Rolling Update… New Search Default
Friday, March 16th, 2007 at 3:35 PM by: Jeska LindenRolling Update Starting Soon…
As mentioned in a previous post we have identified and fixed several of the issues that were reported following the deployment of Second Life 1.13.4 servers on Wednesday, as well as some previously reported issues. We’re going to be initiating a rolling restart of the grid simulators shortly. A 5 minute notice will be given in each region, which will then automatically be restarted to pick up the new code.
The release notes for the server side fixes include:
* SVC-48 llScriptState() and Manual Efforts to toggle script state not working
* SVC-47 The long-standing and widely-used WarpPos “trick” no longer functions as anything other than a llSetPos
* SVC-15: Random Prim Drift
* Made ‘Share with Group’ checkbox automatically clear when deeding objects
* Fix for upload queues not clearing (one cause “stuck” logouts, leading to sim crashes)
Thank you all for your patience while we work to improve Second Life.
Update @ 6:00pm PDT by Joshua Linden - The rolling update is in progress, bringing goodness to the grid one region at a time.
Change to Default Search Settings in Next Viewer
Also, just a heads up that the next viewer release (tent. scheduled for next week) will include a change to the search default settings. The checkbox to include mature regions will be defaulted to off, currently it’s defaulted to on. This means in order to search both mature and PG regions you will need to click the checkbox the first time. We plan to add a more granular parcel-level mature identifier in the near future to further distinguish mature content from content merely residing in mature regions.


March 16th, 2007 at 3:39 PM
please leave the default as is, its going to be annoying to check it EACH time
March 16th, 2007 at 3:39 PM
Any news on when offering TPs from Search will become available again? It was broken on the last update, I believe.
March 16th, 2007 at 3:46 PM
Steph, I’m pretty sure it will remember your setting after the first time.
March 16th, 2007 at 3:47 PM
Thank you for the change to the Mature checkbox setting. I’ll probably always use it, but selecting Mature content should require an extra effort above that of a default setting.
March 16th, 2007 at 3:54 PM
That’s it?! That’s all for the next update? Please don’t bother with that for an “next” update. Take your time fixing on things that has been an issue and try to finish up your new features, Voice and First Look viewers all together and then release it as a “next” update.
It’s not worth the trouble to push “4 millions” users through this since few times in the past updates has been a trouble.
No need to rush out update, that’s poor showmanship when it come to game/platform development.
I’m not just suggesting with my opition… I’m telling you don’t do it till you’re ready.
That’s not enough for an update.
March 16th, 2007 at 4:00 PM
* SVC-15: Random Prim Drift
I’m waiting for all of the techies to notice this one.
March 16th, 2007 at 4:06 PM
“That’s it?! That’s all for the next update? Please don’t bother with that for an “next” update. Take your time fixing on things that has been an issue and try to finish up your new features, Voice and First Look viewers all together and then release it as a “next” update.
It’s not worth the trouble to push “4 millions” users through this since few times in the past updates has been a trouble.”
Vincent one of the things this update fixes is the scripted teleports the last update broke…. meaning “The long-standing and widely-used WarpPos”. Of course it doesn’t affect everyone, but enough people to make it worth it. I personally run two sims which are both heavily dependant on it and can barely do business until it’s fixed.
March 16th, 2007 at 4:06 PM
Re 4/Vincent Nacon:
This is not a maintenance downtime. It’s a rolling update, which will slowly roll over the grid to keep most people online. That also means not as much can be changed like in a real downtime And the changes here are very needed, as the recent bugs break lots of things, so be happy
March 16th, 2007 at 4:09 PM
Yay for a fix to prim drift!!!
And WarpPos! That was very quick. I am impressed.
I don’t much mind the checking mature thing - but if you check it once, it should stay checked. It’s clearly one more thing to give the impression of a “cleaner” SL.
March 16th, 2007 at 4:10 PM
@6 Allana - the WarpPos fix in itself is a big deal. It allows you to use many teleport systems inside sims or builds. It’s a very big deal.
March 16th, 2007 at 4:11 PM
Oops - sorry, my comment should have been addressed to #4 Vincent
Sorry, Allana.
