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	<title>Comments on: The Next Step Toward Advancing 3D Virtual Worlds</title>
	<atom:link href="http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/</link>
	<description>By Linden Lab</description>
	<pubDate>Tue, 02 Dec 2008 05:45:13 +0000</pubDate>
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		<title>By: maximilliano minelli</title>
		<link>http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-501692</link>
		<dc:creator>maximilliano minelli</dc:creator>
		<pubDate>Mon, 29 Oct 2007 10:51:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-501692</guid>
		<description>Regardless of the topic here. When is Linden going to repair'Recent Items" in inventory?
This is a jkoe already. They have chosen to ignore this issue and it's time they took care of it already. 
When you buy an item or get one you have a hard time searching for it. Why? When recent items was made specifically for this.</description>
		<content:encoded><![CDATA[<p>Regardless of the topic here. When is Linden going to repair&#8217;Recent Items&#8221; in inventory?<br />
This is a jkoe already. They have chosen to ignore this issue and it&#8217;s time they took care of it already.<br />
When you buy an item or get one you have a hard time searching for it. Why? When recent items was made specifically for this.</p>
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		<title>By: wakawaka</title>
		<link>http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-496075</link>
		<dc:creator>wakawaka</dc:creator>
		<pubDate>Tue, 16 Oct 2007 01:53:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-496075</guid>
		<description>Gee, now that IBM bought in, it must be legitimate

I can't for the life of me see a real business use besides marketing.

my $.02L</description>
		<content:encoded><![CDATA[<p>Gee, now that IBM bought in, it must be legitimate</p>
<p>I can&#8217;t for the life of me see a real business use besides marketing.</p>
<p>my $.02L</p>
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		<title>By: ก้าวข้าม Second Life เข้าสู่โลก 3 มิติเต็มรูปแบบ? &#124; SecondlifeMedia.com</title>
		<link>http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-495973</link>
		<dc:creator>ก้าวข้าม Second Life เข้าสู่โลก 3 มิติเต็มรูปแบบ? &#124; SecondlifeMedia.com</dc:creator>
		<pubDate>Mon, 15 Oct 2007 16:07:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-495973</guid>
		<description>[...] มาหลายตอน&#8230;.ผมได้ อ่านข่าวจาก Second Life Blog ที่รายงานว่า ทาง Linden Lab ได้จับมือกับ IBM [...]</description>
		<content:encoded><![CDATA[<p>[...] มาหลายตอน&#8230;.ผมได้ อ่านข่าวจาก Second Life Blog ที่รายงานว่า ทาง Linden Lab ได้จับมือกับ IBM [...]</p>
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		<title>By: Markus Breuer (Pham Neutra)</title>
		<link>http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494943</link>
		<dc:creator>Markus Breuer (Pham Neutra)</dc:creator>
		<pubDate>Fri, 12 Oct 2007 06:35:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494943</guid>
		<description>I think the announcement is great and will be seen by many as a kind of accolade for virtual worlds technology. I would not hold my breath for any quick results, though. Interoperability is NOT achieved by technical standards alone (they are an important foundation, though). Virtual worlds will be much more diverse in many ways, than some business people (who sometimes tend to forget that these platforms are used for entertainment purposes first) envision. 

I would like it to cross more easily between different virtual worlds (and the web), of course. I am not sure, how much of my avatar (besides the name) and of my virtual posessions I will be able to take with me. :)

Some reasoning behind these doubts here:
http://otherland.blogs.com/group/2007/10/ibm-give-second.html</description>
		<content:encoded><![CDATA[<p>I think the announcement is great and will be seen by many as a kind of accolade for virtual worlds technology. I would not hold my breath for any quick results, though. Interoperability is NOT achieved by technical standards alone (they are an important foundation, though). Virtual worlds will be much more diverse in many ways, than some business people (who sometimes tend to forget that these platforms are used for entertainment purposes first) envision. </p>
<p>I would like it to cross more easily between different virtual worlds (and the web), of course. I am not sure, how much of my avatar (besides the name) and of my virtual posessions I will be able to take with me. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Some reasoning behind these doubts here:<br />
<a href="http://otherland.blogs.com/group/2007/10/ibm-give-second.html" rel="nofollow">http://otherland.blogs.com/group/2007/10/ibm-give-second.html</a></p>
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		<title>By: The Otherland Group - Blog</title>
		<link>http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494929</link>
		<dc:creator>The Otherland Group - Blog</dc:creator>
		<pubDate>Fri, 12 Oct 2007 05:54:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494929</guid>
		<description>&lt;strong&gt;IBM give Second Life the Accolade&lt;/strong&gt;

