on land sales to stop land bots!<br />
and PLEASE disable L$0/sqm land, or land of 1 sqm for L$1 that you can&#8217;t buy.</p>
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		<title>By: Vladi Benelli</title>
		<link>http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-497889</link>
		<dc:creator>Vladi Benelli</dc:creator>
		<pubDate>Fri, 19 Oct 2007 19:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/18/update-on-mainland-supply-and-auctions/#comment-497889</guid>
		<description>I find it a good idea to sell the abandoned land, maybe put the newbie land back and give newbie abandoned land?</description>
		<content:encoded><![CDATA[<p>I find it a good idea to sell the abandoned land, maybe put the newbie land back and give newbie abandoned land?</p>
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