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	<title>Comments on: I&#8217;ll See Your Million&#8230; and Raise You a Million</title>
	<atom:link href="http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/</link>
	<description>By Linden Lab</description>
	<pubDate>Tue, 02 Dec 2008 07:31:14 +0000</pubDate>
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		<title>By: Robin Linden</title>
		<link>http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63447</link>
		<dc:creator>Robin Linden</dc:creator>
		<pubDate>Fri, 15 Dec 2006 14:27:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63447</guid>
		<description>We recognize that counting the number of registrations is only one number, and not a particularly meaningful one with respect to the actual population of Second Life.  Other measures, including peak concurrency, unique log-ins, premium accounts and economic activity do a much better job of portraying the growth and health of Second Life.  We recently added several of these statistics to the stats page (http://secondlife.com/whatis/economy-graphs.php) and we have plans to continue to provide data so we can all both understand and contribute to the world's vitality.

Perhaps too much has been made of the 2 million number, but it is one benchmark and a rather exciting milestone.  But we hear what you're saying so I'm going to close off the comments at this point.</description>
		<content:encoded><![CDATA[<p>We recognize that counting the number of registrations is only one number, and not a particularly meaningful one with respect to the actual population of Second Life.  Other measures, including peak concurrency, unique log-ins, premium accounts and economic activity do a much better job of portraying the growth and health of Second Life.  We recently added several of these statistics to the stats page (http://secondlife.com/whatis/economy-graphs.php) and we have plans to continue to provide data so we can all both understand and contribute to the world&#8217;s vitality.</p>
<p>Perhaps too much has been made of the 2 million number, but it is one benchmark and a rather exciting milestone.  But we hear what you&#8217;re saying so I&#8217;m going to close off the comments at this point.</p>
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		<title>By: Jennyfur Peregrine</title>
		<link>http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63446</link>
		<dc:creator>Jennyfur Peregrine</dc:creator>
		<pubDate>Fri, 15 Dec 2006 14:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63446</guid>
		<description>Congrats on hitting 2 million. I'd wager 3 million by Valentines Day or St. Patrick's Day.</description>
		<content:encoded><![CDATA[<p>Congrats on hitting 2 million. I&#8217;d wager 3 million by Valentines Day or St. Patrick&#8217;s Day.</p>
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		<title>By: Micheal</title>
		<link>http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63439</link>
		<dc:creator>Micheal</dc:creator>
		<pubDate>Fri, 15 Dec 2006 14:03:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63439</guid>
		<description>Who really cares about 2 million people, why dont you work on making a stable platform that can handle 15,000 people at once....i know for a fact i have 3 AVs and i know a lot of other people with 3 or more AVs........hmm......if everyone had that many AVs.......which i know most people have 2 or more.........yup, back under a million, but lets work on that 15,000 number first :)</description>
		<content:encoded><![CDATA[<p>Who really cares about 2 million people, why dont you work on making a stable platform that can handle 15,000 people at once&#8230;.i know for a fact i have 3 AVs and i know a lot of other people with 3 or more AVs&#8230;&#8230;..hmm&#8230;&#8230;if everyone had that many AVs&#8230;&#8230;.which i know most people have 2 or more&#8230;&#8230;&#8230;yup, back under a million, but lets work on that 15,000 number first <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Letshava Goodnight</title>
		<link>http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63437</link>
		<dc:creator>Letshava Goodnight</dc:creator>
		<pubDate>Fri, 15 Dec 2006 13:55:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63437</guid>
		<description>What sad and depressing news this is. With a grid that couldnt sustain a million residents and no obvious improvements that have made things better, it looks like this game will soon be on the decline. So maybe you will plateau out soon unless you do something drastic Lindens.

So stop patting yourselves on the back and think about stopping new sign ups until you put some stability back into the software/networks/ and  servers.

