Preview of Second Life 1.13.3(0) up on the Beta Test Grid
Friday, January 26th, 2007 at 9:51 PM by: Joshua LindenWe’ve updated the beta test grid with a preview of Second Life 1.13.3(0). Viewers can be downloaded from the beta test grid page.
Second Life 1.13.3 is scheduled for release on Wednesday, January 31st 2007. Second Life will be unavailable from 7am-12noon PST (15:00-20:00 GMT). New viewers will be required to access the grid after this update.
The bulk of the changes in this release are back-end changes to address database load issues - several services are now more distributed or decoupled from databases entirely. The only change that residents should notice as a result are changes to how Search for People works, as detailed by Kelly Linden.
Release notes follow…
Release Notes for Second Life 1.13.3(0) January 26, 2007
=====================================
* It is no longer be possible to only search for online residents
* Online status is no longer indicated in the Search -> People results list
** You can see online status once you click on a name in the list.
** The online status inside the profile shows ‘Currently Online’ or remains blank
*** Friends can see your Online status if you give permission via the Friends list
*** Anyone can see your Online status if ‘Make my online status visible only to my Friends’ is disabledWe have some other small fixes in testing, which will probably be incorporated into this release as well.
And yes, we’ll post updated First Look viewers and source code as quickly as possible after the release.
(Edit: Corrected “Anyone can see your Online status”.)


January 26th, 2007 at 10:29 PM
I’m assuming you mean
“*** Anyone can see your Online status if ‘Make my online status visible only to my Friends’ is DISabled” ?
Otherwise that statement makes little sense I think…
January 26th, 2007 at 10:57 PM
i group using sl for market them self thow people using somes noline port tow the media..all medias using and editing pags and i knowst this when i hit i have all 6 tups and tmpe filles pls let me know what to do …
January 26th, 2007 at 11:13 PM
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January 26th, 2007 at 11:30 PM
Please help DJ. Anyone that can help him can surely debug anything in SL..
I am gonna be right over here enjoying some lemonade under this badly textured tree.
January 26th, 2007 at 11:36 PM
I agree with the above posting !! Surely if anyone can see ur online status when its set for friends only , why bother to do it at all !!!
January 27th, 2007 at 12:19 AM
why because log go down when u log off and ur computer slow down with there graphic of the person endits ur port unkown like a gost eats ur programs slow and copys it by sending gmails by group u are in ur web makes a back door for them thats way sl needs to fix this right way ..to me i could fix this but its not in my hands do not want to kock out the sl severs …i ask to pls out from my hart take care of this because u dont want to become like yahoo…
January 27th, 2007 at 2:07 AM
We are turning into yahoo……….
January 27th, 2007 at 4:53 AM
OK, right now *I* can’t find much wrong with this one.
Except, being REALLY picky, alpha sorting is nearly fixed, but something odd is going on. Lyonesse 6,174,22 - face East, the window in front of you - rotate a bit, see how the frost fingers behave (I can’t describe it, but it looks really odd)?
Oh, and this ‘First Look’ thing is WAY better than waiting a few weeks for the next bug-ridden viewer to appear. Your speed in fixing bugs and introducing enhancements that actually DO enhance the SL experience with this viewer is truly impressive.
The only possible gripe is, why did we have to wait so long for this facility?
January 27th, 2007 at 4:55 AM
Gah! Non phys and TP still dont work.. Only reason I play SL is because of the non phy element, like building cars etc.. I’ve tried live help, bug reports, still nothing. Spoke to Harry this morning, he said it should be fixed within a few more updates.. Great, will that be this year or next?
January 27th, 2007 at 4:56 AM
and that was in the wrong area.. Please ignore my reply.. (I’ll wake up in a bit)
January 27th, 2007 at 7:32 AM
Oh, and I think the sun must be too close - it seems to have boiled off all the WATER!!!!!
January 27th, 2007 at 8:27 AM
Cant fault the Beta after being on it all morning now, as with my last post in here, the main grid is messed up, nothing works there for me and a few friends, so we decided to try the beta.. Wont be leaving it now, it works as SL did many many months ago. Sim lines are still a nightmare but never mind, TP actually works, so does non phys.. Its a miricle!! Just hope LL can make the main version work so well.
January 27th, 2007 at 8:48 AM
I grew up in the NYC Cosmo area, and I can’t decipher anything that NYCDJ said. Somebody throw him a Yahoo!ChatSpeak to English translation dictionary. I think he said something about things being slow and crashing (so what else is new?) but that’s about it.
But to get back on topic…
Thank you LL for everything you’re doing to try to improve things.
Being a systems guy myself, I understand the immensely complicated logistics of stabilizing all of the interacting subsystems across a large network. Your work does not go unseen or unappreciated. Keep up the good work. It’s getting better all the time.