March 16th, 2007 at 4:14 PM
Leave my mature checkbox alone guys, and when are we going to see a blog post about all the broken scripted items, like say, dance machines, multi-gadgets and such? I’d say 90% of the clubs on SL have had to scramble to find a fix or close down while they wait for a fix.
And why’d you fix the warppos trick? I LIKED not having to wait and wait for a teleporter to move me to where I needed to be.
March 16th, 2007 at 4:19 PM
[...] Read | Permalink | Email this | Linking Blogs | Comments [...]
March 16th, 2007 at 4:19 PM
@11 I think they fixed the fact that they broke it… namely, it stoped working after the update and after the rolling update the ‘trick’ will be working again.
March 16th, 2007 at 4:20 PM
this is all well and good, i’m happy to hear that LL has jumped all over fixing the “new features” oops, i mean bugs on the latest release, but when are you going to fix the water level bug? that’s been at least 3 months in the works?
and the lag issue is almost as bad as ever, ::sighs:: so is the next viewer going to feature “new and improved lag”? or is it actually going to fix some things that have been broken?
March 16th, 2007 at 4:20 PM
And will you ever fix the inventory folders please?
March 16th, 2007 at 4:35 PM
* Made ‘Share with Group’ checkbox automatically clear when deeding objects
Does this close a security hole of some sort? Otherwise, why has this been implemented?
If you have the group rights to deed something to group, but not to modify group-owned objects, deeding will result in losing control of your object now.
March 16th, 2007 at 4:36 PM
@ 4 : “Take your time fixing on things that has been an issue and try to finish up your new features,”
Believe me, breaking WarpPos() was a big deal. The Lindens tried to cheapen its worth by referring to as a “trick”. The fact remains that it is one of the best means of intra-sim transport, and most people have used it without being aware of having done so. It’s a shame that a dedicated llTeleportAgent() call is still not available (all the pieces of the puzzle are there.. it’s not as if it were hard to do).
The fundamental issue is that LL has neglected to provide a good means of transport at the scripting level. Showing a map is confusing to newbies, and continuously adding new LMs to one’s inventory of the same old place leads to clutter.
Would-be metaverse competitors should be scouring this blog, and the forums, and be diligent about taking notes. Lots to learn from!
March 16th, 2007 at 4:37 PM
To clarify - the default is only for the first time you use search, I believe it will then default to whichever way you’ve used it last.
March 16th, 2007 at 4:46 PM
i think the only thing that should be worked on until fixed is the lag
issue i mean if you can’t use the game because the lag is so bad
you can hardly rez an obj what good is a WarpPos fix or any other fix
i think we all love using SL as a chat program as a gateway to meet new ppl or for the many thing that you can do in SL
but it all go’s back to not being able to do anything because of pack loss and not being able to move or rez an obj
get that fixed and then work on everything else and as far as having to put a check in to find Mature content thats not that big a deal i mean one click of the mouse lol
March 16th, 2007 at 5:34 PM
Please, pretty please with sugar on top…fix the disapearing items from the inventory bug, im tired of getting IMs from customers asking me to replace the stuffs cus SL ate them!…and i cant even check now when they bought it and if i got the money cus the transaction history is now on the website and only gives 500 results per day…commooon! do something for the contents creators in SL pretty please~!!
March 16th, 2007 at 5:39 PM
Ditto what zandor said about FIXING THE LAG. I =TRY= to run “Skate and Date”, an interactive ice skating rink and lag has all but killed it off. Trying to run events is a joke as no one can move if more than 5 people are on my sim at once! I suppose all the clubs where you stand and simple run through a dance loop endlessly aren’t being hammered by this lag issue as bad, but for anything that requires user input to move around or interact with (especially when you have to time your input, as in using a bit of skill?), the lag has made it impossible to do.
PLEASE stop fooling around with silly things like search default settings “repairs” and deal with the LAG!!!!! We are all SICK OF IT!!!!
Stephe Ehrler
March 16th, 2007 at 5:41 PM
Lag? Objects not rezzing? Inventory folder problem? Am I in the same game as y’all? i have had no such problems. I guess I’m lucky. Besides, those problems pale in comparison to the new annoyance of having to check a box now in the search menu! I am so writing my Congressman!