No to mention giving me my inventory back which appeared to have been dessimated before i was forceably logged off earlier today. oh joy :(</description>
		<content:encoded><![CDATA[<p>What sad and depressing news this is. With a grid that couldnt sustain a million residents and no obvious improvements that have made things better, it looks like this game will soon be on the decline. So maybe you will plateau out soon unless you do something drastic Lindens.</p>
<p>So stop patting yourselves on the back and think about stopping new sign ups until you put some stability back into the software/networks/ and  servers.</p>
<p>No to mention giving me my inventory back which appeared to have been dessimated before i was forceably logged off earlier today. oh joy <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: MMODIG - Massively Multiplayer Online Dysfunctionaly Interactive Games &#187; /me dons his Second Life marketing cap</title>
		<link>http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63436</link>
		<dc:creator>MMODIG - Massively Multiplayer Online Dysfunctionaly Interactive Games &#187; /me dons his Second Life marketing cap</dc:creator>
		<pubDate>Fri, 15 Dec 2006 13:54:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63436</guid>
		<description>[...] /me dons his Second Life marketing cap   By unbeliever  So, according to the way the second life fuzzballs interpret numbers, my site has  readers. [...]</description>
		<content:encoded><![CDATA[<p>[...] /me dons his Second Life marketing cap   By unbeliever  So, according to the way the second life fuzzballs interpret numbers, my site has  readers. [...]</p>
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		<title>By: Frend Projects</title>
		<link>http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63435</link>
		<dc:creator>Frend Projects</dc:creator>
		<pubDate>Fri, 15 Dec 2006 13:54:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63435</guid>
		<description>I'm guessing January 8th. Due to the current population growth and the "hype" within the technology and news articles... I am sure, everyone that is no longer ashamed of being a part of an online community, are coming out of the closet and are standing proud to have been a part of the Secondlife Community, and are probably showing their families and friends around Christmas time.  Thus, more and more people will get a twinkle in their eye and feel the urge to at least try the "New &#38; Hip" 3D online community.  My guess is a relatively short time span.  Yesssss..... I am guessing....uhhhh.......  January 8th, 2006.  Luv ya all!! Frend</description>
		<content:encoded><![CDATA[<p>I&#8217;m guessing January 8th. Due to the current population growth and the &#8220;hype&#8221; within the technology and news articles&#8230; I am sure, everyone that is no longer ashamed of being a part of an online community, are coming out of the closet and are standing proud to have been a part of the Secondlife Community, and are probably showing their families and friends around Christmas time.  Thus, more and more people will get a twinkle in their eye and feel the urge to at least try the &#8220;New &amp; Hip&#8221; 3D online community.  My guess is a relatively short time span.  Yesssss&#8230;.. I am guessing&#8230;.uhhhh&#8230;&#8230;.  January 8th, 2006.  Luv ya all!! Frend</p>
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		<title>By: Angelina Sinclair</title>
		<link>http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63431</link>
		<dc:creator>Angelina Sinclair</dc:creator>
		<pubDate>Fri, 15 Dec 2006 13:38:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63431</guid>
		<description>Damn it people! Will you cut LL labs some slack. They just doubled the number of accounts in 2 months! This is well over 16,000 new accounts each day! In just the past two months!! Can you fathom how immense that truly is? What business, company gotten 16,000 new accounts for the past 2 months and managed to handle it as well as LL labs did.

You people got to stop complaining and let them catch up. They have only so many people, and can work only so many hours. They can only order so much equipment at once. Just give them time to get things back in order.

I'm sure they are working on hiring new people, getting new equipment, etc. To better help deal with the masses. 

