[Reminder] Scheduled Downtime Tomorrow
Tuesday, June 12th, 2007 at 4:17 PM by: Maurice LindenJust a quick reminder that the Second Life grid will be offline tomorrow, Wednesday June 13th, from 6am to noon PST (1pm to 7pm GMT). This downtime is required for the rollout of the new 1.17.0 viewer. This is a required viewer update and full release notes will be published tomorrow. However, you can see an abbreviated set of notes here.


June 12th, 2007 at 4:32 PM
More downtime? Are you actually going to fix anything this time?
June 12th, 2007 at 4:39 PM
I don’t mean to be so blunt, but we have “downtime” and “maintenance” every week now and I have yet to see any improvement.
Here is a list of problems that NEED to get FIXED…
I’m constantly crashing
I can’t teleport
I can’t rez objects
My $L isn’t loading
I can’t log in
I can’t upload
My scripts aren’t saving
Need I say more?
I wonder what exactly we are paying for? Secondlife is constantly offline/unusable and all you do is create new features with even more bugs.
My secondlife is becoming worse than my 1st life. Sadly, I believe SL is simply going to be another internet bubble. =(
**LISTEN TO THE COMMUNITY AND FIX SECONDLIFE**
June 12th, 2007 at 4:45 PM
When ever will you listen to us long suffering European members and vary your Downtime on occasions? We don’t get a reduction for being the poor relations so please can you explain why we have to always lose our time? Surely, as we are paying customers, you Lindens could come in and work unsociable hours occasionally and give us a break?
I’m not one of the people who think all progress should be halted to fix issues, but we only have a limited amount of patience and mine is WEARING THIN now! Nevertheless, SL is still the best place on earth…
June 12th, 2007 at 4:48 PM
How about you worry about the issues that SL is seeing ingame right now? Maybe update us on this useless BLOG? it hasn’t been update in over 3 hours???
June 12th, 2007 at 4:54 PM
Just think Lindeners…for every negitive post there are 1000 people, minimum, that haven’t read the post that would also respond negatively. Then for every negative response not posted, due to lack of reading the post, there are a minimum of 100 people that REALLY want to post a negative post but don’t. This is not meant to be a negative post…it is only to enlighten on the true number of negative “posts”… Thank you.
June 12th, 2007 at 4:57 PM
wow your gonna forge right on ahead when the grid is simply broken right now. you guys seriously need leadership replacement.
June 12th, 2007 at 4:58 PM
Told you last week (and on several other occasions) that 6am-noon PST is 2pm-8pm GMT, not 1pm-7pm. We are EIGHT hours ahead of you, not 7!!! You seem to be forgetting that we also have British Summer Time, even if we don’t get much of a summer.
Either that, or you just can’t add up!!!
June 12th, 2007 at 4:59 PM
oh yes another update i mean downgrade when will you learn to fix the issues we have not add more trouble.. getting fed up with same issues day after day afdter day and why not do down time at night
June 12th, 2007 at 5:01 PM
The beta voice is totally broken for the Mac… downloaded the latest version 1.17.0.111 and it will not hear voices on the beta grid and I can’t talk on the beta grid. I know that I have to turn it on and have done that… but it is not working. I have used the other beta voice clients in the past and they worked, but this one is not working. Mac osX.
June 12th, 2007 at 5:01 PM
If everyone would check their systems to even see if the SL requirements are being met, there would be less crashes etc. I for one do not have any problems with SL, but I am running a very fast computer with lots of Ram memory and a very fast video card. Take a good look at your computers to see if they meet specs for SL.
June 12th, 2007 at 5:03 PM
Presumably, the broken parts of the grid will be fixed in this update too, at least I hope so.
Been looking forward to this update for a while. There are many things which need fixed, like the group IM bug. That says fixed internally on jira so it should be in this update, yes?
I’d also really like to see some of the issues with particles fixed, and the bug in llStopSound fixed too.
June 12th, 2007 at 5:03 PM
Read the patch notes for the new viewer, it contains plenty of fixes.
However I’d be quite happy for them to implement the new viewer right now because quite frankly it’s borked at the moment big style with the inventory issues, vendors not functioning correctly yadda yadda yadda.
@5 “Told you last week (and on several other occasions) that 6am-noon PST is 2pm-8pm GMT,”
Err no they’re quite correct. GMT doesn’t change (even for daylight savings), in the UK we’re currently on BST, which is GMT +1
June 12th, 2007 at 5:08 PM
“Hey there, I need some decals for my car. Sure, one tyre is flat, the steering is a little off, the brake pads are worn out, the exhaust is a little smokey I’ll admit, one wing mirror is cracked and it does tend to rattle A LOT when it’s going over 50mph, but I’m sure adding some cool flashes down the side of the vehicle is exactly what it needs. After all, if we just add some pretty new things, no-one will notice the other crap. Right?”
