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	<title>Comments on: The Second Life Voice Viewer is Live!</title>
	<atom:link href="http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/</link>
	<description>By Linden Lab</description>
	<pubDate>Tue, 02 Dec 2008 06:35:28 +0000</pubDate>
	<generator>http://wordpress.org/?v=MU</generator>
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		<title>By: Ann Otoole</title>
		<link>http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420835</link>
		<dc:creator>Ann Otoole</dc:creator>
		<pubDate>Fri, 03 Aug 2007 00:12:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420835</guid>
		<description>its a done and over deal. sl will survive.</description>
		<content:encoded><![CDATA[<p>its a done and over deal. sl will survive.</p>
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		<title>By: Jeska Linden</title>
		<link>http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420834</link>
		<dc:creator>Jeska Linden</dc:creator>
		<pubDate>Fri, 03 Aug 2007 00:11:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420834</guid>
		<description>Hello everyone, thanks for your feedback - we've had a few reports of Residents crashing upon login. If this happens to you, please try clearing your Second Life cache, it should fix the issue.</description>
		<content:encoded><![CDATA[<p>Hello everyone, thanks for your feedback - we&#8217;ve had a few reports of Residents crashing upon login. If this happens to you, please try clearing your Second Life cache, it should fix the issue.</p>
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		<title>By: Doris Haller</title>
		<link>http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420833</link>
		<dc:creator>Doris Haller</dc:creator>
		<pubDate>Fri, 03 Aug 2007 00:11:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420833</guid>
		<description>What a sad thing to happen</description>
		<content:encoded><![CDATA[<p>What a sad thing to happen</p>
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		<title>By: Calantha Theas</title>
		<link>http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420832</link>
		<dc:creator>Calantha Theas</dc:creator>
		<pubDate>Fri, 03 Aug 2007 00:10:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420832</guid>
		<description>You know that 90-day window beyond which 90% of accounts fail to log in? I'm two weeks off 90 days old, and it's looking increasingly likely I'm going to be one of the absent majority. 

Voice was inevitable regardless of the majority's wishes, because RL corporations want it and their needs are paramount. I get that. What's the loss of a couple of resident dollars on the exchange, compared to what they'll be bringing in? I also get that the world can't cope with the traffic it already has, and so it's not in your interests to make things easy or welcoming for newcomers. I just wish I'd been around in the beginning, rather than a couple of months towards the end.</description>
		<content:encoded><![CDATA[<p>You know that 90-day window beyond which 90% of accounts fail to log in? I&#8217;m two weeks off 90 days old, and it&#8217;s looking increasingly likely I&#8217;m going to be one of the absent majority. </p>
<p>Voice was inevitable regardless of the majority&#8217;s wishes, because RL corporations want it and their needs are paramount. I get that. What&#8217;s the loss of a couple of resident dollars on the exchange, compared to what they&#8217;ll be bringing in? I also get that the world can&#8217;t cope with the traffic it already has, and so it&#8217;s not in your interests to make things easy or welcoming for newcomers. I just wish I&#8217;d been around in the beginning, rather than a couple of months towards the end.</p>
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		<title>By: Lyn Mimistrobell</title>
		<link>http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420827</link>
		<dc:creator>Lyn Mimistrobell</dc:creator>
		<pubDate>Fri, 03 Aug 2007 00:07:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420827</guid>
		<description>@Amanda Ascot: we feel better reading it tho hon *hugs*

To those that believe it's just another option that we can choose to disable... don't kid yourself: &lt;b&gt;this will cause more lag&lt;/b&gt; (and yes, I've read all the stuff LL promises)</description>
		<content:encoded><![CDATA[<p>@Amanda Ascot: we feel better reading it tho hon *hugs*</p>
<p>To those that believe it&#8217;s just another option that we can choose to disable&#8230; don&#8217;t kid yourself: <b>this will cause more lag</b> (and yes, I&#8217;ve read all the stuff LL promises)</p>
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		<title>By: Amanda Ascot</title>
		<link>http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420825</link>
		<dc:creator>Amanda Ascot</dc:creator>
		<pubDate>Fri, 03 Aug 2007 00:05:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420825</guid>
		<description>While I can't use it, myself, I've always been a supporter of Voice as an option for those people who want it, but I honestly don't believe that this is ever going to be as popular as Linden Lab wants to believe.  Yes, for some sorts of group meetings it will be nice, but, unfortunately, there's no "Voice chat log" to fall back on if you miss something, and no history to check on if you were distracted trying to deal with an IM or someone in the meeting who doesn't have Voice enabled.

In all, its a Good Idea.  This is just a very bad time to introduce it.  If, and I stress "if", I decide to download this optional viewer, I will most likely not enable Voice except under very special circumstances.  What I wish LL had done was to release two optional viewers -- both with all the bug fixes and one of those with Voice.

Face it, Second Life is an awful resource hog as it is.  Why should my computer have to waste precious CPU cycles on a feature I'm not using?  I remember some of the previous viewers were lean and snappy.  I *never* experienced local lag when I was in a well-performing sim.  Now things are almost totally lagged much of the time, even when I'm the only one in a region.  And this isn't just one computer.  It's three completely different ones, so don't blame it on my machine.  The lag has increased steadily since release 1.13, even when the sims are not, themselves, lagged.  The only logical place to point the finger is right at the viewer, and adding feature bloat to an already unstable viewer (1.18 is the most crash-prone in recent history), is not going to help things.

Worse, releasing it near the weekend (didn't you guys learn your lesson the last time?) is a Very Bad Thing.  Let me repeat that.  Very Bad Thing.  Did that sink in that time?  All new releases should be on Monday, so you have the whole week to either work out the inevitable bugs or roll it back.  Wednesday releases don't work either, as we've seen the Grid thoroughly borked over busy weekends after Wednesday releases, before.  Get a clue, people.  There's a reason we complain about these things.  There's a reason we keeping saying to not release new versions near weekends.  Just what part of that do you not understand?