March 16th, 2007 at 5:44 PM
I agree with Echo (post #14). The inventory folders are a very big annoyance for me. I open up my inventory, open up several folders, and then close the folders, and close inventory. Now the next time I open inventory, all those folders are open again!!!
Please get this fixed as soon as possible!
March 16th, 2007 at 5:45 PM
To those who are complaining of lag, try out the first look viewer if you have a decent video card.
Whereas I could barely run 64 draw ditsance without lag on the main viewer, I can run even 512 draw distance with hardly ANY lag on the First Look Client.
I have a NVidia card, most of the newer ones with 128mb+ of RAM should bring an improvement.
March 16th, 2007 at 5:48 PM
And by the way (sorry for the second post)
Lately I have noticed that the lag issues have gotten better, rather not as many downtimes, not as many inventory issues, and the packet loss has slowed down.
The lindens must be doing something to improve it, and I commend them for it.
Comments like “PLEASE stop fooling around with silly things like search default settings “repairs” and deal with the LAG!!!!! We are all SICK OF IT!!!!” — Stephe Ehrler won’t help. The Lindens have certain people who update certain things, I highly doubt that some Lindens are not still working on that, but that some are trying to IMPROVE while others try to FIX the lag problems.
Thats my rant, and keep up the good work Linden Labs.
March 16th, 2007 at 5:54 PM
At some point in the future, there needs to be a serious readdress of the entire “Mature” vs “PG” sim designation, and an ability to designate parcels within an estate based on content and behaviour.
The current system seems to designate between a totally childlike PG rating and a fully XXX mature type rating. Where is the estate settings for those of us who are responsible and mature adults running mature, adult businesses that have nothing to do with sex, nudity or XXX style content? As it is, my estates get lumped in with sex and porn, when all I do is sell clothes and skins, and don’t want to worry about if my customers are saying “f**k” a few times because of lag.
The current “mature” setting presumes “indecent or sexual” in most of LL’s policies, rather than the actual meaning of the term. keep “PG” for those who are offended by occassional profanity or can’t stand the idea they may see a customer nude while buying a skin. Add in an “XXX” rating for estates for what you currently are calling “Mature”, when what you mean is X-rated. Then give the rest of us the “mature” rating for our estates as default.
March 16th, 2007 at 6:23 PM
So I presume this deployment during prime-time for at least 50% of your user base was because this was an EMERGENCY and y’all wanted to be sure you had sufficient staff on hand in case things went froop hoopy right??
And NOT to give people like me an excuse to whine and howl about having my SIM brought down during prime time with traffic now at 10% what it was before reboot right??
March 16th, 2007 at 6:42 PM
What SHE said!
(#18!
PLEASE stop fooling around with silly things like search default settings “repairs” and deal with the LAG!!!!! We are all SICK OF IT!!!!
Stephe Ehrler)
When I first came here in 2004, we didn’t have much of a lag issue…now when I go to church getting to the stage, where I served as part of the ministry team, is a frustrating, time-consuming experience.
Rather than have my full concentration on the proceedings become compromised, I gave up my part in the ministry and am now relegated to a pew for the duration of the service and the call.
The real kicker here is that ALM moved to their own island earlier in the year, and we still don’t see a significant improvement in lag issues.
I’m tired of hearing about how some of us need to ‘update’ our systems, drivers, cards, etc. I’ve done as much as I’m able to do in that area–I have sufficient of all that is needed, and I see others like the lady above complaining about the lag issue.
I used to love to spend MONEY in SL shopping…I have 230 prefab houses that I enjoy putting up, decorating, then taking down…I have spent a LOT of money on land, furnishings and clothing–but I can’t do THAT much anymore because shopping has become so frustrating because of lag–and it isn’t because of the many people in the malls; quite the contrary! Our malls are starting to look like ghost-towns. What can this mean for the shop-keepers?
I guess that means SL gets less of my MONEY than they used to…and I have become even MORE reclusive than I used to be;because of LAG!
Here’s the word of the week: L A G, lag; LAG; lag; L A G…….Get the picture?
Now, go thou hither, fix the LAG! PLEASE PLEASE PLEASE PRETTY PLEASE WITH SUGAR ON TOP!