June 12th, 2007 at 5:08 PM
SO I HAVE B i G Trouble … (( Account disabled ??? ))
my real avatar name is Agbah sirbu and im SLmember since january 2007. All was good TILL yet. I have last wednesday buyed some Lindendollars (5000) and at saturday was booked on SL account and sunday the Shit happens- My Account is disabled !! ?? !! - i cant log in with agbah Sirbu and the message is ever the same : “our account is disabled - plz renew ur meber ship “…. . So im Angry coz i will not loose my avatar (i have a shop and xx000 Lindendollars on my account .
So i have make a new “emergency” Avatar : Agbah VOOM - and now the same thing again - Account closed !! ?? !! Why ??
So i cant use the support on sl.com coz my account is closed.
.
i have send a ticket before 4 days -NOT response- and the Hotline in canada is not realy good coz i have 25 minutes wait and nothing happens. (Im resident in germany !! woow think at the cost
I have heard from many other user in Secondlife that they Have the SAME problem with closed accounts without a reason..
So LInden - i know ur are busy and we are millions of users but plz help us - i will not loosing my Sl soul ( that was much work..:))
THX for reading and time:
VICTIMS : Agbah Sirbu / Agbah Voom / Freizeit Planer and many more.
bye
June 12th, 2007 at 5:19 PM
Nice..
The TP isnt working..
I am crashing every 2 minutes
Uploads fail every 2nd time
I am getting some stupid asset save error while saving my clothes and skins
Not able to get or send IMs
3 out of 5 times friend’s list is messed up
Do we expect to get rid of these problems with the new release??
If not then what the point of stuffing a new release in our mouth??
Whats new in it? pretty looking sky that has no use in the game? or voice chat?
First Make it SL then try to turn it in something like Yahoo messenger….
Thank you for all the troubles you give us everyday…
June 12th, 2007 at 5:25 PM
Right now, if you drop something out of inventory and then try to take it back into inventory, you just lost it forever. Therefore it is presumably a fact the previous fix they rolled out for this gaping and costly defect was never a fix and was an errant patch band aid of code written by unqualified person(s) who need to be removed from Linden Research without any notice.
We can easily presume tomorrow’s downtime will render the grid unusable for yet another costly period of time.
I used the word presume because Warkirby chose to presume in a positive light. *grin* I too *hope* something good will happen but the track record of abysmal performance and total ineptness on the part of Linden Research is quite well manifested now.
June 12th, 2007 at 5:28 PM
@3… My guess is they do it on the times they do it since that’s when they work, and if they start it first thing in the morning, then if something goes wrong, they have the afternoon to fix it instead of them starting in the evening, something going wrong, and them not being able to fix it till the next day and then another full blog full of complaints from ppl.
@2 - I notice the main word in there is “I”…. that’s the problem, not everyone is having the same issues as you. Yes there are a lot of complaints on here as to issues people are having, but in the larger scheme of things, if 100 people complained on here, that’s only 0.3% of the total users online day to day. That means that if there arent reproduceable, good, filled out bugs in the issue tracker, it’s hard to figure out what exactly could be causing that one person’s issues, especially since it depends on what hardware and software you have. Therefore, and this goes for everyone, your going to have to do what the lindens and others have been telling you to do all this time and file a bug, detailing your setup of your computer and how to reproduce your results… otherwise just complaining a generic problem on here “I constantly crash” doesnt help anyone.
Please keep in mind everyone too just like theyve said the majority of their programmers are working on bugs. Yes some might be working on new features, but not all programmers can just jump into any part of the code and troubleshoot it. If they didnt add new features, then SL would just be some old fashioned game that noone will use anymore and everyone will probably go to some other virtual world game. They couldnt work for a year for instance and not add new features, everyone would just get bored and sick of the game probably and leave. And yes, there are a lot of bugs, and if anything they are largely understaffed, that’s why they are desparately hiring new programmers and opening up new offices across the world. They also open sourced the program, offering others out there to also contribute ideas and bug fixes for them since they are understaffed and cant fix every problem. In my opinion, Linden Labs has explored all avenues into trying to fix bugs. They release almost bi-weekly updates to try to fix bugs asap and hopefully make people happy. They have listened and are more cautious with moving the beta version mainstream, and make sure the most bugs possible that are seen are fixed there before releasing it. The hard part about the beta version is it’s not the full scale. You dont have the scale that the main version has, such as thousands of servers and users, you may only have a few thousand users and a few servers. When you have such a smaller scale, the likelyness is that those that test the beta will be the majority that the program works for when it does go mainstream, and then those that dont beta test or cant, get stuck with the version that doesnt work with their computer. You also end up with problems on their end because now instead of a few servers you have all the servers, a large increase in scale. If it was possible, it would be great to have beta versions as firstlook clients, and have duplicate asset and other database servers so that the firstlook client points to them instead of the main servers. That way you can have the scalability (and hopefully more testers), but if something wrong happens with the beta version and the database servers, they wouldnt affect the main servers, and therefore they could beta test in a more realistic environment. In time, im sure, as Linden Labs grows as a company, you’ll see bigger improvements faster as more full-time programmers work on the code, but until then they have opened up all available avenues for bug fixes to be fixed as fast as possible.
