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	<title>Comments on: Linden Lab&#8217;s Effort to Improve Grid Stability</title>
	<atom:link href="http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/</link>
	<description>By Linden Lab</description>
	<pubDate>Tue, 02 Dec 2008 05:34:10 +0000</pubDate>
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		<title>By: Breeze Winnfield</title>
		<link>http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452558</link>
		<dc:creator>Breeze Winnfield</dc:creator>
		<pubDate>Sat, 25 Aug 2007 22:34:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452558</guid>
		<description>You say Voice, Windlight and Sculpties are "essential"?  I cant think of anything less "essential".  What critical function does sculpties provide??  Windlight never worked from the get go, yet you spent cash aquiring it and resources best devoted else where trying to get it to work.  Sculpties are an outside of SL, program created texture that replaces inworld building skills, how the heck do you figure that is "essential".  You still dont get it, A STABLE GRID is what is essential.  Maybe if you folks werent mucking around with silly stuff like sculpties you could deliver on those long long awaited grid improvements.  We have heard these promises before.</description>
		<content:encoded><![CDATA[<p>You say Voice, Windlight and Sculpties are &#8220;essential&#8221;?  I cant think of anything less &#8220;essential&#8221;.  What critical function does sculpties provide??  Windlight never worked from the get go, yet you spent cash aquiring it and resources best devoted else where trying to get it to work.  Sculpties are an outside of SL, program created texture that replaces inworld building skills, how the heck do you figure that is &#8220;essential&#8221;.  You still dont get it, A STABLE GRID is what is essential.  Maybe if you folks werent mucking around with silly stuff like sculpties you could deliver on those long long awaited grid improvements.  We have heard these promises before.</p>
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		<title>By: Bucky Barkley</title>
		<link>http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452537</link>
		<dc:creator>Bucky Barkley</dc:creator>
		<pubDate>Sat, 25 Aug 2007 21:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452537</guid>
		<description>Why isn't this post coming from Cory, the CTO?

Why are Cory and Robin still in their current positions?

Is the Board of Directors simply not paying attention?
The best announcement that could come out of the
SLCC would be: "we're going to get some world class managers
on board, and reassign some current ones".</description>
		<content:encoded><![CDATA[<p>Why isn&#8217;t this post coming from Cory, the CTO?</p>
<p>Why are Cory and Robin still in their current positions?</p>
<p>Is the Board of Directors simply not paying attention?<br />
The best announcement that could come out of the<br />
SLCC would be: &#8220;we&#8217;re going to get some world class managers<br />
on board, and reassign some current ones&#8221;.</p>
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		<title>By: JayR Cela</title>
		<link>http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452534</link>
		<dc:creator>JayR Cela</dc:creator>
		<pubDate>Sat, 25 Aug 2007 21:47:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452534</guid>
		<description>as far as stability goes I have 1 thing to ask
Help us Oh~Be~Whan~Torley your our only Hope :(

LOL :_)

JayR Cela</description>
		<content:encoded><![CDATA[<p>as far as stability goes I have 1 thing to ask<br />
Help us Oh~Be~Whan~Torley your our only Hope <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>LOL :_)</p>
<p>JayR Cela</p>
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		<title>By: GoogleMama</title>
		<link>http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452508</link>
		<dc:creator>GoogleMama</dc:creator>
		<pubDate>Sat, 25 Aug 2007 20:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452508</guid>
		<description>Very well said, Amanda!  And in keeping with my view of LL and the demise of SL, you'll note there was one run to three strikes in Amanada's comment... in every ballgame I know, three strikes is an out...</description>
		<content:encoded><![CDATA[<p>Very well said, Amanda!  And in keeping with my view of LL and the demise of SL, you&#8217;ll note there was one run to three strikes in Amanada&#8217;s comment&#8230; in every ballgame I know, three strikes is an out&#8230;</p>
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		<title>By: Akiko Koba</title>
		<link>http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452497</link>
		<dc:creator>Akiko Koba</dc:creator>
		<pubDate>Sat, 25 Aug 2007 20:46:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452497</guid>
		<description>All I can say is that this resident is now a little more inclined to return to paying premium for using SL after reading this - and yes - for ALL my avatars as I said I would when I dropped out of premium back in March.

