<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Newsletter Posted!</title>
	<atom:link href="http://blog.secondlife.com/2007/07/31/newsletter-posted-4/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.secondlife.com/2007/07/31/newsletter-posted-4/</link>
	<description>By Linden Lab</description>
	<pubDate>Sun, 20 Jul 2008 22:19:58 +0000</pubDate>
	<generator>http://wordpress.org/?v=MU</generator>
		<item>
		<title>By: Dirk Felix</title>
		<link>http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419528</link>
		<dc:creator>Dirk Felix</dc:creator>
		<pubDate>Wed, 01 Aug 2007 18:37:09 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419528</guid>
		<description>Want to have effect? STOP BUYING AND TRADING LINDENS FOR ONE MONTH.

;)</description>
		<content:encoded><![CDATA[<p>Want to have effect? STOP BUYING AND TRADING LINDENS FOR ONE MONTH.</p>
<p> <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Iridium Linden</title>
		<link>http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419524</link>
		<dc:creator>Iridium Linden</dc:creator>
		<pubDate>Wed, 01 Aug 2007 18:32:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419524</guid>
		<description>@Neural, I personally read every single comment posted to the blog, and I, along with many other Lindens, appreciate your feedback and passion. Keep talking to us.</description>
		<content:encoded><![CDATA[<p>@Neural, I personally read every single comment posted to the blog, and I, along with many other Lindens, appreciate your feedback and passion. Keep talking to us.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sedary Raymaker</title>
		<link>http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419522</link>
		<dc:creator>Sedary Raymaker</dc:creator>
		<pubDate>Wed, 01 Aug 2007 18:31:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419522</guid>
		<description>"Do they realize they can turn [Voice] off"

It had better be off by default, same as the other low-quality, resource-sucking streaming media settings.</description>
		<content:encoded><![CDATA[<p>&#8220;Do they realize they can turn [Voice] off&#8221;</p>
<p>It had better be off by default, same as the other low-quality, resource-sucking streaming media settings.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: les</title>
		<link>http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419497</link>
		<dc:creator>les</dc:creator>
		<pubDate>Wed, 01 Aug 2007 17:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419497</guid>
		<description>What happened to the person who made the "human error"? 

Fire them. Twice.

Who hired and trianed the person? Fire them too.

Maybe Cory is a good target. I would have nailed him 2 years ago and surely on the day he gave his town hall about SL dev projections for 2007.  
Ben is kinda iffy too....cleary can't make a decent UI, so why let him? What's Andrew upto these days? Perhaps he's due for a review as well. How's havok+ coming? Thought so! You're fired! No, dont go to your desk we have all your Wired Magazine's and bong filters in a box at the door. Grab it as you leave.

While I've got the broom out...fire the group that made this newsletter. We don't require corp propaganda. There are all ready 100 news outlets in Our World not so irrelevant and trite. Replace the spinners (Torley too) with usefull lindens. Tech helpers or someone who makes coffee or some other thing with the slightest use.

No need to waste energy in propaganda. The game speaks for itself and your efforts should be toward making it a Good and Usefull experience. Replacing your managment staff might be a way towards gaining some respect. 

Remove broken bits. Replace with better parts. Or carry on as normal. Some walls like being walked into.