Finally, thank you to all the hard working volunteers working on the open-sourced program, and to those filling full, detailed, and reproduceable bugs. Your the ones that have taken bug-fixing in your own hands and helped out where Linden Labs falls short.
June 12th, 2007 at 5:29 PM
wow - this is SOOOO classic.
“Intermittent asset issues”? LOL - the grid is failing - but now is a good time to introduce new and exciting features.
WOOOOHOOOO!!!!!
June 12th, 2007 at 5:49 PM
Let’s get this clear early. This *is* primarily a fix patch. No great swathes of new features. As quick as I am to deplore the recent failings of the stability of the system, I am as quick to offer my optimism and support for these fixes.
That being said, I hope this fix *includes* some back ground work on the very serious and debilitating issues that are currently plaguing the system. For if it does not these fixes are nothing more than castles built on sand.
Stability first.
June 12th, 2007 at 5:54 PM
I am the proud owner of a new laptop quite high spec, but running Vista home premium and I have to say a lot of the problems I had before like unable to TP, rezzing objects, L$ not showing, lag and other issues mentioned above are now a thing of the past for me. Everything is running perfectly SL is very stable and I have no problems I am surprised that there is no support for Vista but I have had no need for any support anyway.
My point is that a new computer may be the answer to everyones woes. It has certainly worked for me.
June 12th, 2007 at 5:55 PM
yeah!!!!! **LISTEN TO THE COMMUNITY AND FIX SECONDLIFE**
June 12th, 2007 at 5:57 PM
PLEASE DON’T UPDATE!!! REPAIR!!!!! WE DO NOT NEED A NEW VIEWER.. WE NEED FIXES TO EXISTING PROBELMS!!!!
June 12th, 2007 at 6:01 PM
Stop the madness! Let’s stop adding to Second Life until you fix all outstanding issues, BUGS, GRID Stabilization, Performance problems. Please, we, the Residents of Second Life, love SL, but you are killing it by adding more and more and ignoring the basics. A world so filled with problems is a world NO ONE will want to be in.
STOP KILLING OUR WORLD!
June 12th, 2007 at 6:06 PM
Guys. They’re NOT adding new stuff. This update is almost entirely bug fixes. And it has also been explained in the past why they can’t devote everyone to fixing stuff. Please stop clogging up the blog comments with the exact same invalid arguments every single time.
June 12th, 2007 at 6:13 PM
Fellow Citizens, while i share in your frustration, i must say that Second Life is the most amazing program i have seen in my thirty years of computer experience. I dont think anyone here would dispute that, i also think that venting anger toward people who brought us this wonderful experience is counter productive. i have not seen one person say,” is there anything we can do to help you and ourselves to make this better”. I would ask the Lindens, “if you need your fellow citizens to help you, then say that you need our help”. Personally, i dont care about the small amount of money i pay each month to have the joy of sharing a global experience from my desktop. Lindens, you have my support, please forge ahead, it is that quality which brought us all here together to begin with.
June 12th, 2007 at 6:20 PM
Well I’m annoyed that my previous account ended up having to be placed aside to open a new one when a support portal repair caused problems and I couldn’t get in contact with tech support to get it sorted out. So I’m hoping these repairs will finally fix things.
Second Life is a remarkable game and it really needs repairing and a complete fix, today has been just one crash too many.
So please, please, repair the game and truly show just what you intended to create with Second Life. Because when it’s working, it’s a truly remarkable game that has a lot of potential. And maybe this time I might finally get some help and have the old account deleted since the second one is going well this time round now that I’ve got the basics down.
June 12th, 2007 at 6:22 PM
This is definately the day before a update lol, am in a empty sim and i cannot put on clothes or attachments after 3 relogs and and hour of trying various things, so whatever i am going to do rest of night will have to be bald and nakid. I am praying those memory leak fixes are going to end my regular crashing, Good luck and hope it goes well.
June 12th, 2007 at 6:31 PM
Agree fully with 3 and 6. Not only do you do it in our prime time but you dont even know or listen to what our time conversion is. Guys we’re not the back of beyond in Europe you know!
June 12th, 2007 at 6:37 PM
I don’t know how many of you realize these “new features” are specifically designed to improve stability. Sculpted prims are meant to decrease the load produced by complicated mulit-prim constructions of organic objects, Windlight is going to change environment rendering and allow future concepts like weather to be possible, voice will attempt to offload chat overhead to a more natural speaking system that resides mostly away from LL’s servers (even if the mojority of residents do not use it).