March 16th, 2007 at 6:48 PM
Well i just had to close my event not only because EVERYONE said lag was so bad they can’t move, but then Linden closes my sim right in the middle of the event. U want to see low lag? Go to IBM’s sim and see how smooth it runs then come to mine and it’s awful. You think LL would shut down the sim in the middle of an IBM hosted event? It’s all about who is paying big money and I’m SICK of being put on the back burner so LL can get headlines in the press.
Aiden it has NOTHING to do with viewer, try my sim and tell me you see no lag there. Obviously you aren’t trying to run a bussniess in SL!
March 16th, 2007 at 6:52 PM
No warp pos?! Awww man XD
March 16th, 2007 at 6:56 PM
@stephe and others.
Yeah..timing was bad…but as far as SIM performance goes…. there are things which can be done to tune or detune sims……
Are you eating into your prim buffer? Was there more than 40 people? How many scanner scripts are running? When you go into debug page do you have any scripts that take more than 2 seconds or more to run?
As for the IBM sim…those guys know how to design and program…. even if you are also on a Class 5 …if you’ve got a bunch stuff just created by normal residents and freebie content..I’m not surprised it doesn’t run as well as prestige SIM designed by trained engineers with their jobs on the line
March 16th, 2007 at 7:41 PM
Jeska Linden Says:
March 16th, 2007 at 4:37 PM PST
To clarify - the default is only for the first time you use search, I believe it will then default to whichever way you’ve used it last.
Hmm, I thought that’s how it’s always worked and seeing noone under 18 ever uses this computer it shoulds stay ticked to mature search.
March 16th, 2007 at 7:46 PM
@26 - You don’t work for IBM do you, or you wouldn’t praise them like that
Though I do hope the engineers on the IBM sim are better trained than the Project Managers I have to deal with (admittedly they’re probably not technically trained at all and never go to the customer sites like I have to).
@24 - One thing to check is running scripts. Even the scripts on an AVs attachments can cause heavy lag if they’re using poorly made listens (not filtering for owner name, specific words, are on channel 0), lots of scanners, or loop heavily for input all the time rather than use events (which it sounds like your skates might do). One thing to watch for is the freebie multi-gadget out there. A lot of people have them and they have open listens on channel 0 and multiple scanners running.
For those talking about lag in general: I’ve noticed very little lag that’s client side since going to FL viewer. Sim-side lag gets heavy in places with clubs (especially sex clubs with lots of poseballs or with lots of rotating textures), malls, or games (like Slingo). I still see lots of spammy anti-copybot scripts that all run with hyperactive scanners on top of lag from vendors and the AVs present.
Also I believe the next update (client side) is going to have more than the search default in it. From what I understand its going to happen when they feel the FL viewer is stable enough to be merged into the main viewer, the search default is just another feature not tied to the FL viewer that’s being added. Also the post says “the first time” so it sounds like it should remember your setting for mature scans.
I do agree that they really need another rating at least on a parcel level. There’s many ‘mature’ sims out there that still don’t allow nudity and sex but don’t want to have a PG rating either (for things like language, combat, or adult activities in ‘privacy’). The trick will be finding the right way to implement it, especially for adding tools into estate management to control not only the sim-wide rating but parcel rating limits (if the sim is PG there shouldn’t be any parcels at an ‘adult’ level, but maybe allow for a ‘mature’ level at estate owners discretion). I think ‘mature’ and ‘adult’ would work as the two ratings, it would follow the ESRB rating for the most part (M and AO).
March 16th, 2007 at 8:09 PM
Project Managers are professional masochists. I have no idea how they survive a week.
Good job Lindens.. though ‘rolling update’ sorta made me think each sim would go down once.. mine bounced about 5 times over 2 hours, and even Pooley wasn’t up when I tried to go there instead.
March 16th, 2007 at 8:13 PM
did you guys just break llLookAt?
March 16th, 2007 at 9:05 PM
Hey, a great idea to distinguish between parcels that actually HAVE mature content, and those that are just on mature land! I think that’s wonderful!
coco
March 16th, 2007 at 9:20 PM
“It’s not worth the trouble to push “4 millions” users through this since few times in the past updates has been a trouble.”