When I see more stability, I will gladly part with money again. This is the best online experience there is when it's working properly. Get it sorted and I will show my support with hard cash.</description>
		<content:encoded><![CDATA[<p>All I can say is that this resident is now a little more inclined to return to paying premium for using SL after reading this - and yes - for ALL my avatars as I said I would when I dropped out of premium back in March.</p>
<p>When I see more stability, I will gladly part with money again. This is the best online experience there is when it&#8217;s working properly. Get it sorted and I will show my support with hard cash.</p>
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		<title>By: Gareth Sleeper</title>
		<link>http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452492</link>
		<dc:creator>Gareth Sleeper</dc:creator>
		<pubDate>Sat, 25 Aug 2007 20:44:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452492</guid>
		<description>Hope it all works out. As for me, I'm about to start designing an entire prim outfit that attaches to my butt, since my attachments are STILL going there half the time.</description>
		<content:encoded><![CDATA[<p>Hope it all works out. As for me, I&#8217;m about to start designing an entire prim outfit that attaches to my butt, since my attachments are STILL going there half the time.</p>
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		<title>By: Iexo Bethune</title>
		<link>http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452455</link>
		<dc:creator>Iexo Bethune</dc:creator>
		<pubDate>Sat, 25 Aug 2007 20:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452455</guid>
		<description>Havok 4...   Wow...   Just imagine what this means...   Heck, the Lindens could even remake the damage system so instead of cheesily teleporting you elsewhere, it animates death, complete with ragdoll! I agree with the general sentiment here, SecondLife is starting to look bright again, and I can hardly wait to see all this implimented. Good work Lindens!</description>
		<content:encoded><![CDATA[<p>Havok 4&#8230;   Wow&#8230;   Just imagine what this means&#8230;   Heck, the Lindens could even remake the damage system so instead of cheesily teleporting you elsewhere, it animates death, complete with ragdoll! I agree with the general sentiment here, SecondLife is starting to look bright again, and I can hardly wait to see all this implimented. Good work Lindens!</p>
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		<title>By: nina</title>
		<link>http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452448</link>
		<dc:creator>nina</dc:creator>
		<pubDate>Sat, 25 Aug 2007 19:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452448</guid>
		<description>one more thing:
PLEASE do not force the voice client on me. wednesdays are dreadful, i keep expecting to find a forced client 'upgrade' to voice. the only client that i can run with any shred of usability is the nicholaz non voice client. how one guy can fix more bugs than 70% of the LL coders is quite telling hey. if voice is indeed going to be rammed down my throat 'optionally' against my will, can LL at the very least give warning so that i can return inventory put my land up for sale first?

ta</description>
		<content:encoded><![CDATA[<p>one more thing:<br />
PLEASE do not force the voice client on me. wednesdays are dreadful, i keep expecting to find a forced client &#8216;upgrade&#8217; to voice. the only client that i can run with any shred of usability is the nicholaz non voice client. how one guy can fix more bugs than 70% of the LL coders is quite telling hey. if voice is indeed going to be rammed down my throat &#8216;optionally&#8217; against my will, can LL at the very least give warning so that i can return inventory put my land up for sale first?</p>
<p>ta</p>
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	<item>
		<title>By: Ashcroft Burnham</title>
		<link>http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452423</link>
		<dc:creator>Ashcroft Burnham</dc:creator>
		<pubDate>Sat, 25 Aug 2007 19:28:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452423</guid>
		<description>Are you going to be commenting all your code properly in the future so that opensource programmers don't have to spend hours just working out what things do before doing useful things?</description>
		<content:encoded><![CDATA[<p>Are you going to be commenting all your code properly in the future so that opensource programmers don&#8217;t have to spend hours just working out what things do before doing useful things?</p>
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		<title>By: nina</title>
		<link>http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452416</link>
		<dc:creator>nina</dc:creator>
		<pubDate>Sat, 25 Aug 2007 19:22:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/24/linden-labs-effort-to-improve-grid-stability/#comment-452416</guid>
		<description>ill believe it when i see it.
memories of open letter and a phoney town hall</description>
		<content:encoded><![CDATA[<p>ill believe it when i see it.<br />
memories of open letter and a phoney town hall</p>
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