The latest changes to notecard acceptance/rejection will reduce the load on the asset server by keeping all these notecard-based and ignored resident-generated items from copying more unwanted data to your inventories (including your Trash folder). I applaud these changes, even if it doesn’t fix everything. They are trying, and the bulk of the people complaining here are just not paying any attention to that, and many others are simply complaining without offering any information that will help fix whatever is wrong.
If I were facing the problems half of you were complaining about, I’d be trying to get to the bottom of it. Collect data on your computer, like the video card, the driver’s version, the speed of your processor, what features you are trying to use… Try examining different Preferences settings, adjust use the Ctrl+Alt+D menus to pinpoint what part of the client is responsible for your problem. Take a look at your connection… perhaps it is some congestion on the Internet that is beyond your and LL’s control. Don’t come running on here saying something doesn’t work without at least trying to do your part to solve your problem.
Example: SL crashes as soon as everything renders on my laptop. However, it runs the Linux version just fine. So what’s the difference? The Windows video card driver does not have OpenGL 2.0 and is therefore not compatible with the GLSL-based features. Case closed. Now all I have to do is find some driver that fulfills that requirement or create my own workaround.
June 12th, 2007 at 6:43 PM
Tavis, that’s a crock. Prim limits will be what they are. Sculpties aren’t going to change anything — we’ll just have (a few) slightly better looking things with the same 15000 prims per sim we have now. Chat isn’t enough of a load to worry about, and it’s not necessarily getting any better with voice. And there’s absolutely nothing about the severe grid-wide problems that has anything to do with my machine.
Give it a rest.
June 12th, 2007 at 6:45 PM
Take a look at #2 and tell me which of those problems are problems with Bobby’s machine. Or what fixes in this release have anything to do with fixing them.
June 12th, 2007 at 6:45 PM
Looks like it’s down early. You broke it!!!
June 12th, 2007 at 6:47 PM
QUESTION… will LindenLab techs finally eliminate memory leaks? I have a 2gb dual channel kit from G.Skill… it’s compared to the XMS if not better… anyhow i’ll have 1.7gb free… upon starting Secondlife up, it lowers to about 1.3gb free.. after about 1 hour on Secondlife im down to about 950MB free ram… after about 2 hours, i am down to about 20mb free ram… this is usually when a crash occurs. Pagefile goes up to a high 1gb space. Seriously…. fix the memory leaks.
Thank you.
*do note this is a brand new computer, and i dont have any memory leaks with any other type of game or program. Just second life… also I noticed all of this after the most recent update that was suppose to fix memory leaks.
June 12th, 2007 at 6:49 PM
For the person on a Mac, I was on the Beta voice grid today and was talking with another Mac user. So, it may not be on SL’s end.
For all the whiners, while the squeaky wheel gets the grease, do remember that one doesn’t attract flies with vinegar. How about behaving like adults? State the facts, give unbiased feedback, test on a different PC. Yes, SL has issues. Yes, I would love to see it run smoothly. But, we’re all in this together! Think as a team, not as them vs. us! I imagine the folks who work at LL are very dedicated and work long hours. Yelling at them is just adding to their stress.
Imagine all the people
Living life in peace…
Sue
June 12th, 2007 at 6:49 PM
how about a limit on how many people can be on one parcel? I wasnt able to get to my home location due to a club that popped up and they own one small tiny corner of nakgol and are filling it up so others who own property in the rest of the sim cannot tp in.
Thats B.S..
People who own property in a sim should never be locked out due to some club or casino having to many people.
If you have a club thats going to do that go buy your own sim.
I am sure there are others out here that agree with me.
June 12th, 2007 at 6:53 PM
It would seem the scheduled downtime was replaced by an unscheduled downtime. I can’t seem to log in and the home page shows “0″ people logged in.
June 12th, 2007 at 6:57 PM
Memory bug fixes can affect just about any aspect of the game, so these should be welcomed, no matter what bug you are complaining about. Other bugs may be impossible to fix without rewriting the entire system. The fact that so many are willing to complain about an update which is almost entirely about fixing bugs by saying “don’t give us an update, fix the bugs,” suggestions that the Lindens are right to ignore you, if indeed they are.
June 12th, 2007 at 6:59 PM
22 sue..
Correct me if im wrong, but im pretty sure LL should test everything on different types of PC’s as well as give hours of testing. We in RL call this Q/A or Q/C (quality assurance or quality control).