I know people with up to 4 or more accounts. I bet half of them are alts easy.
Can we say “data base over load”….
March 16th, 2007 at 10:09 PM
I never understood why there are a Mature and a PG ratings in SL… Aren’t all residents supposed to be adults ?…
Well, alright… not all adults are actually mature, but that’s an entirely other matter, I think. ;-P
No, seriously, an adult game should not make such distinctions.
March 16th, 2007 at 10:11 PM
Whew! So that explains it!
I’ve been getting spammed by my teleporters since 1.13.4 was released:
The object ‘Second Life’ has sent you a message from Second Life:
Your object ‘Meravator Disc’ has been returned to your inventory lost and found folder by Governor Linden from parcel ‘Protected Land’ at Isabel 40.2768, 199.284 due to parcel auto return.
Yesterday alone I got 45 of these messages in my offline email!!
I didn’t realize WarpPos() was broken. And now its fixed? Fantastic!!! No wonder I suddenly started to receive those messages.
Additionally, flagging PG content that exists in Mature sims is long overdue. However, since the Mature checkbox was changed first, that means that in the interim, places like the Shelter that are PG locations in Mature sims will be harder for new residents to find.
Crossing my fingers that we wont have to wait long on the new parcel identifier to distinguish mature content from content merely residing in mature regions!
March 16th, 2007 at 10:20 PM
“Aiden it has NOTHING to do with viewer, try my sim and tell me you see no lag there. Obviously you aren’t trying to run a bussniess in SL!”
Stephe, I am sorry to say that I went to your sim today, to check out your lag problem…and really, alot of what you experience, you are causing yourself. This is the problem with lag… if it was all over the whole region, than you could say LL was to blame…I get very little lag in my sim…and have always had a pretty good time of it, except when I was causing it myself.
Feel free to IM me in game, I will be happy to help you (no charge) to try and fix some of your problem.
Thasnks LL for fixing the warp scripts, I was getting worried I would have to keep using my very slow “landmark” system. (they take a full 1/4 of a second more!!!)
March 17th, 2007 at 12:00 AM
I’m not quite sure what the problem is with people and the rolling update ‘losing traffic’.
If people are genuinely there - they’d be aware of the 5 minute shutdown, hop over the border to the adjacent sim, and then come back after it comes back up. Doubly true if you happened to have an event running.
If people giving you traffic were merely camping zombies who didn’t come back… then tough. That’s not traffic, it’s leeches.
I think there should be a rolling grid update every 4 hours. That would at least kill off a lot of the long-term camping and at least give those who actually genuinely play SL to have access to their land.
I do like the promised ‘extra level of separation’ to distinguish places like ours that are on mature rated land but do not offer ‘adult xxx’ activities. I’m sure we have lost a lot of visitors because they automatically thing ‘mature = porn’ - and it’s good that Linden Lab are finally recognising the damage that SL’s sex industry is doing to its image and the overall good of their product.
Broccoli
March 17th, 2007 at 12:04 AM
@33 Henri… yes, in theory all SL players are over 18 - but not all of us adults want to be confronted by porn clubs and sex toy shops everywhere we go.
Just as some players will use the “XXX” (or whatever) filter to find what they are looking for, it gives the rest of us an opportunity to filter out those kind of places if we are not interested in the seedy side of Second Life.
Believe it or not, not everyone comes to SL and heads straight for the sex clubs. In fact, the only time I’ve ever been to one was to look at a design (reflective floor) that someone wanted to show me, so I could explain to them how it had been done (semitransparent floor and a mirror image built underneath to look reflective).
Broccoli
March 17th, 2007 at 1:38 AM
> did you guys just break llLookAt?
Yes, they did. It no longer works for non-physical objects… thank you LL. Can you seriously expect anyone to use SL to make anything other than silly toys, when you randomly remove features that they rely on?
March 17th, 2007 at 4:40 AM
@Broccoli
I disagree with you re: Events. ESPECIALLY since mine in question was an international event…. so people in time zones where it was already time for bed went….”meh! time for bed”
And even if not, there are bound to be a percentage that will drop off due to their now free attention span being diverted to other things.