I like see one of you idiots complaining so much run your own business and do better!</description>
		<content:encoded><![CDATA[<p>Damn it people! Will you cut LL labs some slack. They just doubled the number of accounts in 2 months! This is well over 16,000 new accounts each day! In just the past two months!! Can you fathom how immense that truly is? What business, company gotten 16,000 new accounts for the past 2 months and managed to handle it as well as LL labs did.</p>
<p>You people got to stop complaining and let them catch up. They have only so many people, and can work only so many hours. They can only order so much equipment at once. Just give them time to get things back in order.</p>
<p>I&#8217;m sure they are working on hiring new people, getting new equipment, etc. To better help deal with the masses. </p>
<p>I like see one of you idiots complaining so much run your own business and do better!</p>
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		<title>By: Piper Minogue</title>
		<link>http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63430</link>
		<dc:creator>Piper Minogue</dc:creator>
		<pubDate>Fri, 15 Dec 2006 13:36:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63430</guid>
		<description>Well, I don't have access to your servers, so I'm just going to take your word on the number of accounts, and wish you a congrats on your numbers. 

However, I have to wonder... Are you going to upgrade your servers? or get more servers to handle the traffic now, that seems to cause so much lag? Are you going to fix the bugs that need to be fixed like the search and the missing image, and the friends list, and the tp, sims crashing and booting everyone there off line? Stop fixing things that don't need to be fixed, and focus on the issues that people point out every single day?  

Don't get me wrong, I love SL and all it has to offer, however sometimes I have to wonder and question the motives behind LL. When the real issues are addressed and fixed, that's when I'll jump up and down and dance (as will the other 1,999,999 residents).</description>
		<content:encoded><![CDATA[<p>Well, I don&#8217;t have access to your servers, so I&#8217;m just going to take your word on the number of accounts, and wish you a congrats on your numbers. </p>
<p>However, I have to wonder&#8230; Are you going to upgrade your servers? or get more servers to handle the traffic now, that seems to cause so much lag? Are you going to fix the bugs that need to be fixed like the search and the missing image, and the friends list, and the tp, sims crashing and booting everyone there off line? Stop fixing things that don&#8217;t need to be fixed, and focus on the issues that people point out every single day?  </p>
<p>Don&#8217;t get me wrong, I love SL and all it has to offer, however sometimes I have to wonder and question the motives behind LL. When the real issues are addressed and fixed, that&#8217;s when I&#8217;ll jump up and down and dance (as will the other 1,999,999 residents).</p>
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		<title>By: just one</title>
		<link>http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63429</link>
		<dc:creator>just one</dc:creator>
		<pubDate>Fri, 15 Dec 2006 13:28:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63429</guid>
		<description>For Case Young:
"my banking card has only a symbol that named MAESTRO no matter what that means"

It means that should be affiliated to the MasterCard baning circuit, try with that. Should work like a MasterCard credit card.

For Argent Stonecutter:
Before opening the source to the public, as LL declared to be planning to in the future, i think they want to make the client solid and working. Sure, opensourcing the project could quicken the perfectioning process, but the recent CopyBot episode gives me some concerns about it...</description>
		<content:encoded><![CDATA[<p>For Case Young:<br />
&#8220;my banking card has only a symbol that named MAESTRO no matter what that means&#8221;</p>
<p>It means that should be affiliated to the MasterCard baning circuit, try with that. Should work like a MasterCard credit card.</p>
<p>For Argent Stonecutter:<br />
Before opening the source to the public, as LL declared to be planning to in the future, i think they want to make the client solid and working. Sure, opensourcing the project could quicken the perfectioning process, but the recent CopyBot episode gives me some concerns about it&#8230;</p>
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		<title>By: Troy Vogel</title>
		<link>http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63426</link>
		<dc:creator>Troy Vogel</dc:creator>
		<pubDate>Fri, 15 Dec 2006 13:28:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.secondlife.com/2006/12/14/ill-see-your-million-and-double-that/#comment-63426</guid>
		<description>Thanks for the hard work Linden Lab. Congrats on the 2 million membership mark. I wish us all a stable grid, a good frame rate, lower lag, less social unrest, and happy new year with less drama.</description>
		<content:encoded><![CDATA[<p>Thanks for the hard work Linden Lab. Congrats on the 2 million membership mark. I wish us all a stable grid, a good frame rate, lower lag, less social unrest, and happy new year with less drama.</p>
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