[RESOLVED]</description>
		<content:encoded><![CDATA[<p>What happened to the person who made the &#8220;human error&#8221;? </p>
<p>Fire them. Twice.</p>
<p>Who hired and trianed the person? Fire them too.</p>
<p>Maybe Cory is a good target. I would have nailed him 2 years ago and surely on the day he gave his town hall about SL dev projections for 2007.<br />
Ben is kinda iffy too&#8230;.cleary can&#8217;t make a decent UI, so why let him? What&#8217;s Andrew upto these days? Perhaps he&#8217;s due for a review as well. How&#8217;s havok+ coming? Thought so! You&#8217;re fired! No, dont go to your desk we have all your Wired Magazine&#8217;s and bong filters in a box at the door. Grab it as you leave.</p>
<p>While I&#8217;ve got the broom out&#8230;fire the group that made this newsletter. We don&#8217;t require corp propaganda. There are all ready 100 news outlets in Our World not so irrelevant and trite. Replace the spinners (Torley too) with usefull lindens. Tech helpers or someone who makes coffee or some other thing with the slightest use.</p>
<p>No need to waste energy in propaganda. The game speaks for itself and your efforts should be toward making it a Good and Usefull experience. Replacing your managment staff might be a way towards gaining some respect. </p>
<p>Remove broken bits. Replace with better parts. Or carry on as normal. Some walls like being walked into.</p>
<p>[RESOLVED]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: pantaiputih korobase</title>
		<link>http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419496</link>
		<dc:creator>pantaiputih korobase</dc:creator>
		<pubDate>Wed, 01 Aug 2007 17:58:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419496</guid>
		<description>Lindens, just be open, disclose your problems to your customers (or aren't you able to identify them?) and may be someone can help you :-). don't fear that we leave if you tell us whats wrong. we even might show more understanding if you stop using all these standard 'apology' phrases. this might remind some of us just about our RL when things don't work there :-). 
though there is some nice information in your newsletter, it appears that your customers are more interested in the perspectives, i.e. when your customers can expect to have the basic SL problems solved.
be open for communication and simplify communication. value our free opinion, e.g. don't close blogs after 100 entries, don't release blogs with no chance to reply.... etc etc</description>
		<content:encoded><![CDATA[<p>Lindens, just be open, disclose your problems to your customers (or aren&#8217;t you able to identify them?) and may be someone can help you :-). don&#8217;t fear that we leave if you tell us whats wrong. we even might show more understanding if you stop using all these standard &#8216;apology&#8217; phrases. this might remind some of us just about our RL when things don&#8217;t work there :-).<br />
though there is some nice information in your newsletter, it appears that your customers are more interested in the perspectives, i.e. when your customers can expect to have the basic SL problems solved.<br />
be open for communication and simplify communication. value our free opinion, e.g. don&#8217;t close blogs after 100 entries, don&#8217;t release blogs with no chance to reply&#8230;. etc etc</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Montana Corleone</title>
		<link>http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419495</link>
		<dc:creator>Montana Corleone</dc:creator>
		<pubDate>Wed, 01 Aug 2007 17:57:36 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419495</guid>
		<description>@ 73 Vivienne - excellent post, and the reason why all those who think 3D is the future of the internet, and SL is it. It won't be. It doesn't have a global attitude, it doesn't make it easy for the world outside of the US, it's basically a sandbox for rich folk. I mean, people that can afford to splash out a couple of k real money on a game are not your average every day Joe.

@ 87 RC Paderborn - No, SL is complying with the restrictive laws of the US, where LL is based, even though from their own Key Metrics, only 25% of users are actually in the US. You can see that with the lauding of another US charity, rather than a global one which might bring drinkable water to the Third World, help fed them, or battle AIDS.

Many of us said get it stable first, get it fixed before adding shinies that will just overload the system and cause yet more bugs. Fixes first, shinies second. We said Voice would affect the system. Guess what? We were right, LL were wrong. So looks like 5% here are fan boys, being very quiet now their toy and assertion it wouldn't affect the grid has been proved wrong.

And I'm sorry for those who think the comments about voice aren't relevant to the Newsletter. If you read it, you'll see a comment, As We See It, containg very dubious reasons as to why it will help some, and avoiding issues like marginalisation, and degradation of the grid. So these comments are very much on topic.</description>
		<content:encoded><![CDATA[<p>@ 73 Vivienne - excellent post, and the reason why all those who think 3D is the future of the internet, and SL is it. It won&#8217;t be. It doesn&#8217;t have a global attitude, it doesn&#8217;t make it easy for the world outside of the US, it&#8217;s basically a sandbox for rich folk. I mean, people that can afford to splash out a couple of k real money on a game are not your average every day Joe.</p>
<p>@ 87 RC Paderborn - No, SL is complying with the restrictive laws of the US, where LL is based, even though from their own Key Metrics, only 25% of users are actually in the US. You can see that with the lauding of another US charity, rather than a global one which might bring drinkable water to the Third World, help fed them, or battle AIDS.</p>
<p>Many of us said get it stable first, get it fixed before adding shinies that will just overload the system and cause yet more bugs. Fixes first, shinies second. We said Voice would affect the system. Guess what? We were right, LL were wrong. So looks like 5% here are fan boys, being very quiet now their toy and assertion it wouldn&#8217;t affect the grid has been proved wrong.</p>
<p>And I&#8217;m sorry for those who think the comments about voice aren&#8217;t relevant to the Newsletter. If you read it, you&#8217;ll see a comment, As We See It, containg very dubious reasons as to why it will help some, and avoiding issues like marginalisation, and degradation of the grid. So these comments are very much on topic.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bryanna</title>
		<link>http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419494</link>
		<dc:creator>Bryanna</dc:creator>
		<pubDate>Wed, 01 Aug 2007 17:57:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419494</guid>
		<description>I left, canceled my account, and after this post will never look back.  I had many months of fun in SL, was frustrated at times with all the usually lag, TP and inventory problems, but never permanently lost anything.  I hung out at a social club most of the time, not fantasy role play, and made some very dear and close friends there.  I purchased land on a private island (Class 5 sim) and built a home for myself.