And yes, developers, merchants et al are selling digital crack here…so we don’t want them using anything except our sweet sweet product…hehehehehe
And rolling updates every 4 hours??…how hysterical…you sure you aren’t a comedian in FL??
@28….say what you will…most engineers at IBM know their poo…. project managers…that’s a different story….
March 17th, 2007 at 6:04 AM
The search feature works, please fix the pain-in-the-ass bugs like the ‘missing water’ and most of all the ‘inventory folders not closing’ before tinkering like this. :/
March 17th, 2007 at 8:09 AM
Okay everyone, if warppos still isn’t working here’s a example using a for loop with llSetPos and steps:
[PHP]//Made by Scott Deharo, feel free to distribute.
default
{
changed(integer change)
{
if ( change == CHANGED_LINK ) {
vector goto;
vector curpos=llGetPos();
for(goto=llGetPos();curpos.z599 ) {
llDie();
}
else {
llSetPos(goto);
curpos=llGetPos();
}
}
}
}
}
[/PHP]
March 17th, 2007 at 11:37 AM
@19 Aidan
well First Look would be nice, certainly gives good “test” results, but for me on a Mac, when you go back to real world tasks, like walking upstairs, I get half the frame rate I do with the standard client. And the same behaviour on other sims.
So what is it that has broken cuddle anims, or the shopping trolley transport at Hone Depot?
And, yes, they “fixed” logins, but now half the time I’m frozen after rezzing, so I can get in but do bugger all until I relog yet again.
Why is it that EVERY fix Linden does breaks more than it fixes?
So we still have the inventory folders that keep open after a certain amount of time (sounds like some sort of memory or caching problem there), missing water, tps failing, lag worse than ever before - all issues that haven’t been resolved for MONTHS.
On top of that, scripts generally are misbehaving, dance machines, and network vendors are beconing a joke, impossible to do business in SL at all pretty much.
And they want to layer voice on top of this mess? lol. That will cause untold lag - all we’ll have is voice chat with a pretty static picture, and there are already better chat programs out there that can handle moving video.
It’s time to sack the management, the system clearly doesn’t work, sack the programmers, get some decent people in who know what they’re doing, and build the thing again from scratch.
March 17th, 2007 at 11:40 AM
Now the $64k question - have Linden considered how much less load there would be on login and inv servers if the system was stable enough and worked properly that they didn’t have to keep relogging?
March 17th, 2007 at 12:01 PM
Alice Pinkerton Says:
Stephe, I am sorry to say that I went to your sim today, to check out your lag problem…and really, alot of what you experience, you are causing yourself.
—
Today I decided to move my whole skate park 200M into the sky and guess what? Park now rezes almost instantly and 3/4 or more of motion lag is gone, yet you are blaming ME for my own lag and slow rezing of textures? If I was creating my own lag, moving my “Skate and Date” park 200M up wouldn’t have changed anything. Also in this process, I first removed EVERY scripted object on my lot as a test and lag was still terrible when park was on the ground, so unless non-scripted objects now somehow create lag, not sure how anything I am doing is creating this problem you are saying is my own fault.
It’s like when I try to go shopping and the mall takes 10-15 minutes for textures to rez, is this somehow the mall’s fault that Linden Labs database can’t transfer the textures fast enough? And also, all of this lag and failures to rez etc is directly linked to how many users are online, not how many on on the sim. When 10K users were on, this wasn’t a problem.
Blaming the users for these problems reminds me of microsoft fans who blame users for viruses rather than the maker of the OS for designing such an insecure OS to start with. Obviously there is a problem with the load scripts create which needs to be fixed before we worry about which check box is selected by default..
Also, there is no way I can block users from wearing a multiuse tool at my park or control what scripts my neighbors run on their properties. It would be nice to be able to afford to buy my whole sim to control what happens and then hope that LL would update the server my sim is on as well. But these things are beyond my control and finances. I suppose for now the only solution is to build things in the sky which isn’t very realistic looking but is better than dealing with the lag on the ground.
And yes I am running a high end graphics card, 2 gigs of ram, fast P4 chip on ultra DSL and these problems ocure with both viewers.