I did do some long testing with the first look viewer on a PC running windows xp 32bit, am2 socket asus board, dual 7600GT CO 256mb SLI cards, amd brisbane 1.9gb dual core cpu, and G.Skill 2gb dual channle ddr2 memory…. As expected, windlight decreases FPS and not just a tad bit.. but dramaticly! Test were done as instructed at first look isle
Second Life 1.16.0 (62469) May 24 2007 16:20:22
You are at 259968.0, 248960.0, 22.9 in First Look Isle located at sim964.agni.lindenlab.com (72.5.12.114:13005)
CPU: AMD (Unknown model) (1908 MHz)
Memory: 2047 MB
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)
Graphics Card Vendor: NVIDIA Corporation
Graphics Card: GeForce 7600 GT/PCI/SSE2/3DNOW! SLI MODE
OpenGL Version: 2.0.1
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.10_0000000000)
Packets Lost: 32/71851 (0.0%)
Viewer Digest: 711e08e4-f474-cce5-b7a5-cf13145d208d
Secondlife Latest update normal client
1) 150fps
2) 200 fps
3) 67fps
4) 202fps
First Look Viewer
1) 70fps
2) 75fps
3) 76fps
4) 144fps
I do know LL wont be putting out windlight in this “patch” but I do hope this never makes it to SL. As beautiful as it maybe… most weaker machines wont be able to handle the load. I’ll test it with my laptop that has just a ati 200x on it and see what happens.
June 12th, 2007 at 7:02 PM
your damn server goes down liek every friggin day! you guys erally do need to leaders over there, and why is the server offline now?! you said downtiem was tmorrow but t says there aer zero people on now and i cant log in! you guys are screwed up, fix the damn grids and stuff, and the coding. and liek people are saying, it seems for all this “down time” were having, wer enot getting any damn improvement. fix your servers!
June 12th, 2007 at 7:19 PM
Good luck with it
June 12th, 2007 at 7:19 PM
My Configuration:
Pentium Celeron 2.4Ghz
01 ghz memo
ADSL 800kbps
WHen FPS “GROWING” my connection “DECREASE”
WHen my connection “GROWING” my FPS “DECREASE”
A TOTAL HORROR
LAGGGGGGGGGGGG
June 12th, 2007 at 7:25 PM
FPS dont pass of 15 and IS FREQUENT connection ZERO
my TEXT (script functions as… llWhisper() ) dont show in my screen…
TOTALLLLLL HORRROOORRRRRRR
June 12th, 2007 at 7:26 PM
Did nt we just do this ??? & look what happend Last time !!!
Going to do Eny thing GOod Get more land up it to DAMN HIGH !!!! 102 on 512 THATS NUTS !!!
June 12th, 2007 at 7:26 PM
I wont complain, why should I you people do not listen so the only recourse I have is to go elsewhere if this patch reflects your past history.
I saw something that I had not seen before tonight, members of my group who are builders and scripters log off several hours early because of the way you manage the operations side of this game.
These individuals will normally play through anything but tonight they had enough of the poor performance, threw up their hands and said I have had it.
You affect the economy and as one girl said to me I am afraid to buy anything because the Linden’s told me they can not replace items that disappear from my inventory. Well is this anyway to run something that is supposed to be fun.
A word of warning, yes we use lindens to buy items in game, BUT these lindens are funded by hard currency thus giving you an interesting problem. You do have a responsibility to replace lost items because your “sit on it’s ass server” does not either have the bandwidth to accept the multiple requests or is just so poorly written that it does not have the capability to process the data. In either case you have received real money for the play money we use to make purchases in game.
As your concurrency increases these problems multiply. As an multiple Island owner I do object to the non restriction of users until you ascertain the problems, if I remember correctly you announced long ago that you were going to begin this program.
All in all you have not had a good patch since 6.0. Did you do something to the staff after 6.0.
June 12th, 2007 at 7:36 PM
yeah really, whatever is making the items disapear, FIX IT! im tired f buying stuff for thousands of lindens, and then it disapears he next damn day! if that keeps happening theres no way im buying lindens again for real money.
June 12th, 2007 at 7:38 PM
29 Coventina Dalgleish
there’s another thing that occurs over and over…. lindens say they will do something… and never do it. Must be just for PR.
June 12th, 2007 at 7:38 PM
@25 LL has QA, but QA and beta viewers are just no substitute for real-world testing (especially with something like the grid). If you want to help, post on the JIRA. There’s a meta-issue dealing with various problems of the windlight firstlook, including frame rates. Just do a search.
Having looked at what’s going into 1.17.0 (no voice or windlight, just a lot of fixes), it’s given me hope that SL will eventually become stable again. Now if those asset servers would just start working again…
June 12th, 2007 at 7:46 PM
I am still trying to understand why there’s still an update going on tomorrow when sims are crashing, items won’t rez, won’t delete, won’t load…but, there’s an update. Project open letter was a big waste of time obviously.
June 12th, 2007 at 7:47 PM
grrr, how much longer will the damn servers be closed tonight? it says noones online and your downtime is tomorrow, when will the servers open again? cause its liek 10 pm here, i havent been able to log in since 9 >.
June 12th, 2007 at 8:11 PM
Julie Apocalypse Says:
June 12th, 2007 at 4:58 PM PDT
Told you last week (and on several other occasions) that 6am-noon PST is 2pm-8pm GMT, not 1pm-7pm. We are EIGHT hours ahead of you, not 7!!! You seem to be forgetting that we also have British Summer Time, even if we don’t get much of a summer.