So why am I leaving this all behind?  Voice and the lack of grid stability are the two biggest reasons. 

After months of enjoying my home and my creations in it, the last several weeks have been anything but enjoyment as I watched any or all of my floors, walls, windows, doors and landscaping disappear and then hopefully reappear with every movement of my AV or camera.  If I was on some psychedelic or hallucinatory drug, perhaps I may have enjoyed the effect.

As for voice, we were not role playing, as various groups of us also knew or had at least contacted each other in RL outside of SL.  What voice ruined in SL experience for me was the lack of etiquette.  A person whom I thought was cultured and sophisticated would keep the mic open, chew food and belch for all of us to hear then laugh about it thinking we were amused.  It was the people that thought we were interested in a reality TV show of their lives, having to listen in on every detail of their life, the babies crying, the TV's and radios blaring, yelling at the kids, cats and dogs.

The rudeness that voice introduced into this group was astounding.  I told more than one person to keep their mic closed when not talking because you are causing noise and feedback for the rest of us.  The response was usually that they were too lazy to use the push to talk feature.

Then the cliques, that were always there under the surface, really took hold after voice was introduced.  What was once a friendly social group degenerated into the immaturity of a middle or high school social scene.  I for one did not want to relieve that experience, but for others, their social development never progressed beyond that stage.

So I will take my RL friends, including the ones from SL that crossed over into RL, and continue to develop and deepen our friendships and relationships.  Good bye SL.</description>
		<content:encoded><![CDATA[<p>I left, canceled my account, and after this post will never look back.  I had many months of fun in SL, was frustrated at times with all the usually lag, TP and inventory problems, but never permanently lost anything.  I hung out at a social club most of the time, not fantasy role play, and made some very dear and close friends there.  I purchased land on a private island (Class 5 sim) and built a home for myself.</p>
<p>So why am I leaving this all behind?  Voice and the lack of grid stability are the two biggest reasons. </p>
<p>After months of enjoying my home and my creations in it, the last several weeks have been anything but enjoyment as I watched any or all of my floors, walls, windows, doors and landscaping disappear and then hopefully reappear with every movement of my AV or camera.  If I was on some psychedelic or hallucinatory drug, perhaps I may have enjoyed the effect.</p>
<p>As for voice, we were not role playing, as various groups of us also knew or had at least contacted each other in RL outside of SL.  What voice ruined in SL experience for me was the lack of etiquette.  A person whom I thought was cultured and sophisticated would keep the mic open, chew food and belch for all of us to hear then laugh about it thinking we were amused.  It was the people that thought we were interested in a reality TV show of their lives, having to listen in on every detail of their life, the babies crying, the TV&#8217;s and radios blaring, yelling at the kids, cats and dogs.</p>
<p>The rudeness that voice introduced into this group was astounding.  I told more than one person to keep their mic closed when not talking because you are causing noise and feedback for the rest of us.  The response was usually that they were too lazy to use the push to talk feature.</p>
<p>Then the cliques, that were always there under the surface, really took hold after voice was introduced.  What was once a friendly social group degenerated into the immaturity of a middle or high school social scene.  I for one did not want to relieve that experience, but for others, their social development never progressed beyond that stage.</p>
<p>So I will take my RL friends, including the ones from SL that crossed over into RL, and continue to develop and deepen our friendships and relationships.  Good bye SL.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bobby Troughton</title>
		<link>http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419467</link>
		<dc:creator>Bobby Troughton</dc:creator>
		<pubDate>Wed, 01 Aug 2007 17:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419467</guid>
		<description>#82 said, "Oh, and to those of you who have had issues regarding loss of sales, classifieds, missing inventory, etc. Remember, if you could take it to court, LL would simply hide behind the clause in the ToS that states that L$ is not real money. :/"