Also I have no campers at my park!
All my traffic is REAL traffic, people enjoying something unique in SL that I created.
And yes people at the park last night couldn’t believe they were shutting down the sim in the middle of my event last night, many got kicked offline because the places they tried to TP to were also down, then couldn’t log back in till after event was almost over. 4 hour rolling updates would be a nightmare for people trying to actually run bussinesses in SL.
Stephe Ehrler
March 17th, 2007 at 12:38 PM
can anyone help me as i have spent the last 24 hours working on this…i go to login
sign in and it gets region handshake…then it goes to saying login packet never received by login server. does anyone have a clue what this means. i have stopped my firewall and still have this happening. please i need assistance and will respond at dkmssusan@yahoo.com if u have any clues to this disaster for me.
March 17th, 2007 at 1:33 PM
llLookAt and llRotLookAt in non-physical broken
go and vote for a bug fix at
https://jira.secondlife.com/browse/VWR-254
thanks,
tx
March 17th, 2007 at 3:11 PM
Stephe, Im nopt going to argue with you here, actually, thats not true, I will;. Yes, when you moved your park to the sky it caused less lag. That makes 100% sense and is exactly what I was talking about.
You decided on an open air park right?
So every time someone teleports to your event, they have to load your park, plus the 10 buildings, waterfalls, spinning signs, trees etc that your neighbours have on their land right?
So they lag to hell and back because of the massive load they have to rez.
So YOU are to blame for the lag most people experience on your land.
YOU decided on an open air park, your guests have BAD lag because of it.
This is only one of the issues that your park faces, there is much more you could do to lower the lag.
LOL to your comment about microsoft fans… I am not defending Secondlife for any other reason than that you are attacking them for something which is not their fault….entirely.
If you want some free help from a person is is more than willing to spend time trying to assist you with your problem, Then contact me in world. If not, then thats fine…but expect people to contradict your statements when YOU are part of the problem!!!
March 17th, 2007 at 4:19 PM
However, the broker is If the loan is not consummated due to faulty title or borrower’s failure to disclose liens, payment in the loan schedule is a balloon payment
March 17th, 2007 at 9:25 PM
[...] Restart on Main GridRESOLVED: Login FailuresRolling Update - CompletedRolling Update… New Search DefaultInvisible AVs and Failure to [...]
March 17th, 2007 at 10:07 PM
I agree with Echo Kinsella (post #14). Please fix the inventory issue. This is a big annoyance for me!
March 17th, 2007 at 11:53 PM
You decided on an open air park right?
–
So your solution is an “indoor park” with no windows? No thanks. People love my park because it IS an open air park, not a stuffy indoor club like every other date place in SL is. It’s suposed to be a romantic place for people to skate. I thought the name of the park “Skate and Date” might be a clue as to what the park’s focus is?
And 2 months ago before the FLOOD of people, this wasn’t an issue (and even last week some days there was fairly low lag, other days it was awful without changing anything) and now you are making this to be my fault for deciding to make an outdoor park? Actually 2 months ago there was more stuff around me with no lag but now the land has been abandoned or the stuff moved to the sky because of the INCREASE in lag due to heavy server load, unless you want to tell us all these messages from LL about “heavy database load” issues has been imaginary?
So now my park is gone from the landscape as well. And BTW its no less laggy trying to walk around on my now barren lot (barren lots really improve the landscape..) so I don’t see how I am “part of the problem” unless the “problem” in your eyes is expected the game to run like it did when I bought this land from them.
How about linden labs getting their asset servers where they can supply the BANDWIDTH to fit the # of users online like they could 2 months ago? If you have “zero lag” as you claim, you must be living in a VERY small controlled environment indoors where U can’t see any of the world around you, are far enough away where neighbors scripts don’t affect you, have limited the prims and textures that load, as well as run no scripts on your lot. Yeah we should all hide indoors so we can have a new default setting for the search page…
The number one thing I hear people complaining about in world is “LAGGGGGG” and it’s happening everywhere that more that a couple of people sitting inside a closed building with limited texturing are. The same “free play” slots night I used to go to is now so laggy it’s a joke and nothing on their land has changed. Wonder how that is their fault? Your “solution” is an ugly patch on our end for their inability to supply the service they did a few months ago, basically caused by the thousands of people they signed on for free.