January 27th, 2007 at 9:03 AM
Well - if all we are going to notice is crappy changes to people search - why do we need this. I hope that the other back end changes actually produce some noticeable results - like better performance.
January 27th, 2007 at 9:04 AM
Meanwhile - transaction history is totallly FUBAR - running like 24 hours behind - This is an issue that needs to be addressed unlike this silly people search business
January 27th, 2007 at 9:54 AM
lulu,
While I agree that it sucks not being able to view your transactions on a timely basis, I believe the problem is a question of priorities. Would it really do a lot of good having your transactions show up on the history page one second after they occur, if people in-world can’t buy anything?
The load on the asset server is an extremely major issue in-world. They’re working hard to address that. And that’s a good thing.
January 27th, 2007 at 10:19 AM
I’m excited to hear about improvied stability for the back end and the database! I wish some of the data loss bugs were being addressed as well.
January 27th, 2007 at 10:57 AM
@Yngwie - you really think this is going to improve things - Linden record on this front is not exactly encouraging
January 27th, 2007 at 11:13 AM
Seems like this is about 50% larger a download than previous ones. Or am I misremembering?
January 27th, 2007 at 11:36 AM
I can find plenty wrong with this one. I haven’t been able to stay logged on for more than half hour at the most and maybe ten to fifteen minutes after crashing.
I then don’t get IMs when I am supposed to. Know how I find out about them? Through my email. If it weren’t for that feature I would never know people were contacting me when I am logged off regarding my new business. I also just started working last night at a club and I log on to do my business and boom, get crashed twice. After many attempts I decided to screw it and went to bed.
Losing things again. Losing IMs. And losing business.
Such fun.
January 27th, 2007 at 2:25 PM
after connecting to second life a box popsup saying update you much download . so i click download then second life shuts down and anti virus saying virus detected :S maybe a bug or over secure anti virus
January 27th, 2007 at 2:28 PM
hunkering down for the weekend and getting ready for the impending disaster that will be 1.13.3.
* It is no longer be possible to only search for online residents
Is this good english?
January 27th, 2007 at 2:34 PM
Kelly Lindens post from Friday includes:
The preference in Preferences:Communication has had its wording changed and reversed polarity. It now reads:
[X] Make my online status visible only to my Friends
If checked then only your friends for whom you have opted to let see your online status will be able to see in your profile if you are online. When unchecked anyone will be able to see from your profile if you are online.
Ah so I see, it’s not the amount of people online that is screwing up the database load but keeping track of all the people online. So now, if i read this right, griefers will have another way to make sure you can’t tell they are online. Or did I misinterpret this?
January 27th, 2007 at 4:16 PM
How about adding some features to the People search?
I.e.:
- Search by Last and/or First name only (i.e. find Spade last name (but with box selection or “-lastname”)).
- Search by Interest (I want to find everyone who loves to PARTAY as much as I do, or find Scripters for a project, or people who speak Espanol)
- Search by Born Date (everyone who has my Rez day! :D)
- Search About (everyone who has an oath to the person they love “LUV U FOREVAR”)
I’m sad you’re taking away features rather than adding onto or improving the search. But if it’s a problem, it’s a problem. I’d love to see any of my suggestions above put in, it’d make things a lot more useful, especialy searching by last name only which I often try to do then I get 30 extra people with the last name as their first.
January 27th, 2007 at 5:55 PM
sorry for my spelling i was half asleep .
now i was say that when u log off sl there 3 problems like graphic ,themes, and side back doors…with in the sl.. i notice that when i loged off my graphic was slow i watched it carfully and i notices that someone was on my computer ..so i locked my computer to see who was on my computer .i found 6 tpm files ..i see that they been entery threw the medias (all medias) … now the second i notice is the entery to themes on the computer by sprinting files now people who do not know sprinting gives more looks to ur computer it helps ur graphic and ur online graphic …. the third thing i notice is the back doors to the sl ..
January 28th, 2007 at 5:45 AM
Although I agree that major system issues are more important than fixing TRANSACTIONS HISTORY, transactions history is still important. Many use it to assess marketing and reasonably quick feedback on sales is important.
January 28th, 2007 at 9:57 AM
!ӣ$%^&*
I am STILL having problems! I can’t connect to secondlife when it gets busy - it hangs on to connecting to region and the bar up top says not responding and the SL logo goes white and I have to end task… and and and
Why is it doing this, when will it be fixed? I’m fed up, I get to log on 3 times a day at the most, if I need to relog I put myself at risk of not being able to get on until the next day! That’s just what’s happened now. When it finally logs me on after 5 minutes of waiting.. all I see is black, orange and the sun!
Please do something LL
January 28th, 2007 at 11:10 AM
If I may add to Lozlo Peng’s comments (no 26 on this blog.)