Now, if only there was a Linden who actually reads this stuff.  Support tickets go unanswered.  Bugs reported in the jira get "resolved" without being resolved.  Sweep this stuff under the rug and it just goes away.  Right?  Wrong, guys.  It persists.  It adds up.  Fix the things that are broken and *then* give us shineys to play with.

*sigh*  Really, though.  Why do I even bother, since I know my voice (isn't that ironic?) will go "unheard"?  I don't even feel better after writing this.  :)</description>
		<content:encoded><![CDATA[<p>While I can&#8217;t use it, myself, I&#8217;ve always been a supporter of Voice as an option for those people who want it, but I honestly don&#8217;t believe that this is ever going to be as popular as Linden Lab wants to believe.  Yes, for some sorts of group meetings it will be nice, but, unfortunately, there&#8217;s no &#8220;Voice chat log&#8221; to fall back on if you miss something, and no history to check on if you were distracted trying to deal with an IM or someone in the meeting who doesn&#8217;t have Voice enabled.</p>
<p>In all, its a Good Idea.  This is just a very bad time to introduce it.  If, and I stress &#8220;if&#8221;, I decide to download this optional viewer, I will most likely not enable Voice except under very special circumstances.  What I wish LL had done was to release two optional viewers &#8212; both with all the bug fixes and one of those with Voice.</p>
<p>Face it, Second Life is an awful resource hog as it is.  Why should my computer have to waste precious CPU cycles on a feature I&#8217;m not using?  I remember some of the previous viewers were lean and snappy.  I *never* experienced local lag when I was in a well-performing sim.  Now things are almost totally lagged much of the time, even when I&#8217;m the only one in a region.  And this isn&#8217;t just one computer.  It&#8217;s three completely different ones, so don&#8217;t blame it on my machine.  The lag has increased steadily since release 1.13, even when the sims are not, themselves, lagged.  The only logical place to point the finger is right at the viewer, and adding feature bloat to an already unstable viewer (1.18 is the most crash-prone in recent history), is not going to help things.</p>
<p>Worse, releasing it near the weekend (didn&#8217;t you guys learn your lesson the last time?) is a Very Bad Thing.  Let me repeat that.  Very Bad Thing.  Did that sink in that time?  All new releases should be on Monday, so you have the whole week to either work out the inevitable bugs or roll it back.  Wednesday releases don&#8217;t work either, as we&#8217;ve seen the Grid thoroughly borked over busy weekends after Wednesday releases, before.  Get a clue, people.  There&#8217;s a reason we complain about these things.  There&#8217;s a reason we keeping saying to not release new versions near weekends.  Just what part of that do you not understand?</p>
<p>Now, if only there was a Linden who actually reads this stuff.  Support tickets go unanswered.  Bugs reported in the jira get &#8220;resolved&#8221; without being resolved.  Sweep this stuff under the rug and it just goes away.  Right?  Wrong, guys.  It persists.  It adds up.  Fix the things that are broken and *then* give us shineys to play with.</p>
<p>*sigh*  Really, though.  Why do I even bother, since I know my voice (isn&#8217;t that ironic?) will go &#8220;unheard&#8221;?  I don&#8217;t even feel better after writing this.  <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Kornscope Komachi</title>
		<link>http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420821</link>
		<dc:creator>Kornscope Komachi</dc:creator>
		<pubDate>Fri, 03 Aug 2007 00:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420821</guid>
		<description>Video streaming for Linux? Hipray!</description>
		<content:encoded><![CDATA[<p>Video streaming for Linux? Hipray!</p>
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		<title>By: Sascha</title>
		<link>http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420815</link>
		<dc:creator>Sascha</dc:creator>
		<pubDate>Fri, 03 Aug 2007 00:00:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420815</guid>
		<description>@86 if you think it is not implemented, that is not true, I’m standing in cyclops and people drop in and tell me i have a red dot above my head. and no, i won’t use that buggy version any longer and if i hear that the functionality is gone i don’t want it neither. Another part screwed up now here.</description>
		<content:encoded><![CDATA[<p>@86 if you think it is not implemented, that is not true, I’m standing in cyclops and people drop in and tell me i have a red dot above my head. and no, i won’t use that buggy version any longer and if i hear that the functionality is gone i don’t want it neither. Another part screwed up now here.</p>
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		<title>By: Postcards from the SLedge</title>
		<link>http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420814</link>
		<dc:creator>Postcards from the SLedge</dc:creator>
		<pubDate>Fri, 03 Aug 2007 00:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420814</guid>
		<description>[...] yes, following our big Voice announcement, this comes just in time for the re-introduction of First Look: WindLight ’round the [...]</description>
		<content:encoded><![CDATA[<p>[...] yes, following our big Voice announcement, this comes just in time for the re-introduction of First Look: WindLight ’round the [...]</p>
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		<title>By: Daryth Kennedy</title>
		<link>http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420813</link>
		<dc:creator>Daryth Kennedy</dc:creator>
		<pubDate>Fri, 03 Aug 2007 00:00:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/08/02/the-second-life-voice-viewer-is-live/#comment-420813</guid>
		<description>LL ... take the time to listen to your users, please … before you kill SL.

With so many bugfixes, and the grid in such poor shape already … why toss another new feature into the mess?</description>
		<content:encoded><![CDATA[<p>LL &#8230; take the time to listen to your users, please … before you kill SL.</p>
<p>With so many bugfixes, and the grid in such poor shape already … why toss another new feature into the mess?</p>
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