Stephe Ehrler
March 18th, 2007 at 2:14 AM
nope, My solutions are not based on a “stuffy indoor”. Actually, it sounds like you are more happy tpo complain, So I will leave you to your fun… but remember this.. Im not lagging… until I go to your land (others as well)…so is it me? is it Second life…or is it YOUR BUILD? lol
Sorry to have bothered you
March 18th, 2007 at 3:15 AM
” Reason No
March 18th, 2007 at 6:25 AM
This may be an old topic (so ill repost this) but after my sim goes down with no warning and i log back in STOP sending me to a newbie meeting area!!! IM NOT PROPERLY DRESSED!!!!
March 18th, 2007 at 11:08 AM
I was actualy just curious every keeps saying to use the FL Viewer, but ever time I download a new FL viewer and try to run it, it goes straight to the box telling me it has detected a crash and I need to run a crash report…..no matter what I do but the original viewer works…any ideas?¿?¿?¿
March 18th, 2007 at 1:39 PM
Stephe Ehrler What is your upload bandwidth?
March 19th, 2007 at 2:48 PM
[...] 10:25pm - This restart work will revert the fixes pushed out in the previous patch . We’ll be working to restore those fixes as quickly as possible, once we can determine the [...]
March 20th, 2007 at 9:54 AM
Im not lagging… until I go to your land (others as well)…so is it me?
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Given I DELETED everything on my lot before I moved it (to make sure nothing in my “build” was creating the lag) and still was lagged to death on the ground, how does “My build” cause this when the lot was totally empty? Or should we not expect to be able to move around outdoors now? Stop kissing SL butt for just a moment why don’t you.
And now that I moved my park into the sky, lag isn’t an issue even with all the problems SL is having, so didn’t see any reason to bother with your “solution” of an indoor park. Maybe you should read the latest blog and note a couple of other people are having issues? Unless you like your keeping your head in the sand…
BTW why don’t you post your location so I can see this mythical “No lag” place in SL you keep bragging about? Because it doesn’t exist?
Stephe Ehrler
April 1st, 2007 at 2:24 PM
[...] change was phased in through the latest optional Viewer update. Linden Lab says that it has plans to change how land is identified (read: zoned) so that mature content on Mature land is distinguishable from content in Mature [...]
April 1st, 2007 at 3:25 PM
I’m having a problem with the search options. I try to search under the two keywords “clothes” and “clothing” which are the two main ones I need. Under the “all” tab nothing on my shop shows up. Not one of the 17 classified ads i have now, nor my find listing shows up under the all tab using those two words. my business is dying. sales are down, traffic is down i’ve filed more than one bug report on it and found now answers. today dnate from live help discovered that if you put a space after the word clothes, it showed up on the all tab search. however its now reverted and that doesn’t even work. i even named my listing for my land as “clothes” and it still wouldn’t show up. I tried listing the description as clothes clothing clothes clothing etc etc. nope. it lists approximately 227 places with no “next page” option to go to. can this please be looked into? this is my only income and its gown down to next to nothing from a fairly decent monthly income. i have medications to buy, doctor bills to pay, a car payment to make. and none of that is now possible with things as they are.
digi
April 1st, 2007 at 3:26 PM
sorry that’s “found *no* answers” and to answer your question before you ask, yes the mature box is ticked.
digi
April 13th, 2007 at 5:48 PM
[...] Added Mature Content parcel flag (as previously mentioned) [...]
April 13th, 2007 at 6:58 PM
[...] Added Mature Content parcel flag (as previously mentioned) [...]
April 19th, 2007 at 1:58 PM
I’m going to MG in a few months, I personaly don’t want to have to see sex and nudity all day. I play SL to talk to friends, create and explore. I’m glad to see that there will be a way so that people won’t have to go out of their way to get away from atleast the most of it. I think people can check a box at most if thats what they want, Plus it will set it as default for whatever you choose. In addition, why does that one website “howtomakemoney” always post in all Blog posts? 0.o
January 4th, 2008 at 5:55 AM
Rolling Update Starting Soon…