This is a good week for business with and within virtual worlds. The place, where most of the good news originate is San Jose, the Virtual Worlds Fall conference - (which I sadly had to miss because of a pressing</description>
		<content:encoded><![CDATA[<p><strong>IBM give Second Life the Accolade</strong></p>
<p>This is a good week for business with and within virtual worlds. The place, where most of the good news originate is San Jose, the Virtual Worlds Fall conference - (which I sadly had to miss because of a pressing</p>
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		<title>By: Fim Fischer</title>
		<link>http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494728</link>
		<dc:creator>Fim Fischer</dc:creator>
		<pubDate>Thu, 11 Oct 2007 18:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494728</guid>
		<description>*Congratulations*
I could not imagine a better partner than IBM!
Sincerely


Fim Fischer</description>
		<content:encoded><![CDATA[<p>*Congratulations*<br />
I could not imagine a better partner than IBM!<br />
Sincerely</p>
<p>Fim Fischer</p>
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		<title>By: U M</title>
		<link>http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494721</link>
		<dc:creator>U M</dc:creator>
		<pubDate>Thu, 11 Oct 2007 17:38:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494721</guid>
		<description>@61 "interest. First, we have the news itself. There was the official IBM release of course, and it hit the official Linden Lab blog […]"

Noticed the how they said "we have the news itself. There was the official IBM release of course,"           shakeshead why why why</description>
		<content:encoded><![CDATA[<p>@61 &#8220;interest. First, we have the news itself. There was the official IBM release of course, and it hit the official Linden Lab blog […]&#8221;</p>
<p>Noticed the how they said &#8220;we have the news itself. There was the official IBM release of course,&#8221;           shakeshead why why why</p>
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		<title>By: mimi</title>
		<link>http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494709</link>
		<dc:creator>mimi</dc:creator>
		<pubDate>Thu, 11 Oct 2007 16:47:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494709</guid>
		<description>from the text of the article:
""Universal" Avatars: Exploring technology and standards for users of the 3D Internet to seamlessly travel between different virtual worlds. Users could maintain the same “avatar” name, appearance and other important attributes (digital assets, identity certificates, and more) for multiple worlds. The adoption of a universal “avatar” and associated services are a possible first step toward the creation of a truly interoperable 3D Internet."

It worries me if my identity certificates will travel along to other worlds  too. Will this include privacy information i will be forced to give for the age verification?</description>
		<content:encoded><![CDATA[<p>from the text of the article:<br />
&#8220;&#8221;Universal&#8221; Avatars: Exploring technology and standards for users of the 3D Internet to seamlessly travel between different virtual worlds. Users could maintain the same “avatar” name, appearance and other important attributes (digital assets, identity certificates, and more) for multiple worlds. The adoption of a universal “avatar” and associated services are a possible first step toward the creation of a truly interoperable 3D Internet.&#8221;</p>
<p>It worries me if my identity certificates will travel along to other worlds  too. Will this include privacy information i will be forced to give for the age verification?</p>
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		<title>By: kotivalo hirvi</title>
		<link>http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494699</link>
		<dc:creator>kotivalo hirvi</dc:creator>
		<pubDate>Thu, 11 Oct 2007 15:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494699</guid>
		<description>Why SL viewer (unlike some other software like google earth) haven't got RAM memory cache settings?! And I want to set "disk" cache to memory stick. Recommend a best type of stick, my computer's front has many types of slots. I would like cache to be BOTH in FLASH stick and hard disk, because 2 sources of data would be faster.</description>
		<content:encoded><![CDATA[<p>Why SL viewer (unlike some other software like google earth) haven&#8217;t got RAM memory cache settings?! And I want to set &#8220;disk&#8221; cache to memory stick. Recommend a best type of stick, my computer&#8217;s front has many types of slots. I would like cache to be BOTH in FLASH stick and hard disk, because 2 sources of data would be faster.</p>
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		<title>By: kotivalo hirvi</title>
		<link>http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494675</link>
		<dc:creator>kotivalo hirvi</dc:creator>
		<pubDate>Thu, 11 Oct 2007 14:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/10/10/the-next-step-toward-advancing-3d-virtual-worlds/#comment-494675</guid>
		<description>Some areas have constant struggle with lag. Some people violate rules by using objects that waste sim computational resources. Lag restrictions have been enforced by hand, because automating the enforcing has been too difficult and/or laggy.

Enforcement of lag restrictions and IPS quotas should be made easier and less laggy to automate.

Other way to reduce lag, is to bring some programming tools that, for example, enable script writing by graphical nets, and analysis tools that warn about (suspected) waste.</description>
		<content:encoded><![CDATA[<p>Some areas have constant struggle with lag. Some people violate rules by using objects that waste sim computational resources. Lag restrictions have been enforced by hand, because automating the enforcing has been too difficult and/or laggy.</p>
<p>Enforcement of lag restrictions and IPS quotas should be made easier and less laggy to automate.</p>
<p>Other way to reduce lag, is to bring some programming tools that, for example, enable script writing by graphical nets, and analysis tools that warn about (suspected) waste.</p>
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