Yup, same clause as any other online virtual world/game has or will have, not to mention the lindends own everything you create. When you start a business in SL or own property, you ought to know the risks. It could all end tomorrow. Governments, particularly the US, which you can blame for loss of gambling, can intervene and influence SL again. Griefers and hackers can possibly cripple the world, or the Lindens might make another huge human error or simply decide to end it all. Those that have been in SL long enough know this, well at least most apparently. Anyone who reads the blog, or read any news on second life can see this. It's a rough unreliable frontier world and mommy linden might not be there to hold your hands through it all and give you everything you want. One can either bear with it or leave to go play on lower quality virtual worlds that give you even less freedom of movement and interaction. Or god forbid...actually spend time in Real Life!

I'm used to outages and the complaining. Probably too used to it. But still, all this complaining seems to be done by overly emotional doomsayers with slippery slope theories. Then theres the folks who say "this is the last straw" and up and leave, happens all the time, over even the smallest bug or griefer, one leaves another joins. And all the anti-voice who seem to blame every ill on their hated voice. Do they realize they can turn it off, still type, and associate with others who do? Maybe they ought to create a support group or anti voice clubs when it all becomes system-wide. Complainers have a point and will always be here, even when SL is running better, however it seems most folks rather spend there time in world then have to read and respond to comments.

End of the world? Probably. Though I doubt it. But if it comes, I move on.</description>
		<content:encoded><![CDATA[<p>#82 said, &#8220;Oh, and to those of you who have had issues regarding loss of sales, classifieds, missing inventory, etc. Remember, if you could take it to court, LL would simply hide behind the clause in the ToS that states that L$ is not real money. :/&#8221;</p>
<p>Yup, same clause as any other online virtual world/game has or will have, not to mention the lindends own everything you create. When you start a business in SL or own property, you ought to know the risks. It could all end tomorrow. Governments, particularly the US, which you can blame for loss of gambling, can intervene and influence SL again. Griefers and hackers can possibly cripple the world, or the Lindens might make another huge human error or simply decide to end it all. Those that have been in SL long enough know this, well at least most apparently. Anyone who reads the blog, or read any news on second life can see this. It&#8217;s a rough unreliable frontier world and mommy linden might not be there to hold your hands through it all and give you everything you want. One can either bear with it or leave to go play on lower quality virtual worlds that give you even less freedom of movement and interaction. Or god forbid&#8230;actually spend time in Real Life!</p>
<p>I&#8217;m used to outages and the complaining. Probably too used to it. But still, all this complaining seems to be done by overly emotional doomsayers with slippery slope theories. Then theres the folks who say &#8220;this is the last straw&#8221; and up and leave, happens all the time, over even the smallest bug or griefer, one leaves another joins. And all the anti-voice who seem to blame every ill on their hated voice. Do they realize they can turn it off, still type, and associate with others who do? Maybe they ought to create a support group or anti voice clubs when it all becomes system-wide. Complainers have a point and will always be here, even when SL is running better, however it seems most folks rather spend there time in world then have to read and respond to comments.</p>
<p>End of the world? Probably. Though I doubt it. But if it comes, I move on.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Winchendon Dickins</title>
		<link>http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419451</link>
		<dc:creator>Winchendon Dickins</dc:creator>
		<pubDate>Wed, 01 Aug 2007 17:04:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419451</guid>
		<description>Well, after working through all the above comments, I'm not sure if this is the right place to put this.  Like the majority of us, I too have been having no end of problems in SL.  It has gotten much worse over the last few months and I think this weekend has certainly proved that its only going to get worse from hereon in!!

I, like so many others, pay for ads for my business activities in the game.  LL automatically takes the payments but we cant lately automatically access Search and find our ads, that they have taken money for.  Neither can anyone else access the ads to go buy things or visit places or whatever.  If they should access anything in Search, they cant TP anywhere either.