Either that, or you just can’t add up!!!
Hate to break it to ya, sweetie, but GMT is always GMT. It never changes. It is a standard time in computerville. Just because you begin using BST or whatever DOES NOT MEAN GMT HAS CHANGED. GMT IS A CONSTANT. When LL goes to daylight savings, the time to GMT CHANGES.
Stop acting like LL doesn’t know this. Educate yourself.
June 12th, 2007 at 8:14 PM
I’m having trouble logging in.
My business is losing money because people can’t buy anything, and I’ve paid money to advertise in classifieds - Linden Labs should refund me for the downtime, since I’m not getting a full week of advertising exposure.
These downtimes can make or break a business. It’s very off-putting. The bugs can destroy products that contain scripts which aren’t compatible with the new ‘fixes’. I don’t think Linden Labs understand how it can affect the entire economy of Second Life, just so that they can make SL look ‘pretty’ to attract a new handful of temporary sign-ups.
June 12th, 2007 at 8:15 PM
@ everyone commenting that we with problems should contribute answers rather than just comment on our problems…
If I buy a car and it breaks, I take it to the dealer, I should just ask to borrow his tools and fix it myself? Here we are with another day of a broken grid, and not one comment on the blog to inform us, and lots of promises of new fixes, how tomorrow will be a better day. It’s getting old.
June 12th, 2007 at 8:17 PM
There is time to ‘moderate’ the blog, but not even time to make an entry about what’s going on now?
June 12th, 2007 at 8:19 PM
@#23
If I was lucky to get there it wasn’t of any use either because of the lag that business caused.
I totally agree, I had to sell my land because I could never get there - some club/school with a small parcel nearly always maxed the sim
There should be a parcel limit indeed - or club / casino / school owners schould be more responsible towards other residents and get their own sim - if they expect to have lots of visitors on a regular bases.
BTW - does anyone else have probs loggin in? I’ve tried for more than an hour and all it says is “Unable to connect to a simulator”. There’s nothing on the blog so I don’t know if it’s just me, had the same message earlier today though. I hadn’t crashed but just logged off before, but can’t get back in
I really, really, really hope that the new viewer will fix some issues - as much as I have always loved SL I’m feeling that I begin losing interest because it’s getting so much more difficult to enjoy it - just too many hours / days where you actually can’t really do anything because of all the issues it has.
Fingers crossed for tomorrow - if I should ever get back in…
June 12th, 2007 at 8:21 PM
When are you going to have a Vista compatible release that works with standard new PCs on the market? Hard to find a new laptop or computer that doesnt have Vista on it.
June 12th, 2007 at 8:22 PM
Online Now: 0
Yikes! Early downtime =/
June 12th, 2007 at 8:24 PM
Looks like unscheduled downtime tonight.
Can we please quit with the morality campaign and fix the grid so that paying adults can hang out voluntarily in a virtual world.
June 12th, 2007 at 8:26 PM
OT
I must admit; I have been in Second Life for almost 9 months and have not lost an inventory item; until today… I was moving a piano, and took it into inventory. It never arrived in physical inventory, and left me with a ghosted prim in its place. After a call to concierge (Thanks Dee Linden
The ghosted prim had been removed, but my piano had not come back into inventory. Im not complaining (as it was merely pocket change to me had it disappeared) as the support of the manufacturer is great and she will replace it, BUT to n00bs, this could be a serious matter, as NOT all merchants are honest enough to replace lost items (those of you that do; I respect you and tip my hat to you; those of you who don’t, well..You know who you are), after all, this IS real money exchanging hands via “tokens”
June 12th, 2007 at 8:27 PM
A friend of mine is online though right now, she told me in her email that she could log in right away - even though it says “0 online” for her too?
June 12th, 2007 at 8:28 PM
Well, a lot of comment and most of it negative.
Not ONE Linden reaction on these comment. Guys, you are right. SL is hopelessly full of bugs, but the Lindens do not listen to you, so dont comment, its useless.
June 12th, 2007 at 8:29 PM
Have you guys at Linden considered renting a large server host for Europe ? I gather you have more users here then over there yet speaking to other Europeans and then to Americans it is obviously we are receiving a far different experience on lag and so on. Of course we all have crashes and so on and fixes for the memory leaks will be most welcome but it is clear that busy places are out of bounds to many Europeans whereas American friends can visit them.
Just a thought.
June 12th, 2007 at 8:29 PM
Why is this unscheduled downtime not announced? - Linden Labs should be responsible enough to let the public know that the grid is down. Many users may be left wondering whether the problem is on their end.
This is totally ridiculous.
