[STABILIZED] Gridwide Slowdowns
Friday, October 5th, 2007 at 9:56 PM by: Frontier Linden[UPDATE 5:41 p.m. Pacific]
Performance has been stable for over an hour. The Operations team will be monitoring for further signs of trouble for the rest of the weekend.
[UPDATE 4:24 p.m. Pacific]
Performance is looking better, but there’s a bit of work to be done yet resynchronizing a database instance. We apologize for the continued inconvenience.
[UPDATE 1:24 p.m. Pacific]
The issue is identified and our Ops Team is working hard on it. We will let you know as soon as it’s done.
[RE-OPENED 11:52 a.m. Pacific]
And yet again, the issue has raised its ugly head. Our Ops Team is already working to resolve it.
We will keep you posted on the progress.
[RESOLVED 4:47a.m. Pacific]
The issue is resolved, if you are still experiencing problems please restart Second Life.
[RE-OPENED 10-6 4:25a.m. Pacific]
It snuck back up on us, ops has been notified and are working on it.
[RESOLVED 10:40 Pacific] This issue is now resolved! If your inworld L$ balance shows as Loading… then please restart Second Life.
Thank you for your patience and have a great morning!
We are experiencing gridwide slowdowns that may cause issues with search, mapping, teleporting, inworld payments, asset operations and display of inworld $L balances.
Ops has been notified and we will keep you updated.
In the meantime please avoid making any inworld transactions and operations on no-copy assets.


October 6th, 2007 at 12:32 PM
[...] We will keep you posted on the progress. Source: [RE-OPENED] Gridwide Slowdowns [...]