I have decided that as things are very flaky at the moment, and although I asked for a refund for my ads and tier payments for the days that have been totally useless with regard to accessing anything ingame, and no refund forthcoming I am now going to delete my ads (always supposing I can login) until things hopefully settle.  The ads are wasted as no-one can access them anyway, so we are paying LL for nothing.  If anyone can get to your shops or come to rent property or land from you, they stand to lose their money as things arent working right.  So, how about others joining me in an ad boycott until things become more stable.  Heck, we are losing  money anyway, so why let LL keep taking more from us when we cannot get anything back?

I am even going to inform my current renters, that they can stop paying rent until this all settles. (They know who they are and I know who they are!)  Some of them cant get in to pay rent anyway, some worry that they will be late and therefore evicted.  Some worry that they will lose their money in any transaction to pay me!  I more than likely wont get their money if they do try to pay, so I still lose anyway.
So they will have a rental amnesty until LL sorts this all out.

I am far from happy with SL at the moment, I was enjoying the game immensely, but for the last few days, I cant do anything, cant work on my project, cant tp, cant buy or sell, cant do anything.  But I can delete my ads and save myself a little money that way maybe!!
If enough of us do the same, LL will not be happy about losing all that regular money they get from oh, so many ads!!!  They obviously dont read our comments here, so we need to do something to make them sit up and notice a very large number of us are unhappy!</description>
		<content:encoded><![CDATA[<p>Well, after working through all the above comments, I&#8217;m not sure if this is the right place to put this.  Like the majority of us, I too have been having no end of problems in SL.  It has gotten much worse over the last few months and I think this weekend has certainly proved that its only going to get worse from hereon in!!</p>
<p>I, like so many others, pay for ads for my business activities in the game.  LL automatically takes the payments but we cant lately automatically access Search and find our ads, that they have taken money for.  Neither can anyone else access the ads to go buy things or visit places or whatever.  If they should access anything in Search, they cant TP anywhere either.</p>
<p>I have decided that as things are very flaky at the moment, and although I asked for a refund for my ads and tier payments for the days that have been totally useless with regard to accessing anything ingame, and no refund forthcoming I am now going to delete my ads (always supposing I can login) until things hopefully settle.  The ads are wasted as no-one can access them anyway, so we are paying LL for nothing.  If anyone can get to your shops or come to rent property or land from you, they stand to lose their money as things arent working right.  So, how about others joining me in an ad boycott until things become more stable.  Heck, we are losing  money anyway, so why let LL keep taking more from us when we cannot get anything back?</p>
<p>I am even going to inform my current renters, that they can stop paying rent until this all settles. (They know who they are and I know who they are!)  Some of them cant get in to pay rent anyway, some worry that they will be late and therefore evicted.  Some worry that they will lose their money in any transaction to pay me!  I more than likely wont get their money if they do try to pay, so I still lose anyway.<br />
So they will have a rental amnesty until LL sorts this all out.</p>
<p>I am far from happy with SL at the moment, I was enjoying the game immensely, but for the last few days, I cant do anything, cant work on my project, cant tp, cant buy or sell, cant do anything.  But I can delete my ads and save myself a little money that way maybe!!<br />
If enough of us do the same, LL will not be happy about losing all that regular money they get from oh, so many ads!!!  They obviously dont read our comments here, so we need to do something to make them sit up and notice a very large number of us are unhappy!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: richard</title>
		<link>http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419447</link>
		<dc:creator>richard</dc:creator>
		<pubDate>Wed, 01 Aug 2007 17:00:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2007/07/31/newsletter-posted-4/#comment-419447</guid>
		<description>AS WE ALL  STAND ON THE DECK OF THE SHIP SINGING NEARING TO THEE MY GOD  AND OUR FEET ARE GETTING WET AND, WE ARE ALL ASKING "WHERE IS THE CAPTAIN OF THE SHIP" HE'S IN THE BAHAMA'S
WITH OUR MONEY AND PLAYING IN A CASINO !!!!</description>
		<content:encoded><![CDATA[<p>AS WE ALL  STAND ON THE DECK OF THE SHIP SINGING NEARING TO THEE MY GOD  AND OUR FEET ARE GETTING WET AND, WE ARE ALL ASKING &#8220;WHERE IS THE CAPTAIN OF THE SHIP&#8221; HE&#8217;S IN THE BAHAMA&#8217;S<br />
WITH OUR MONEY AND PLAYING IN A CASINO !!!!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