June 12th, 2007 at 8:29 PM
Well it is 10:22PM CST and I have screenshots verifying that I was the only person online. Linden Labs, you guys have a major wake up call here: there are 0 users logged in as of now. Items are disappearing from peoples inventories, you cannot delete or take most items that you drop, our Group Membership screens are blank, and scripted items are eating themselves. If there was ever a time where you needed to call in reinforcements and start the new viewer patch, right now is the time to do it.
In light of all these issues, I’ve been hired to have fireworks displays ready for the Kat Festival 2007 for the 15th, 16th and 17th. Guess what? I can’t get anything prepared because I can’t save my scripts, I can’t rez objects without them disappearing and I can’t trust the system to support even a minimal amount of work. Please, if you have any kindness in your hearts take out the emergency phone number list and call the hotshots in to just do the patch now and get it over with. I’m suprised this blog isn’t filled to the brim with residents screaming for help.
June 12th, 2007 at 8:29 PM
[...] update), and will be down from 6am to noon tomorrow 13 June. Although it seems a bit last-minute, preliminary release notes have been made available today. For the hard of reading, voice is not a feature in this release, though new voice features will be [...]
June 12th, 2007 at 8:31 PM
Heck, it’s already downtime - I’ve been trying to log in for the past 20 minutes and all I get is: ‘Cannot connect to a simulator’. What’s up LL? I have business to attend to and I need to be in-world - at least 10 minutes ago!
June 12th, 2007 at 8:31 PM
To the European members of the SL Community, Linden Labs is an American company based in California. That means their primary working hours are those of the workday in California. This means most of their employees are there then. They do the updates when they do them in order to make sure they have the most people there for the longest time at their best efficiency just in case there are problems during or following an update. There is nothing to be done about it.
June 12th, 2007 at 8:33 PM
SL is definitely offline. No access to any sims. Dead, no comment from LL.
June 12th, 2007 at 8:37 PM
This is completely off the wall but has anyone checked to see if there’s been a major disaster in California? Maybe they got rocked with an earthquake, a flood or perhaps the San Andreas fault completely broke off and LL is floating off into the ocean. (Don’t mind me I’m a bit bored at the moment)
June 12th, 2007 at 8:39 PM
As I read Thru the List i have come to understand you at LL are the worst government i have experienced, u dont get it. your leadership doesnt get it, and certainly your board doesnt get it. Thank You for not listening to us. where would we be with a flawless game 14-45 million players on line….. not good….. success. close your eyes and repeat after me… i will not fix the problems because a fear success, i will not fix the ……you are under my control and there is nothing you can do, i control you …. sleep….when you awake youll remember nothing…..nothing. sleepwalkers.
June 12th, 2007 at 8:40 PM
Yaay, Nevada finally has a coastline!
June 12th, 2007 at 8:40 PM
im online too :O but it says 0 online >:( damn you LL! and im too frickin afraid to use anything in my inventory, damn, SL is scrwed, bad, but serious WHY ARE WE OFFLINE! grrr, they didnt give us any notice of this.
June 12th, 2007 at 8:41 PM
So it’s not just me, saves me time unplugging cables from my computer
I’m also getting frustrated about it all, I’m working on a shop but could hardly get anything done since last week, and I’ve even lost some items that I’d built for it when I tried to take them back to my inventory.
I had wanted to finish it a few days ago but atm it seems I will never be able to finish it
Apart from that I should have done some urgent custom work that I couldn’t do because of all the issues, not so nice losing a customer because of that….
Hoping for better times though
June 12th, 2007 at 8:44 PM
my grandma is online too, she wondered why there is nobody
June 12th, 2007 at 8:44 PM
Give LL some really good feedback. =) I want a better SL too!
So yes, I’m glad SL is “buggy” like everyone complains. Lets push the envelope all the way!!!
/Hoo!!!!
It will help developers figure out all the problems and make things better.
@
June 12th, 2007 at 8:46 PM
I’m still waiting for LL to make an announcement about this unscheduled downtime…
C’mon already - We the users of SL want a statement, that’s the least you owe us…
June 12th, 2007 at 8:46 PM
Ahhh, LL, it’s 20:42 in California (if Californai still exists). Anybody home? Knock knock, Hello, Can you hear us? knock knock. Is anyone there? Earth to California, Earth to California…
June 12th, 2007 at 8:46 PM
Hmmm…. 0 members online but gride up but “cannot connect to grid” errors.
June 12th, 2007 at 8:47 PM
Living in Cali - I can say for sure - I am glad I have a boat!!!!!
feel free to Join LINDEN LABS BLOWS - cause well - they do.
June 12th, 2007 at 8:49 PM
also - sorry for double post - but lack of comments makes you realize how many campers make up this population we have here. No SL - and 50 comments?
LOL - oh well.