I am having the same problem with both the Beta viewer and the main one.
This has been an issue now for two weeks. Live help could not solve this issue with the standard responses at their disposal on the one occasion I could get in (though I thank them for their timely response). Is this issue going to be resolved? Are senior Lindens even aware of this one? We’ve seen nothing specific in any blog posting about this, yet MANY are reporting it through every available channel.
If the SL grid is going to be inaccessible to us for such a period (perhaps permanently) then we need some kind of customer liason to discuss just how we are going to receive renumeration. Assets are trapped in a system we cannot access, and will presumably not be able to access or utilize anytime soon. I know my stake in this project is smaller than many others, but it is a lot to me as a musician. If that investment is going to go nowhere then I could put it towards RL projects.
I have lost track of the volume of correspondence and blog postings I have made about this. Many people are having this specific issue and we need information now. Our stake in this grand and ambitious project is jeapordised.
We leave you with a simple ultimatum. Allow us access to our assets or convert all L$ purcheses back to USD, and refund investors who can no longer access assets they have built or purchased. AT THE VERY LEAST, recognise that this is an issue and that we need to be kept informed of your efforts to restore grid access.
I hope this did not sound whiney, unreasonable or petulant. But frustration is starting to creep in.
January 28th, 2007 at 2:45 PM
Hola chicos y chicas com lo llevais??
My life is going in a very special space open world.
Many greeting from Magneto.
January 29th, 2007 at 3:17 AM
Withte first look one. I am turning off one core now it seems to boost the fps now.
January 29th, 2007 at 8:04 AM
no se cual es mi contraseña
January 29th, 2007 at 9:49 AM
@Cappy Frantisek:
Thanks for the feedback on the release notes - they will be corrected.
Your comment “it’s not the amount of people online that is screwing up the database load but keeping track of all the people online” is pretty close. Way back in the days of yore it was simple - everyone had a database record with a online/offline flag, and thus searching it was easy. Now that we have 3,000,000 signups and are near 30,000 concurrent users at peak, trying to correlate those bits of information in real-time becomes costly.
I hope this functionality can return some day in a slightly different format, but at this point that’s not as high priority as smoothing out other bumps and would have to be rearchitected and thus falls into the “new functionality” bucket. Priority one is making sure the system can provide a consistent experience for residents.
Regarding griefers: Privacy is a three edged sword.
January 29th, 2007 at 10:10 AM
@simo vidor:
Can you provide more details about the anti-virus software that you’re using?
We’ve had at least one such report in the past; we worked with the anti-virus vendor and it turned out to be a false alarm that the AV vendor had already fixed in an updated set of signatures.
January 29th, 2007 at 10:14 AM
@Oz Spade:
Great suggestions for improving People Search. We have plans for a dramatic overhaul of Search, both in how it works and how it is used. It’s lower in priority than a lot of the system scaling work that’s going on, but definitely something we want to get to sooner rather than later. I believe Cory has mentioned some of his thoughts on this in a recent town hall.
January 30th, 2007 at 2:21 AM
I know this is abit off topic. But can you guys make a post about Windows Vista please? Will sl be able to run the new windows client?
January 30th, 2007 at 5:24 AM
Is there a new bug?
The beta grid prompts to update to a *newer* version than 13.3.0, but the upload protocol only pulls version 13.3.0 which prompts a warning that the software will re-install over the same program. This happened last time the beta grid went down. At that time I was able to download the newer version directly from the website which mostly solved that problem.
Thus far the SL website still lists 13.3.0 as the current beta version and that the beta grid is up and running, so I am unsure if this is a bug or an administrative issue.
Has anyone else been experiencing this issue in the last 24 hours?
January 30th, 2007 at 9:19 AM
@Claire:
Sorry about that - I believe what happened is that we rev’d the code to 1.13.3.1 and haven’t made new preview viewers available. I was out of the office yesterday so I’m playing catch-up on why. I’ll figure out what’s happened.
A quick check shows that access to the beta grid is restricted right now anyway, but we’ll try and have it open ASAP.
January 30th, 2007 at 5:38 PM
Joshu is the new version ready to be DL? I keep getting errors. say i need to update the client over and over again.
January 30th, 2007 at 5:48 PM
We just updated to 1.13.3.2 which should be available for download in a few moments.
January 31st, 2007 at 4:11 AM
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January 31st, 2007 at 7:37 AM
Can one of the Lindens please explain to us if the changes made to “OnLine Visibility” will break the scripts that check for Avatar presence? If not; can a Linden give (for all the people above saying that they won’t be able to work in future) details of the approved place to get this script example? Thanks guys….. keep up the good work with the Db….. boy do we need it.
February 12th, 2007 at 1:26 AM
is there a vista 64 bit update for this game
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September 20th, 2007 at 10:02 AM
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