June 12th, 2007 at 8:50 PM
maybe it is online but just we cannot connect
June 12th, 2007 at 8:50 PM
yeah thats bull, theyre just screwing around on there, probably just doing the most unimportant stuff and forgetting about the million angry people who cant get online because they started “downtime” early, thats retarded LL, good job with that >:(
June 12th, 2007 at 8:51 PM
If nothing else please fix the crashes and memory leaks that are making it impossible to stay in game long enough even to answer my IMs. I have been in SL for about a year now and things have gotten consistently worse since July, despite constant promises that they will get better or fixes are on the way or already in place, the the only real change I have seen is LL has gotten more remote and isolated from its player base and its promises and claims have gotten less and less believable. At this point I suspect that if you do not turn things around soon your player base (regular paying customers) will become even more disillusioned than they are now and start to move to other games, and you will be faced with a serious crisis of your own making that you may well not survive.
June 12th, 2007 at 8:52 PM
Ahahahahaa Korena. *smiles* Yeah, we all know how people like to make accounts to camp with. Ah, the beauty of the orb of anti-idle. At least it’s nice to see someone alive.
June 12th, 2007 at 8:52 PM
I have the same invisible prim problem on my land after taking/deleting objects….. the objects are out of sight but prims still being counted…. major annoying bug.
June 12th, 2007 at 8:53 PM
I hope my shop is still there when the grid goes back up… Otherwise back to the SL Stone Age… oh well, we’ll have a beautiful sky and voice chat to console us…
June 12th, 2007 at 8:54 PM
So, let me get this right. I pay $300 a month for LL to tell me who I can and cannot sleep with - voluntarily in a virtual world - and I’m killing time writing in this blog. What’s that sucking sound? Ohhh, it’s money leaving SL.
June 12th, 2007 at 8:56 PM
Just got another email from my friend, she’s still online and there’s other ppl too, not as many as usual but there’s ppl online, doing stuff…
It apparently doesn’t affect everyone - btw she’s a non paying member and she can get in and I’m a paying member and can’t… lol
June 12th, 2007 at 8:56 PM
OK does anyone have any idea why we are getting a message “cannot connect to a simulator” There is NOTHING posted and there are MANY of us that cannot get in world.
June 12th, 2007 at 8:58 PM
i dont know
June 12th, 2007 at 8:58 PM
Yeah. I just purchased some new land tonight, all excited about setting up considering I’m throwing money into the thing. But, the thing that bothers me is no word from LL on any of this. I mean, paying users should get things like land breaks on payment during downtime considering USERS AREN’T USING them. I mean, More updates without any previous major bugs really being handled.
June 12th, 2007 at 8:59 PM
Ok is it just me? Of course not cause I read a couple posts ahead of mine. Y is sl down again? I could take it if it was down when regularly scheduled but it’s not quite midnight on the east coast and my sl has been down at least a half hour with the same login failed unable to connect to a simulator. I was born 5/20/07 so I may be the most new of those who comment here but i gotta say to the lindens, “ur killing me man!!!”. otherwise, i love sl and am rapidly becoming addicted. i just wish i could get through a single night without crashing multiple times. Definitely my biggest complaint to date.
June 12th, 2007 at 8:59 PM
thank god these problems are only “Intermittent” - it feels so much better
love you guys - see you in world - maybe
June 12th, 2007 at 9:02 PM
man i had to try logging in like 100 times before i finally got in
and then there was like nobody else in the world :O and nothign would load :S it was just all gray, argh
June 12th, 2007 at 9:04 PM
SOMEONE END THE DOWNTIME BEFORE I GO INSANE!!!!!!!!!!
June 12th, 2007 at 9:05 PM
LAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
June 12th, 2007 at 9:09 PM
For what it’s worth, the beta grid is up and running. Can’t do much but if you need your SL fix it might hold you over.
June 12th, 2007 at 9:09 PM
fecking LL and SL let us in damnit!
June 12th, 2007 at 9:09 PM
/me twiddles thumbs…
June 12th, 2007 at 9:09 PM
Um…why is NO ONE online…and more importantly WHY CAN’T I GET ONLINE?!?!???!?!??!
June 12th, 2007 at 9:10 PM
Had my friend file a bug report since I can’t, still nothing on the blog so they may not even be aware of this….
June 12th, 2007 at 9:11 PM
Hmmm, I guess I could sit and read while someone goes in search of a Linden employee to come in and try and fix this.
Does anyone have a copy of War & Peace that I can borrow please?
June 12th, 2007 at 9:12 PM
Weeeeeeeeeeeee Well I know what I’m doing. DESIGNING! *pokes all the creative people out of the blog and back into photoshop where they belong*
SHOOO!
June 12th, 2007 at 9:12 PM
RE: #63
ROFL
June 12th, 2007 at 9:12 PM
No SL? Really? I’ve been at my club for the last two hours, and so have about 35 other people. I don’t think any of them know what you’re talking about. Could be wrong, of course. Or maybe people aren’t commenting because SL isn’t down.
June 12th, 2007 at 9:12 PM
Well that helped me decided whether I should stay or go….I’m pulling my L$ and going somewhere better.